Player Matchup

Tyr
Tyr
Omidus
Tyr
Level 96
God Stats
5W - 2L
1,528 SR
Queue Stats
76W - 62L
1,674 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Smokester
Morgan Le Fay
Level 125
God Stats
9W - 5L
1,598 SR
Queue Stats
178W - 109L
1,734 Elo+
Party 1
Danzaburou
Danzaburou
erjoni
Danzaburou
Level 88
God Stats
6W - 3L
1,593 SR
Queue Stats
359W - 216L
1,683 Elo+
Party 1
Team Averages
Level 103
1,573 SR
1,697 Elo+

VS

Team Averages
Level 38
1,456 SR
1,473 Elo+
Bacchus
Bacchus
Bu0tyPicker
Bacchus
Level 6
God Stats
0W - 3L
1,415 SR
Queue Stats
0W - 3L
1,322 Elo+
Solo
Hera
Hera
Kill_Crescendo
Hera
Level 39
God Stats
6W - 4L
1,627 SR
Queue Stats
49W - 47L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
tommygunslayer
Heimdallr
Level 69
God Stats
1W - 1L
1,326 SR
Queue Stats
95W - 53L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Omidus
Tyr
13
9 / 0 / 13
9,239
924
7,912
10,106
8,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Smokester
Morgan Le Fay
13
5 / 4 / 16
9,074
907
9,528
8,525
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
erjoni
Danzaburou
13
10 / 0 / 9
9,806
981
9,500
5,224
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bu0tyPicker
Bacchus
9
4 / 6 / 0
7,130
713
4,072
11,992
9,225
10
0 / 9 / 1
6,162
616
5,718
8,311
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
tommygunslayer
Heimdallr
10
0 / 9 / 4
6,526
653
3,927
9,756
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
24
Kills
4
4
Deaths
24
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bu0tyPicker
Bacchus
4
6
0
0.67
L
0
9
1
0.06
W
Tyr
Omidus
Tyr
9
0
13
15.5
W
Morgan Le Fay
Smokester
Morgan Le Fay
5
4
16
3.25
W
Danzaburou
erjoni
Danzaburou
10
0
9
14.5
L
Heimdallr
tommygunslayer
Heimdallr
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
13,717
23,855
Taken
30,059
14,422
Mitigated
16,078
7,442
Healing
194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bu0tyPicker
Bacchus
4,072
677
0
0
11,992
9,225
0
1,452
10,338
6,743
0
L
5,718
1,316
0
18
8,311
2,554
0
4,311
3,720
22,309
0
W
Tyr
Omidus
Tyr
7,912
605
0
4,097
10,106
8,856
124
3,310
6,796
0
16,958
W
Morgan Le Fay
Smokester
Morgan Le Fay
9,528
907
0
1,818
8,525
3,305
349
3,973
4,552
25,878
0
W
Danzaburou
erjoni
Danzaburou
9,500
3,934
0
1,527
5,224
2,261
1,949
2,966
2,258
0
39,511
L
Heimdallr
tommygunslayer
Heimdallr
3,927
1,522
0
176
9,756
4,299
0
3,083
6,379
0
16,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
19,818
131
Minions Killed
79
6
Camps Cleared
3
670,968
Distance Traveled
472,286
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,130
713
5
1
0
140,920
4
L
Hera
6,162
616
50
5
1
167,679
1
W
Tyr
9,239
924
20
2
1
297,569
5
W
Morgan Le Fay
9,074
907
42
4
2
186,761
1
W
Danzaburou
9,806
981
69
7
3
186,638
1
L
Heimdallr
6,526
653
24
2
2
163,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role