Player Matchup

Apollo
Apollo
ApEXXeD_MANTIS
Apollo
Level 63
God Stats
5W - 9L
1,414 SR
Queue Stats
210W - 306L
1,369 Elo+
Solo
Scylla
Scylla
damUmad
Scylla
Level 65
God Stats
56W - 91L
1,375 SR
Queue Stats
1,072W - 1,670L
1,341 Elo+
Solo
Olorun
Olorun
karebarekills
Olorun
Level 23
God Stats
7W - 4L
1,784 SR
Queue Stats
79W - 99L
1,321 Elo+
Solo
Team Averages
Level 50
1,525 SR
1,344 Elo+

VS

Team Averages
Level 52
1,427 SR
1,306 Elo+
Janus
Janus
FailingPigeon25
Janus
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 160L
1,244 Elo+
Solo
Artio
Artio
PastyPasty
Artio
Level 48
God Stats
3W - 7L
1,388 SR
Queue Stats
33W - 46L
1,355 Elo+
Solo
Danzaburou
Danzaburou
SGTBANKS44
Danzaburou
Level 74
God Stats
6W - 10L
1,393 SR
Queue Stats
118W - 149L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 7
8,697
669
5,364
11,781
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
damUmad
Scylla
15
9 / 1 / 3
10,666
820
13,744
4,658
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 7
9,306
716
6,255
10,072
3,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
9,312
716
4,753
12,192
3,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
8
0 / 2 / 3
7,127
548
1,977
5,307
2,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
SGTBANKS44
Danzaburou
13
6 / 4 / 2
9,891
761
8,945
14,187
5,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
8
9
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
6
7
0.75
L
2
6
5
0.75
L
Artio
0
2
3
0.75
L
Danzaburou
SGTBANKS44
Danzaburou
6
4
2
1.75
W
Scylla
damUmad
Scylla
9
1
3
10.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,363
Damage
15,675
26,511
Taken
31,686
9,431
Mitigated
11,776
9,354
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,364
2,132
0
2,044
11,781
4,297
264
2,675
9,106
0
27,049
L
4,753
223
222
1,321
12,192
3,996
0
9,440
2,416
33,721
0
L
Artio
1,977
137
255
1,813
5,307
2,672
0
3,452
1,684
4,502
0
L
Danzaburou
SGTBANKS44
Danzaburou
8,945
4,360
0
2,819
14,187
5,108
0
6,654
7,243
0
29,913
W
Scylla
damUmad
Scylla
13,744
1,618
0
2,237
4,658
1,451
549
1,521
3,137
45,325
0
W
6,255
3,413
686
4,387
10,072
3,683
1,502
3,611
6,461
35,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
26,330
171
Minions Killed
109
10
Camps Cleared
2
657,198
Distance Traveled
587,583
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,697
669
38
3
2
213,296
4
L
Janus
9,312
716
62
5
2
214,037
4
L
Artio
7,127
548
5
0
0
127,814
2
L
Danzaburou
9,891
761
42
3
0
245,732
0
W
Scylla
10,666
820
62
5
3
236,304
4
W
Olorun
9,306
716
71
5
5
207,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role