Player Matchup

Horus
Horus
 
Horus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
ShadowSentinel3
Chiron
Level 25
God Stats
2W - 3L
1,761 SR
Queue Stats
93W - 106L
1,388 Elo+
Party 1
Mulan
Mulan
blob234
Mulan
Level 102
God Stats
7W - 13L
1,343 SR
Queue Stats
829W - 849L
1,427 Elo+
Party 1
Tiamat
Tiamat
jah_has_entered_
Tiamat
Level 27
God Stats
5W - 4L
1,633 SR
Queue Stats
155W - 170L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
reycara7812
Jormungandr
Level 85
God Stats
5W - 9L
1,467 SR
Queue Stats
573W - 638L
1,382 Elo+
Party 1
Team Averages
Level 55
1,541 SR
1,419 Elo+

VS

Team Averages
Level 70
1,669 SR
1,511 Elo+
Skadi
Skadi
CourierVl
Skadi
Level 63
God Stats
8W - 5L
1,626 SR
Queue Stats
90W - 84L
1,496 Elo+
Party 2
Athena
Athena
SHAGGYDOO642
Athena
Level 34
God Stats
7W - 1L
1,967 SR
Queue Stats
63W - 57L
1,527 Elo+
Party 2
Sol
Sol
Skrublord02
Sol
Level 65
God Stats
82W - 59L
1,614 SR
Queue Stats
125W - 110L
1,553 Elo+
Party 2
Mercury
Mercury
TobiasG27
Mercury
Level 140
God Stats
9W - 5L
1,547 SR
Queue Stats
378W - 347L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
lnvicti
Gilgamesh
Level 47
God Stats
31W - 25L
1,589 SR
Queue Stats
171W - 184L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 3 / 0
6,873
458
5,116
9,807
8,838
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 6 / 0
6,578
439
3,110
7,709
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
blob234
Mulan
12
4 / 2 / 0
7,462
497
6,274
10,169
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 6 / 3
7,264
484
3,870
10,296
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
reycara7812
Jormungandr
12
2 / 2 / 1
7,343
490
3,591
9,809
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CourierVl
Skadi
12
5 / 2 / 7
8,105
540
7,166
6,754
2,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
11
2 / 1 / 6
7,637
509
2,756
7,034
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
7 / 3 / 5
8,843
590
9,758
9,168
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TobiasG27
Mercury
15
4 / 1 / 3
8,966
598
7,110
8,875
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
lnvicti
Gilgamesh
14
1 / 1 / 2
8,157
544
6,594
8,791
4,527
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
8
Kills
19
19
Deaths
8
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
0
0.33
W
Skadi
CourierVl
Skadi
5
2
7
4.25
W
Athena
2
1
6
5
L
1
6
0
0.17
W
7
3
5
3.17
W
Mercury
TobiasG27
Mercury
4
1
3
5.5
L
Mulan
blob234
Mulan
4
2
0
2
L
0
6
3
0.25
W
Gilgamesh
lnvicti
Gilgamesh
1
1
2
2
L
Jormungandr
reycara7812
Jormungandr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
33,384
47,790
Taken
40,622
29,685
Mitigated
17,689
11,770
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,116
2,527
710
3,424
9,807
8,838
30
1,160
8,647
0
30,565
W
Skadi
CourierVl
Skadi
7,166
3,124
0
2,015
6,754
2,182
883
2,238
4,481
0
39,927
W
Athena
2,756
914
0
898
7,034
5,727
234
1,948
5,060
15,667
0
L
3,110
746
255
1,224
7,709
2,194
1,660
1,765
5,874
0
26,784
W
9,758
4,375
0
4,802
9,168
2,347
2,138
1,624
7,246
53,745
0
W
Mercury
TobiasG27
Mercury
7,110
5,116
0
625
8,875
2,906
0
645
8,188
0
60,122
L
Mulan
blob234
Mulan
6,274
401
0
3,457
10,169
4,773
0
1,911
8,258
0
43,991
L
3,870
349
0
1,872
10,296
5,035
122
6,048
4,248
37,852
0
W
Gilgamesh
lnvicti
Gilgamesh
6,594
1,341
0
1,418
8,791
4,527
129
973
7,818
4,805
37,018
L
Jormungandr
reycara7812
Jormungandr
3,591
1,146
0
828
9,809
8,845
0
2,482
7,327
33,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
41,708
310
Minions Killed
350
0
Camps Cleared
0
1,370,550
Distance Traveled
1,456,897
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,873
458
57
4
0
294,474
3
W
Skadi
8,105
540
56
4
0
270,975
3
W
Athena
7,637
509
26
2
0
297,466
0
L
Chiron
6,578
439
43
3
0
264,140
5
W
Sol
8,843
590
94
6
0
265,625
3
W
Mercury
8,966
598
98
7
0
327,648
0
L
Mulan
7,462
497
83
6
0
273,044
1
L
Tiamat
7,264
484
70
5
0
268,415
5
W
Gilgamesh
8,157
544
76
5
0
295,183
3
L
Jormungandr
7,343
490
57
4
0
270,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role