Player Matchup

Zeus
Zeus
BmorEhuMbLe8982
Zeus
Level 88
God Stats
7W - 8L
1,471 SR
Queue Stats
441W - 487L
1,389 Elo+
Solo
Nemesis
Nemesis
OG FujiMonster
Nemesis
Level 24
God Stats
1W - 1L
1,291 SR
Queue Stats
11W - 10L
1,387 Elo+
Solo
Bacchus
Bacchus
TheRealTriple H
Bacchus
Level 43
God Stats
16W - 21L
1,457 SR
Queue Stats
56W - 71L
1,305 Elo+
Party 1
Chiron
Chiron
im00searms
Chiron
Level 145
God Stats
18W - 21L
1,561 SR
Queue Stats
247W - 282L
1,361 Elo+
Solo
Odin
Odin
ll SKOOBA ll
Odin
Level 59
God Stats
63W - 62L
1,461 SR
Queue Stats
79W - 81L
1,356 Elo+
Party 1
Team Averages
Level 72
1,448 SR
1,359 Elo+

VS

Team Averages
Level 106
1,462 SR
1,395 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bossman_TIM
King Arthur
Level 133
God Stats
0W - 2L
1,451 SR
Queue Stats
160W - 163L
1,356 Elo+
Solo
Aphrodite
Aphrodite
CrissyTao
Aphrodite
Level 61
God Stats
80W - 63L
1,529 SR
Queue Stats
191W - 229L
1,335 Elo+
Party 2
Xing Tian
Xing Tian
Nate_Tao
Xing Tian
Level 87
God Stats
35W - 42L
1,458 SR
Queue Stats
255W - 288L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
blaackluna
Nu Wa
Level 124
God Stats
4W - 7L
1,373 SR
Queue Stats
285W - 304L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 8
11,165
930
22,961
10,246
3,812
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 0 / 9
9,930
828
7,230
8,878
4,003
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 3 / 13
8,408
701
9,224
13,533
15,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
im00searms
Chiron
15
1 / 2 / 17
9,165
764
9,614
8,603
3,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 10
9,607
801
7,394
9,378
4,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 1 / 4
8,557
713
6,610
8,240
2,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Bossman_TIM
King Arthur
15
3 / 5 / 5
9,333
778
6,282
18,142
16,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
CrissyTao
Aphrodite
14
1 / 5 / 1
7,766
647
2,606
13,488
7,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Nate_Tao
Xing Tian
15
4 / 7 / 6
10,215
851
12,662
18,714
17,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
13
1 / 1 / 1
7,562
630
6,517
6,297
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
19
Kills
10
10
Deaths
19
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
4
3
W
9
4
8
3.25
L
King Arthur
Bossman_TIM
King Arthur
3
5
5
1.1
L
Aphrodite
CrissyTao
Aphrodite
1
5
1
0.3
L
Xing Tian
Nate_Tao
Xing Tian
4
7
6
1
W
5
0
9
9.5
W
1
3
13
2.5
L
Nu Wa
1
1
1
1.5
W
Chiron
im00searms
Chiron
1
2
17
4.75
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,423
Damage
34,677
50,638
Taken
64,881
30,785
Mitigated
45,659
12,744
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,610
214
36
2,351
8,240
2,979
702
4,267
3,756
37,908
0
W
22,961
1,744
0
2,950
10,246
3,812
1,217
6,092
3,757
53,260
0
L
King Arthur
Bossman_TIM
King Arthur
6,282
1,275
213
1,763
18,142
16,064
138
6,679
11,370
0
13,937
L
Aphrodite
CrissyTao
Aphrodite
2,606
356
3,455
4,058
13,488
7,114
462
8,122
5,318
15,821
0
L
Xing Tian
Nate_Tao
Xing Tian
12,662
498
1,172
1,164
18,714
17,350
0
8,949
9,296
28,903
0
W
7,230
2,130
0
3,107
8,878
4,003
767
4,767
3,849
0
22,332
W
9,224
932
577
1,564
13,533
15,376
496
6,057
6,903
15,576
0
L
Nu Wa
6,517
2,131
0
947
6,297
2,152
3
4,536
1,596
14,540
0
W
Chiron
im00searms
Chiron
9,614
4,565
847
2,248
8,603
3,444
5,020
4,887
3,418
0
33,608
W
7,394
294
0
1,451
9,378
4,150
771
6,092
2,734
3,534
27,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,275
Gold Earned
43,433
258
Minions Killed
201
9
Camps Cleared
3
1,214,457
Distance Traveled
1,075,582
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,557
713
82
7
0
218,298
5
W
Zeus
11,165
930
85
7
3
211,336
2
L
King Arthur
9,333
778
16
1
1
223,566
1
L
Aphrodite
7,766
647
48
4
1
220,661
1
L
Xing Tian
10,215
851
25
2
1
216,955
0
W
Nemesis
9,930
828
44
4
0
272,794
0
W
Bacchus
8,408
701
8
1
0
246,080
1
L
Nu Wa
7,562
630
30
3
0
196,102
3
W
Chiron
9,165
764
71
6
0
226,055
1
W
Odin
9,607
801
50
4
6
258,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role