Player Matchup

Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Badou75
Vulcan
Level 68
God Stats
1W - 0L
1,757 SR
Queue Stats
27W - 36L
1,414 Elo+
Solo
Chaac
Chaac
Jindoro
Chaac
Level 127
God Stats
7W - 1L
1,580 SR
Queue Stats
52W - 33L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
ModiMagni
Tsukuyomi
Level 67
God Stats
3W - 0L
1,841 SR
Queue Stats
62W - 61L
1,481 Elo+
Solo
Team Averages
Level 88
1,636 SR
1,490 Elo+

VS

Team Averages
Level 79
1,555 SR
1,478 Elo+
Nu Wa
Nu Wa
Anxietiddie22
Nu Wa
Level 78
God Stats
10W - 8L
1,705 SR
Queue Stats
104W - 94L
1,534 Elo+
Solo
Arachne
Arachne
Apathy84
Arachne
Level 114
God Stats
39W - 36L
1,567 SR
Queue Stats
383W - 441L
1,472 Elo+
Party 1
Cerberus
Cerberus
Graegore
Cerberus
Level 39
God Stats
36W - 60L
1,327 SR
Queue Stats
61W - 96L
1,322 Elo+
Party 1
Cernunnos
Cernunnos
Razgris00
Cernunnos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,512 Elo+
Solo
Kukulkan
Kukulkan
SAFEMODEs
Kukulkan
Level 81
God Stats
25W - 25L
1,674 SR
Queue Stats
465W - 525L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
7 / 3 / 14
11,374
1,137
13,578
8,970
2,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
 
Nox
17
3 / 3 / 17
10,536
1,054
9,902
8,738
2,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Badou75
Vulcan
18
5 / 1 / 10
10,883
1,088
11,920
6,233
1,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Jindoro
Chaac
17
4 / 0 / 17
11,034
1,103
12,510
9,460
9,208
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
ModiMagni
Tsukuyomi
17
8 / 4 / 13
11,441
1,144
14,917
9,442
2,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

238

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 9
10,315
1,032
11,262
14,273
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Apathy84
Arachne
17
2 / 5 / 8
10,107
1,011
7,828
11,815
4,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Graegore
Cerberus
16
2 / 7 / 5
10,296
1,030
3,376
17,391
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Razgris00
Cernunnos
15
0 / 3 / 4
8,910
891
2,706
11,813
3,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
SAFEMODEs
Kukulkan
17
5 / 4 / 4
11,440
1,144
14,189
11,732
4,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
27
Kills
11
11
Deaths
27
71
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
3
14
4.67
W
Nox
 
Nox
3
3
17
3.83
L
2
8
9
0.81
L
Arachne
Apathy84
Arachne
2
5
8
1.2
W
Vulcan
Badou75
Vulcan
5
1
10
10
L
Cerberus
Graegore
Cerberus
2
7
5
0.64
W
Chaac
Jindoro
Chaac
4
0
17
12.5
W
Tsukuyomi
ModiMagni
Tsukuyomi
8
4
13
3.63
L
Cernunnos
Razgris00
Cernunnos
0
3
4
0.67
L
Kukulkan
SAFEMODEs
Kukulkan
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,827
Damage
39,361
42,843
Taken
67,024
18,346
Mitigated
31,060
4,608
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,578
6,254
0
0
8,970
2,420
0
6,691
2,107
0
27,974
W
Nox
 
Nox
9,902
274
0
484
8,738
2,570
0
6,087
2,593
23,325
0
L
11,262
3,609
102
407
14,273
4,681
0
5,361
8,812
31,674
0
L
Arachne
Apathy84
Arachne
7,828
5,896
150
1,981
11,815
4,227
0
3,951
7,742
0
13,783
W
Vulcan
Badou75
Vulcan
11,920
4,554
0
446
6,233
1,562
0
4,907
1,260
33,787
0
L
Cerberus
Graegore
Cerberus
3,376
0
0
1,049
17,391
14,552
0
5,757
11,414
11,380
0
W
Chaac
Jindoro
Chaac
12,510
1,818
0
3,498
9,460
9,208
0
3,440
5,898
0
48,426
W
Tsukuyomi
ModiMagni
Tsukuyomi
14,917
5,221
0
180
9,442
2,586
0
7,070
2,158
0
30,990
L
Cernunnos
Razgris00
Cernunnos
2,706
780
0
435
11,813
3,573
0
4,478
7,203
0
22,307
L
Kukulkan
SAFEMODEs
Kukulkan
14,189
853
0
1,494
11,732
4,027
0
1,699
10,031
54,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,268
Gold Earned
51,068
251
Minions Killed
212
6
Camps Cleared
6
997,065
Distance Traveled
955,340
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,374
1,137
30
3
2
180,809
0
W
Nox
10,536
1,054
35
4
2
204,199
2
L
Nu Wa
10,315
1,032
53
5
0
169,874
0
L
Arachne
10,107
1,011
15
2
2
215,360
0
W
Vulcan
10,883
1,088
60
6
0
208,913
0
L
Cerberus
10,296
1,030
10
1
0
175,978
0
W
Chaac
11,034
1,103
83
8
0
219,716
0
W
Tsukuyomi
11,441
1,144
43
4
2
183,428
0
L
Cernunnos
8,910
891
31
3
2
193,609
1
L
Kukulkan
11,440
1,144
103
10
2
200,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role