Player Matchup

Merlin
Merlin
Dvidx10
Merlin
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 5L
1,588 Elo+
Party 2
Bellona
Bellona
MAYCOLNEGRQ
Bellona
Level 45
God Stats
1W - 0L
1,749 SR
Queue Stats
80W - 30L
1,721 Elo+
Party 2
Hercules
Hercules
RoSi-_-theSniPeR
Hercules
Level 147
God Stats
15W - 17L
1,527 SR
Queue Stats
850W - 740L
1,558 Elo+
Party 2
Chang'e
Chang'e
Rocio31892
Chang'e
Level 126
God Stats
33W - 23L
1,740 SR
Queue Stats
152W - 108L
1,612 Elo+
Party 2
Hou Yi
Hou Yi
Twich_BYRUBEN070
Hou Yi
Level 128
God Stats
8W - 5L
1,575 SR
Queue Stats
343W - 254L
1,628 Elo+
Party 2
Team Averages
Level 91
1,618 SR
1,622 Elo+

VS

Team Averages
Level 70
1,445 SR
1,349 Elo+
Arachne
Arachne
Balinha7
Arachne
Level 91
God Stats
22W - 23L
1,506 SR
Queue Stats
64W - 94L
1,460 Elo+
Party 1
Chang'e
Chang'e
Carlos_Pastrana9
Chang'e
Level 86
God Stats
0W - 2L
1,310 SR
Queue Stats
19W - 39L
1,300 Elo+
Party 1
Cerberus
Cerberus
DARKPIPO666
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,272 Elo+
Party 1
Gilgamesh
Gilgamesh
JaXzY123
Gilgamesh
Level 67
God Stats
2W - 4L
1,333 SR
Queue Stats
57W - 66L
1,448 Elo+
Solo
Artemis
Artemis
XxJoK3RX93
Artemis
Level 91
God Stats
6W - 4L
1,574 SR
Queue Stats
13W - 32L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dvidx10
Merlin
9
2 / 2 / 5
5,999
600
3,696
4,863
1,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MAYCOLNEGRQ
Bellona
11
7 / 0 / 2
7,053
705
6,985
5,139
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 2 / 2
6,082
608
4,023
8,112
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Rocio31892
Chang'e
12
1 / 0 / 1
6,557
656
3,281
6,137
5,397
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 0 / 6
6,975
698
5,789
4,595
1,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Balinha7
Arachne
10
4 / 4 / 0
5,745
575
4,082
10,403
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 6 / 3
4,900
490
2,429
7,828
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
DARKPIPO666
Cerberus
7
0 / 3 / 2
4,121
412
1,153
5,600
3,240
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
JaXzY123
Gilgamesh
8
0 / 1 / 1
4,974
497
2,270
5,894
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
XxJoK3RX93
Artemis
8
0 / 4 / 0
4,579
458
2,145
5,780
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
4
4
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Balinha7
Arachne
4
4
0
1
L
0
6
3
0.25
L
Cerberus
DARKPIPO666
Cerberus
0
3
2
0.33
W
Merlin
Dvidx10
Merlin
2
2
5
2.25
L
Gilgamesh
JaXzY123
Gilgamesh
0
1
1
0.5
W
Bellona
MAYCOLNEGRQ
Bellona
7
0
2
8
W
4
2
2
2.5
W
Chang'e
Rocio31892
Chang'e
1
0
1
1.5
W
4
0
6
7
L
Artemis
XxJoK3RX93
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,774
Damage
12,079
28,846
Taken
35,505
14,864
Mitigated
13,129
9,510
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Balinha7
Arachne
4,082
3,180
0
3,004
10,403
3,397
0
1,652
8,751
0
22,207
L
2,429
358
325
2,389
7,828
2,133
0
1,844
5,984
21,795
0
L
Cerberus
DARKPIPO666
Cerberus
1,153
62
0
331
5,600
3,240
0
837
4,763
4,504
0
W
Merlin
Dvidx10
Merlin
3,696
341
0
301
4,863
1,546
154
876
3,987
24,926
0
L
Gilgamesh
JaXzY123
Gilgamesh
2,270
359
0
1,787
5,894
3,007
114
2,644
3,250
0
19,237
W
Bellona
MAYCOLNEGRQ
Bellona
6,985
2,268
0
1,166
5,139
3,134
0
159
4,980
0
35,931
W
4,023
2,180
0
2,117
8,112
3,390
0
1,899
6,213
0
17,432
W
Chang'e
Rocio31892
Chang'e
3,281
324
108
3,949
6,137
5,397
0
0
6,137
36,486
0
W
5,789
2,952
0
1,869
4,595
1,397
398
796
3,799
0
42,891
L
Artemis
XxJoK3RX93
Artemis
2,145
1,160
0
1,479
5,780
1,352
0
0
5,780
0
22,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,666
Gold Earned
24,319
315
Minions Killed
166
0
Camps Cleared
0
1,008,135
Distance Traveled
1,011,332
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,745
575
46
5
0
226,008
1
L
Chang'e
4,900
490
32
3
0
187,125
0
L
Cerberus
4,121
412
10
1
0
178,831
0
W
Merlin
5,999
600
50
5
0
179,810
0
L
Gilgamesh
4,974
497
33
3
0
234,793
0
W
Bellona
7,053
705
66
7
0
243,576
0
W
Hercules
6,082
608
27
3
0
200,144
2
W
Chang'e
6,557
656
82
8
0
178,549
0
W
Hou Yi
6,975
698
90
9
0
206,056
0
L
Artemis
4,579
458
45
5
0
184,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role