Player Matchup

Ravana
Ravana
Andrewsif
Ravana
Level 22
God Stats
2W - 0L
1,426 SR
Queue Stats
7W - 7L
1,767 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CubanGoat
Ah Muzen Cab
Level 28
God Stats
7W - 6L
1,452 SR
Queue Stats
20W - 21L
1,436 Elo+
Party 1
Bellona
Bellona
Homeromad
Bellona
Level 5
God Stats
2W - 3L
1,266 SR
Queue Stats
6W - 12L
1,190 Elo+
Solo
Loki
Loki
Jville23
Loki
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,350 Elo+
Party 1
Jormungandr
Jormungandr
TangyGoat
Jormungandr
Level 34
God Stats
1W - 2L
1,234 SR
Queue Stats
18W - 18L
1,457 Elo+
Party 1
Team Averages
Level 21
1,376 SR
1,440 Elo+

VS

Team Averages
Level 12
1,523 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
Matt986
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,379 Elo+
Solo
Nemesis
Nemesis
OrionPathFinder
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,320 Elo+
Solo
Nu Wa
Nu Wa
Pirosc
Nu Wa
Level 16
God Stats
31W - 23L
1,659 SR
Queue Stats
47W - 36L
1,462 Elo+
Solo
Bellona
Bellona
Spartanblue202
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,702 Elo+
Solo
Medusa
Medusa
otavio84
Medusa
Level 21
God Stats
33W - 34L
1,457 SR
Queue Stats
82W - 87L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Andrewsif
Ravana
20
2 / 2 / 16
13,072
934
10,236
11,269
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
CubanGoat
Ah Muzen Cab
20
14 / 0 / 17
16,186
1,156
38,828
14,590
6,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Homeromad
Bellona
20
3 / 8 / 14
14,020
1,001
21,634
27,809
23,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
20
17 / 4 / 10
16,431
1,174
29,390
18,013
6,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
TangyGoat
Jormungandr
20
1 / 2 / 27
13,470
962
15,158
18,954
26,918
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Matt986
Morgan Le Fay
19
3 / 8 / 6
12,638
903
12,767
20,111
7,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 7 / 8
12,966
926
11,626
26,053
9,902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
Pirosc
Nu Wa
20
3 / 4 / 9
13,520
966
25,578
20,957
7,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
0 / 7 / 10
12,121
866
13,517
25,881
21,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
otavio84
Medusa
20
4 / 11 / 8
13,147
939
20,430
26,065
9,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
57
37
Kills
16
16
Deaths
37
84
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ravana
Andrewsif
Ravana
2
2
16
5
W
Ah Muzen Cab
CubanGoat
Ah Muzen Cab
14
0
17
22.5
W
Bellona
Homeromad
Bellona
3
8
14
1.25
W
Loki
17
4
10
5.5
L
Morgan Le Fay
Matt986
Morgan Le Fay
3
8
6
0.75
L
6
7
8
1.43
L
Nu Wa
Pirosc
Nu Wa
3
4
9
1.88
L
0
7
10
0.71
W
Jormungandr
TangyGoat
Jormungandr
1
2
27
7.25
L
Medusa
otavio84
Medusa
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,246
Damage
83,918
90,635
Taken
119,067
67,814
Mitigated
56,389
15,918
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Andrewsif
Ravana
10,236
1,918
0
2,442
11,269
4,971
0
6,163
5,106
0
43,827
W
Ah Muzen Cab
CubanGoat
Ah Muzen Cab
38,828
16,681
0
8,945
14,590
6,334
0
6,941
7,649
0
80,595
W
Bellona
Homeromad
Bellona
21,634
6,667
0
4,401
27,809
23,087
0
9,457
18,352
1,539
42,968
W
Loki
29,390
6,715
0
0
18,013
6,504
0
9,784
8,229
0
65,154
L
Morgan Le Fay
Matt986
Morgan Le Fay
12,767
1,983
466
2,520
20,111
7,310
0
1,859
18,252
29,026
0
L
11,626
5,773
0
587
26,053
9,902
0
3,809
22,244
0
26,625
L
Nu Wa
Pirosc
Nu Wa
25,578
6,935
375
2,734
20,957
7,759
0
3,065
17,892
53,629
0
L
13,517
3,387
0
1,842
25,881
21,961
0
3,885
21,996
263
33,861
W
Jormungandr
TangyGoat
Jormungandr
15,158
3,036
0
130
18,954
26,918
0
6,263
12,691
40,307
0
L
Medusa
otavio84
Medusa
20,430
7,851
0
1,449
26,065
9,457
0
3,028
23,037
0
49,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,179
Gold Earned
64,392
301
Minions Killed
254
14
Camps Cleared
4
1,347,784
Distance Traveled
1,252,020
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,072
934
66
5
6
282,395
0
W
Ah Muzen Cab
16,186
1,156
91
7
2
293,182
0
W
Bellona
14,020
1,001
47
3
0
227,678
0
W
Loki
16,431
1,174
51
4
4
272,645
1
L
Morgan Le Fay
12,638
903
43
3
0
202,674
0
L
Nemesis
12,966
926
34
2
3
269,215
1
L
Nu Wa
13,520
966
68
5
0
259,879
3
L
Bellona
12,121
866
54
4
0
245,468
0
W
Jormungandr
13,470
962
46
3
2
271,884
0
L
Medusa
13,147
939
55
4
1
274,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role