Player Matchup

Achilles
Achilles
Albert DK M
Achilles
Level 14
God Stats
0W - 3L
1,443 SR
Queue Stats
8W - 15L
1,379 Elo+
Solo
Sylvanus
Sylvanus
FeralApe
Sylvanus
Level 22
God Stats
1W - 2L
1,735 SR
Queue Stats
85W - 92L
1,410 Elo+
Solo
Kukulkan
Kukulkan
GreatWhite_2012
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,132 Elo+
Solo
Bakasura
Bakasura
Knight0r
Bakasura
Level 24
God Stats
7W - 13L
1,368 SR
Queue Stats
95W - 96L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
op-_-XxSlasheRxX
Tsukuyomi
Level 6
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 4L
1,381 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,343 Elo+

VS

Team Averages
Level 26
1,580 SR
1,493 Elo+
Ravana
Ravana
Lostt Storm
Ravana
Level 19
God Stats
13W - 7L
1,709 SR
Queue Stats
167W - 185L
1,375 Elo+
Solo
Zeus
Zeus
LowerGraph
Zeus
Level 14
God Stats
2W - 0L
1,378 SR
Queue Stats
2W - 0L
1,641 Elo+
Party 1
Tiamat
Tiamat
MexicanLaw96
Tiamat
Level 47
God Stats
1W - 0L
1,478 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
TU JEFA 5582
Artemis
Level 29
God Stats
25W - 16L
1,580 SR
Queue Stats
38W - 28L
1,537 Elo+
Solo
Medusa
Medusa
lovelyreset
Medusa
Level 21
God Stats
2W - 0L
1,755 SR
Queue Stats
18W - 16L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Albert DK M
Achilles
16
10 / 9 / 6
11,506
500
15,596
28,078
31,775
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
FeralApe
Sylvanus
14
1 / 6 / 0
8,852
385
1,302
16,993
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
11
1 / 8 / 5
7,769
338
1,178
9,252
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Knight0r
Bakasura
20
13 / 6 / 6
13,454
585
18,791
23,083
10,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
13
5 / 9 / 6
9,543
415
7,835
11,472
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
5 / 6 / 8
12,887
560
8,884
14,276
5,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 12 / 9
10,667
464
5,786
16,163
11,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
15
3 / 11 / 5
11,304
491
10,560
17,056
6,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TU JEFA 5582
Artemis
20
8 / 1 / 2
13,995
608
16,524
8,465
3,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
20
21 / 3 / 3
15,217
662
24,173
16,561
7,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
64
30
Kills
37
38
Deaths
33
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
Albert DK M
Achilles
10
9
6
1.44
L
Sylvanus
FeralApe
Sylvanus
1
6
0
0.17
L
Kukulkan
1
8
5
0.44
L
Bakasura
Knight0r
Bakasura
13
6
6
2.67
W
Ravana
5
6
8
1.5
W
0
12
9
0.38
W
Tiamat
3
11
5
0.5
W
Artemis
TU JEFA 5582
Artemis
8
1
2
9
W
Medusa
21
3
3
7.5
L
Tsukuyomi
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,702
Damage
65,927
88,878
Taken
72,521
57,508
Mitigated
35,597
15,938
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Albert DK M
Achilles
15,596
2,922
0
4,410
28,078
31,775
1,165
7,292
20,372
0
58,077
L
Sylvanus
FeralApe
Sylvanus
1,302
485
329
4,259
16,993
8,681
41
699
16,282
31,691
0
L
Kukulkan
1,178
207
0
0
9,252
2,395
0
1,084
8,128
13,399
0
L
Bakasura
Knight0r
Bakasura
18,791
15,676
0
5,986
23,083
10,710
0
3,962
19,031
0
101,307
W
Ravana
8,884
2,393
0
1,874
14,276
5,736
1,567
687
13,444
0
72,067
W
5,786
1,940
0
2,930
16,163
11,835
83
246
15,547
37,376
0
W
Tiamat
10,560
1,589
148
3,698
17,056
6,994
1,776
140
16,492
41,085
0
W
Artemis
TU JEFA 5582
Artemis
16,524
7,358
0
2,737
8,465
3,341
5,827
775
7,486
0
92,629
W
Medusa
24,173
12,169
0
860
16,561
7,691
5,572
432
16,089
0
132,614
L
Tsukuyomi
7,835
2,569
0
954
11,472
3,947
0
2,633
8,719
0
33,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,124
Gold Earned
64,070
391
Minions Killed
574
0
Camps Cleared
0
1,847,989
Distance Traveled
1,945,690
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,506
500
87
4
0
407,936
4
L
Sylvanus
8,852
385
61
3
0
314,760
3
L
Kukulkan
7,769
338
32
1
0
332,489
0
L
Bakasura
13,454
585
158
7
0
470,784
1
W
Ravana
12,887
560
117
5
0
418,330
2
W
Zeus
10,667
464
45
2
0
348,462
1
W
Tiamat
11,304
491
67
3
0
385,435
3
W
Artemis
13,995
608
166
7
0
380,270
4
W
Medusa
15,217
662
179
8
0
413,193
7
L
Tsukuyomi
9,543
415
53
2
0
322,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role