Player Matchup

Ao Kuang
Ao Kuang
FirmezaConteudo
Ao Kuang
Level 25
God Stats
3W - 2L
1,534 SR
Queue Stats
19W - 23L
1,486 Elo+
Solo
Raijin
Raijin
PucujRakiete
Raijin
Level 27
God Stats
2W - 0L
1,933 SR
Queue Stats
33W - 27L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
Sunburst17
Cabrakan
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 41L
1,623 Elo+
Solo
Achilles
Achilles
dvaesjedankedrin
Achilles
Level 26
God Stats
8W - 7L
1,411 SR
Queue Stats
97W - 112L
1,449 Elo+
Solo
Hou Yi
Hou Yi
rambo121
Hou Yi
Level 27
God Stats
4W - 2L
1,434 SR
Queue Stats
32W - 26L
1,468 Elo+
Party 2
Team Averages
Level 25
1,562 SR
1,499 Elo+

VS

Team Averages
Level 37
1,510 SR
1,570 Elo+
Nemesis
Nemesis
King-Crimson069
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,610 Elo+
Party 1
Set
Set
OGBoomer
Set
Level 25
God Stats
13W - 11L
1,476 SR
Queue Stats
29W - 27L
1,412 Elo+
Solo
Ares
Ares
Rubendc21
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,489 Elo+
Solo
Izanami
Izanami
SATANCHRYST
Izanami
Level 25
God Stats
125W - 93L
1,625 SR
Queue Stats
153W - 129L
1,521 Elo+
Solo
Raijin
Raijin
VegaNecro
Raijin
Level 120
God Stats
2W - 4L
1,448 SR
Queue Stats
148W - 140L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
10 / 1 / 7
10,356
647
12,056
9,499
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
15
5 / 4 / 4
9,113
570
7,376
7,102
2,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Sunburst17
Cabrakan
14
4 / 1 / 16
8,945
559
9,734
10,118
5,521
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 3 / 4
8,533
533
3,312
10,656
6,414
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
rambo121
Hou Yi
18
10 / 0 / 3
10,550
659
10,398
7,659
2,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,723
420
1,524
11,526
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 4 / 0
8,528
533
6,210
11,274
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
10
0 / 11 / 0
6,397
400
2,124
15,542
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
SATANCHRYST
Izanami
14
0 / 4 / 1
8,393
525
5,508
9,886
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
VegaNecro
Raijin
14
4 / 4 / 4
9,188
574
8,925
11,185
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
29
Kills
9
9
Deaths
29
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
10
1
7
13.5
L
0
6
1
0.08
L
5
4
0
1.25
W
Raijin
5
4
4
1.75
L
Ares
0
11
0
0
L
Izanami
SATANCHRYST
Izanami
0
4
1
0.13
W
Cabrakan
Sunburst17
Cabrakan
4
1
16
12
L
Raijin
VegaNecro
Raijin
4
4
4
1.5
W
0
3
4
0.67
W
Hou Yi
rambo121
Hou Yi
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
24,291
45,034
Taken
59,413
21,607
Mitigated
27,220
12,265
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
12,056
2,953
0
5,550
9,499
3,962
693
3,073
6,293
46,497
7,590
L
1,524
417
0
3,543
11,526
4,453
0
4,608
6,918
0
41,096
L
6,210
2,910
0
1,308
11,274
4,123
0
6,288
4,986
0
39,505
W
Raijin
7,376
355
0
992
7,102
2,723
435
3,097
3,765
44,270
0
L
Ares
2,124
364
0
578
15,542
11,445
0
6,824
8,718
17,861
0
L
Izanami
SATANCHRYST
Izanami
5,508
3,517
0
1,685
9,886
3,064
1,550
4,009
5,877
0
65,056
W
Cabrakan
Sunburst17
Cabrakan
9,734
1,320
0
2,560
10,118
5,521
549
2,335
7,708
39,329
0
L
Raijin
VegaNecro
Raijin
8,925
313
0
758
11,185
4,135
204
6,751
4,434
55,019
0
W
3,312
355
0
857
10,656
6,414
1,719
1,562
9,005
0
38,717
W
Hou Yi
rambo121
Hou Yi
10,398
6,431
0
2,306
7,659
2,987
2,402
427
7,214
0
81,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,497
Gold Earned
39,229
464
Minions Killed
416
0
Camps Cleared
0
1,552,312
Distance Traveled
1,406,112
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,356
647
97
6
0
342,391
4
L
Nemesis
6,723
420
68
4
0
267,598
0
L
Set
8,528
533
67
4
0
317,401
5
W
Raijin
9,113
570
74
5
0
317,276
0
L
Ares
6,397
400
27
2
0
259,179
1
L
Izanami
8,393
525
149
9
0
261,773
3
W
Cabrakan
8,945
559
64
4
0
304,535
5
L
Raijin
9,188
574
105
7
0
300,161
0
W
Achilles
8,533
533
89
6
0
293,034
5
W
Hou Yi
10,550
659
140
9
0
295,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role