Player Matchup

Tiamat
Tiamat
FlockOfZebras
Tiamat
Level 69
God Stats
2W - 0L
1,744 SR
Queue Stats
13W - 18L
1,370 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JesusCuco99
Ah Muzen Cab
Level 84
God Stats
8W - 9L
1,332 SR
Queue Stats
374W - 402L
1,411 Elo+
Solo
Ganesha
Ganesha
Peekazboo
Ganesha
Level 54
God Stats
2W - 5L
1,500 SR
Queue Stats
38W - 44L
1,345 Elo+
Solo
Loki
Loki
dazes1018
Loki
Level 48
God Stats
5W - 11L
1,381 SR
Queue Stats
33W - 57L
1,211 Elo+
Solo
Osiris
Osiris
zaeeOCH8
Osiris
Level 119
God Stats
24W - 28L
1,409 SR
Queue Stats
484W - 552L
1,359 Elo+
Solo
Team Averages
Level 75
1,473 SR
1,339 Elo+

VS

Team Averages
Level 67
1,482 SR
1,311 Elo+
Discordia
Discordia
Lady_Bloodfallen
Discordia
Level 105
God Stats
12W - 15L
1,457 SR
Queue Stats
91W - 118L
1,307 Elo+
Solo
Cernunnos
Cernunnos
PhilMacrotch0
Cernunnos
Level 66
God Stats
13W - 19L
1,396 SR
Queue Stats
19W - 24L
1,354 Elo+
Solo
Freya
Freya
PrepaidApple215
Freya
Level 60
God Stats
5W - 11L
1,500 SR
Queue Stats
263W - 307L
1,345 Elo+
Solo
Cupid
Cupid
VampireOfMercy
Cupid
Level 64
God Stats
20W - 27L
1,382 SR
Queue Stats
143W - 224L
1,291 Elo+
Solo
Awilix
Awilix
XZeevee
Awilix
Level 38
God Stats
2W - 5L
1,677 SR
Queue Stats
100W - 164L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,385
528
2,717
9,146
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
JesusCuco99
Ah Muzen Cab
14
9 / 0 / 1
8,451
604
9,614
8,755
3,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Peekazboo
Ganesha
11
1 / 3 / 9
7,322
523
4,790
9,727
5,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
10
2 / 0 / 2
6,428
459
1,579
4,958
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
zaeeOCH8
Osiris
13
4 / 2 / 0
7,877
563
3,631
8,426
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
2 / 1 / 2
7,550
539
2,916
5,282
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
PhilMacrotch0
Cernunnos
9
0 / 4 / 3
6,071
434
5,753
8,729
2,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 0
7,043
503
1,930
7,910
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 7 / 0
5,960
426
4,975
7,950
2,024
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
XZeevee
Awilix
13
4 / 3 / 1
7,770
555
5,382
10,306
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
18
Kills
9
10
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
5
1
0.5
W
Ah Muzen Cab
JesusCuco99
Ah Muzen Cab
9
0
1
9.5
L
Discordia
2
1
2
3
W
Ganesha
Peekazboo
Ganesha
1
3
9
1.83
L
Cernunnos
PhilMacrotch0
Cernunnos
0
4
3
0.38
L
1
4
0
0.25
L
2
7
0
0.29
L
Awilix
XZeevee
Awilix
4
3
1
1.5
W
Loki
2
0
2
3
W
Osiris
zaeeOCH8
Osiris
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,331
Damage
20,956
41,012
Taken
40,177
19,489
Mitigated
12,786
14,976
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,717
614
0
2,352
9,146
3,905
0
1,529
7,617
31,552
0
W
Ah Muzen Cab
JesusCuco99
Ah Muzen Cab
9,614
4,486
0
4,493
8,755
3,273
92
1,034
7,721
0
52,673
L
Discordia
2,916
246
0
735
5,282
1,578
670
780
4,374
49,502
0
W
Ganesha
Peekazboo
Ganesha
4,790
316
1,297
1,627
9,727
5,480
340
353
9,374
18,069
0
L
Cernunnos
PhilMacrotch0
Cernunnos
5,753
2,907
0
2,916
8,729
2,095
0
1,959
6,770
0
32,735
L
1,930
759
0
1,672
7,910
3,459
674
0
7,910
25,733
5,114
L
4,975
2,655
33
150
7,950
2,024
235
2,575
5,375
0
22,161
L
Awilix
XZeevee
Awilix
5,382
2,577
0
1,365
10,306
3,630
712
1,877
8,241
0
47,850
W
Loki
1,579
427
0
1,552
4,958
1,763
388
0
4,958
0
29,656
W
Osiris
zaeeOCH8
Osiris
3,631
1,047
0
3,655
8,426
5,068
733
1,587
6,839
0
44,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,463
Gold Earned
34,394
333
Minions Killed
367
0
Camps Cleared
0
1,328,799
Distance Traveled
1,216,961
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,385
528
69
5
0
256,343
4
W
Ah Muzen Cab
8,451
604
108
8
0
281,604
3
L
Discordia
7,550
539
97
7
0
277,589
4
W
Ganesha
7,322
523
5
0
0
248,386
0
L
Cernunnos
6,071
434
65
5
0
187,302
1
L
Freya
7,043
503
68
5
0
221,856
0
L
Cupid
5,960
426
42
3
0
243,016
3
L
Awilix
7,770
555
95
7
0
287,198
0
W
Loki
6,428
459
53
4
0
310,085
0
W
Osiris
7,877
563
98
7
0
232,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role