Player Matchup

Neith
Neith
Commet123123
Neith
Level 26
God Stats
3W - 6L
1,869 SR
Queue Stats
35W - 41L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Duke_Zatanna
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,579 Elo+
Party 1
Chaac
Chaac
Ludwigvonk
Chaac
Level 28
God Stats
3W - 3L
1,622 SR
Queue Stats
78W - 59L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
PANIX007
Baron Samedi
Level 20
God Stats
2W - 5L
1,478 SR
Queue Stats
28W - 29L
1,549 Elo+
Solo
Jing Wei
Jing Wei
ZiliSaur
Jing Wei
Level 4
God Stats
1W - 2L
1,716 SR
Queue Stats
2W - 3L
1,579 Elo+
Party 1
Team Averages
Level 16
1,637 SR
1,534 Elo+

VS

Team Averages
Level 21
1,408 SR
1,439 Elo+
Poseidon
Poseidon
Adam831XD
Poseidon
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 28L
1,610 Elo+
Party 3
Danzaburou
Danzaburou
GroovierCube262
Danzaburou
Level 22
God Stats
1W - 0L
1,284 SR
Queue Stats
7W - 3L
1,541 Elo+
Party 2
Fenrir
Fenrir
JahVoonJr
Fenrir
Level 64
God Stats
4W - 4L
1,258 SR
Queue Stats
72W - 73L
1,515 Elo+
Party 3
Ra
Ra
Lord Sithbot
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,418 Elo+
Party 2
Bellona
Bellona
xSoulburnx
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,883
444
2,196
6,323
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Duke_Zatanna
Morgan Le Fay
10
1 / 6 / 1
5,869
534
3,810
7,969
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
3 / 0 / 0
6,397
582
4,329
5,152
2,880
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
PANIX007
Baron Samedi
8
3 / 5 / 0
5,370
488
2,573
5,740
1,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
ZiliSaur
Jing Wei
10
2 / 4 / 2
5,827
530
2,379
6,343
1,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Adam831XD
Poseidon
11
6 / 1 / 5
6,718
611
6,646
5,759
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
GroovierCube262
Danzaburou
8
1 / 1 / 3
5,430
494
2,368
4,274
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
JahVoonJr
Fenrir
12
10 / 1 / 5
7,589
690
6,551
8,057
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
3 / 4 / 2
5,330
485
1,933
5,197
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xSoulburnx
Bellona
8
0 / 3 / 1
4,994
454
2,022
5,959
2,517
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
9
Kills
20
20
Deaths
10
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Adam831XD
Poseidon
6
1
5
8.5
L
0
5
1
0.1
L
Morgan Le Fay
Duke_Zatanna
Morgan Le Fay
1
6
1
0.25
W
Danzaburou
GroovierCube262
Danzaburou
1
1
3
2.5
W
Fenrir
JahVoonJr
Fenrir
10
1
5
12.5
W
3
4
2
1
L
Chaac
3
0
0
3
L
Baron Samedi
PANIX007
Baron Samedi
3
5
0
0.6
L
Jing Wei
ZiliSaur
Jing Wei
2
4
2
0.75
W
Bellona
xSoulburnx
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,287
Damage
19,520
31,527
Taken
29,246
10,830
Mitigated
9,761
6,550
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Adam831XD
Poseidon
6,646
711
0
385
5,759
1,691
0
2,963
2,559
32,124
0
L
2,196
605
0
544
6,323
2,057
167
1,912
4,411
0
18,302
L
Morgan Le Fay
Duke_Zatanna
Morgan Le Fay
3,810
499
0
753
7,969
2,291
0
1,287
6,682
34,553
0
W
Danzaburou
GroovierCube262
Danzaburou
2,368
1,182
0
1,206
4,274
1,014
314
0
4,274
0
20,565
W
Fenrir
JahVoonJr
Fenrir
6,551
939
0
3,192
8,057
3,311
0
2,256
5,639
0
31,498
W
1,933
335
183
593
5,197
1,228
115
937
4,224
15,221
0
L
Chaac
4,329
1,244
0
2,904
5,152
2,880
512
624
4,528
861
21,866
L
Baron Samedi
PANIX007
Baron Samedi
2,573
782
0
996
5,740
1,894
642
3,286
2,454
12,103
0
L
Jing Wei
ZiliSaur
Jing Wei
2,379
1,523
0
1,353
6,343
1,708
502
1,470
4,873
0
29,009
W
Bellona
xSoulburnx
Bellona
2,022
912
0
963
5,959
2,517
0
54
5,482
0
12,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,346
Gold Earned
30,061
227
Minions Killed
228
0
Camps Cleared
0
940,101
Distance Traveled
963,707
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,718
611
59
5
0
220,395
0
L
Neith
4,883
444
37
3
0
173,170
1
L
Morgan Le Fay
5,869
534
58
5
0
178,074
4
W
Danzaburou
5,430
494
37
3
0
152,723
0
W
Fenrir
7,589
690
60
5
0
238,035
0
W
Ra
5,330
485
38
3
0
176,537
1
L
Chaac
6,397
582
62
6
0
189,245
0
L
Baron Samedi
5,370
488
19
2
0
193,607
1
L
Jing Wei
5,827
530
51
5
0
206,005
1
W
Bellona
4,994
454
34
3
0
176,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role