Player Matchup

Fenrir
Fenrir
ButterKnife1515
Fenrir
Level 17
God Stats
12W - 15L
1,480 SR
Queue Stats
25W - 34L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Kesimekid
Kukulkan
Level 152
God Stats
1W - 1L
1,104 SR
Queue Stats
64W - 68L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
TheTrueDandy
Cthulhu
Level 4
God Stats
1W - 1L
1,470 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
bizzaregorilla
Gilgamesh
Level 4
God Stats
2W - 5L
1,448 SR
Queue Stats
17W - 15L
1,242 Elo+
Solo
Guan Yu
Guan Yu
jaderixk
Guan Yu
Level 18
God Stats
6W - 7L
1,535 SR
Queue Stats
16W - 22L
1,404 Elo+
Solo
Team Averages
Level 39
1,408 SR
1,401 Elo+

VS

Team Averages
Level 24
1,447 SR
1,417 Elo+
Cu Chulainn
Cu Chulainn
BigPaploo
Cu Chulainn
Level 27
God Stats
25W - 32L
1,443 SR
Queue Stats
106W - 113L
1,433 Elo+
Party 2
Ares
Ares
Ohphock
Ares
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 58L
1,465 Elo+
Solo
Chronos
Chronos
Strabosphere
Chronos
Level 23
God Stats
13W - 15L
1,477 SR
Queue Stats
44W - 60L
1,392 Elo+
Solo
Izanami
Izanami
joel666
Izanami
Level 18
God Stats
19W - 26L
1,463 SR
Queue Stats
115W - 135L
1,357 Elo+
Solo
Kali
Kali
mattygisop
Kali
Level 25
God Stats
9W - 22L
1,352 SR
Queue Stats
34W - 45L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,466
533
6,161
7,729
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Kukulkan
Kesimekid
Kukulkan
15
9 / 1 / 4
9,167
655
14,753
3,694
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TheTrueDandy
Cthulhu
9
1 / 2 / 3
6,103
436
3,457
9,270
5,673
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
bizzaregorilla
Gilgamesh
13
4 / 1 / 2
7,721
552
8,516
9,468
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
jaderixk
Guan Yu
11
4 / 1 / 5
7,024
502
5,292
7,627
5,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigPaploo
Cu Chulainn
11
0 / 3 / 4
6,608
472
4,475
9,086
5,266
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
Ohphock
Ares
10
3 / 4 / 1
6,937
496
7,723
14,795
12,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Strabosphere
Chronos
10
1 / 4 / 0
6,198
443
2,306
9,235
3,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
joel666
Izanami
9
1 / 7 / 1
6,259
447
3,560
8,266
1,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,758
483
1,401
9,504
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
22
Kills
6
7
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BigPaploo
Cu Chulainn
0
3
4
0.67
W
4
2
3
2.75
W
Kukulkan
Kesimekid
Kukulkan
9
1
4
11
L
Ares
Ohphock
Ares
3
4
1
0.88
L
Chronos
Strabosphere
Chronos
1
4
0
0.25
W
Cthulhu
TheTrueDandy
Cthulhu
1
2
3
1.25
W
Gilgamesh
bizzaregorilla
Gilgamesh
4
1
2
5
W
Guan Yu
jaderixk
Guan Yu
4
1
5
6.5
L
Izanami
joel666
Izanami
1
7
1
0.21
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,179
Damage
19,465
37,788
Taken
50,886
21,989
Mitigated
26,217
8,303
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BigPaploo
Cu Chulainn
4,475
962
0
3,299
9,086
5,266
106
1,407
7,637
0
22,740
W
6,161
1,080
0
654
7,729
2,878
0
580
7,021
0
45,964
W
Kukulkan
Kesimekid
Kukulkan
14,753
1,564
0
284
3,694
1,522
1,981
796
2,852
66,934
0
L
Ares
Ohphock
Ares
7,723
801
0
3,355
14,795
12,011
0
5,952
8,743
24,038
0
L
Chronos
Strabosphere
Chronos
2,306
1,112
77
2,483
9,235
3,160
240
5,253
3,734
26,210
0
W
Cthulhu
TheTrueDandy
Cthulhu
3,457
887
0
924
9,270
5,673
0
3,233
5,965
24,117
0
W
Gilgamesh
bizzaregorilla
Gilgamesh
8,516
1,907
44
3,812
9,468
6,552
322
2,108
6,980
5,429
40,912
W
Guan Yu
jaderixk
Guan Yu
5,292
1,000
816
1,769
7,627
5,364
158
3,528
4,099
0
29,388
L
Izanami
joel666
Izanami
3,560
2,841
0
416
8,266
1,920
1,740
2,271
5,947
0
30,289
L
1,401
536
0
2,966
9,504
3,860
0
3,668
5,714
0
36,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,481
Gold Earned
32,760
367
Minions Killed
273
0
Camps Cleared
0
1,390,832
Distance Traveled
1,232,022
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,608
472
49
4
0
268,916
3
W
Fenrir
7,466
533
78
6
0
322,278
1
W
Kukulkan
9,167
655
134
10
0
281,184
5
L
Ares
6,937
496
23
2
0
228,127
2
L
Chronos
6,198
443
50
4
0
268,431
2
W
Cthulhu
6,103
436
27
2
0
230,878
0
W
Gilgamesh
7,721
552
88
6
0
279,976
0
W
Guan Yu
7,024
502
40
3
0
276,516
4
L
Izanami
6,259
447
72
5
0
197,801
0
L
Kali
6,758
483
79
6
0
268,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role