Player Matchup

Sol
Sol
CheckPlz33
Sol
Level 83
God Stats
6W - 22L
1,330 SR
Queue Stats
37W - 81L
1,322 Elo+
Party 2
Athena
Athena
adavantus
Athena
Level 68
God Stats
2W - 4L
1,330 SR
Queue Stats
94W - 231L
1,332 Elo+
Party 2
Bellona
Bellona
littlegiant110
Bellona
Level 87
God Stats
3W - 4L
1,482 SR
Queue Stats
94W - 230L
1,332 Elo+
Party 2
Team Averages
Level 79
1,381 SR
1,328 Elo+

VS

Team Averages
Level 117
1,544 SR
1,473 Elo+
Thanatos
Thanatos
TrxshInbound
Thanatos
Level 121
God Stats
1W - 1L
1,556 SR
Queue Stats
56W - 56L
1,461 Elo+
Party 1
King Arthur
King Arthur
TrxshRubz
King Arthur
Level 106
God Stats
0W - 2L
1,576 SR
Queue Stats
44W - 38L
1,480 Elo+
Party 1
Nox
Nox
ZomDiscord
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
12,135
674
15,490
12,202
4,954
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
adavantus
Athena
14
2 / 2 / 10
12,447
692
10,970
18,293
25,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 5 / 5
12,117
673
18,342
21,090
24,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
TrxshInbound
Thanatos
13
2 / 7 / 6
10,604
589
10,058
14,478
5,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
TrxshRubz
King Arthur
15
6 / 3 / 2
11,499
639
15,397
26,296
18,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 7
10,541
586
15,324
12,464
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
13
Kills
8
8
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Thanatos
TrxshInbound
Thanatos
2
7
6
0.71
L
King Arthur
TrxshRubz
King Arthur
6
3
2
2.33
L
0
3
7
1.17
W
Athena
adavantus
Athena
2
2
10
3.5
W
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,802
Damage
40,779
51,585
Taken
53,238
55,453
Mitigated
28,897
12,446
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,490
6,586
0
5,400
12,202
4,954
1,460
3,253
8,781
68,043
0
L
Thanatos
TrxshInbound
Thanatos
10,058
1,462
0
4,973
14,478
5,705
0
6,739
7,028
0
27,605
L
King Arthur
TrxshRubz
King Arthur
15,397
698
322
6,579
26,296
18,413
0
14,805
10,751
0
34,024
L
15,324
1,171
121
2,167
12,464
4,779
0
5,576
6,520
56,320
0
W
Athena
adavantus
Athena
10,970
3,112
0
3,315
18,293
25,502
56
5,533
12,426
22,114
0
W
18,342
6,839
0
3,731
21,090
24,997
156
6,260
14,365
0
40,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,699
Gold Earned
32,644
186
Minions Killed
182
8
Camps Cleared
8
1,030,394
Distance Traveled
967,477
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,135
674
127
7
7
320,784
4
L
Thanatos
10,604
589
29
2
4
317,151
2
L
King Arthur
11,499
639
35
2
1
345,101
0
L
Nox
10,541
586
118
7
3
305,225
1
W
Athena
12,447
692
24
1
0
361,106
1
W
Bellona
12,117
673
35
2
1
348,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role