Player Matchup

Hades
Hades
Silver I
Afrodi
Hades
Silver I
Level 154
God Stats
8W - 3L
1,670 SR
Queue Stats
16W - 19L
1,326 MMR
Solo
Apollo
Apollo
Gold V
Engelcito
Apollo
Gold V
Level 127
God Stats
13W - 10L
1,562 SR
Queue Stats
250W - 244L
1,217 MMR
Party 2
Janus
Janus
Gold V
RUSTYBOSS
Janus
Gold V
Level 108
God Stats
11W - 11L
1,677 SR
Queue Stats
438W - 435L
1,336 MMR
Solo
Bacchus
Bacchus
Silver I
Stonewarrior9
Bacchus
Silver I
Level 115
God Stats
4W - 1L
1,875 SR
Queue Stats
189W - 194L
1,324 MMR
Solo
King Arthur
King Arthur
Gold I
animetal111
King Arthur
Gold I
Level 149
God Stats
22W - 12L
1,776 SR
Queue Stats
327W - 308L
1,606 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,712 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,574 SR
1,362 MMR
Tiamat
Tiamat
Gold V
Oldhippo
Tiamat
Gold V
Level 129
God Stats
21W - 20L
1,613 SR
Queue Stats
426W - 440L
1,275 MMR
Party 1
Bastet
Bastet
Gold II
PoppaJ
Bastet
Gold II
Level 125
God Stats
28W - 21L
1,680 SR
Queue Stats
366W - 376L
1,461 MMR
Party 1
Tyr
Tyr
Silver II
SKYWaľker
Tyr
Silver II
Level 155
God Stats
1W - 3L
1,427 SR
Queue Stats
15W - 23L
1,394 MMR
Solo
Yemoja
Yemoja
Silver I
Zevuspls
Yemoja
Silver I
Level 102
God Stats
3W - 3L
1,536 SR
Queue Stats
117W - 134L
1,301 MMR
Solo
Chernobog
Chernobog
Gold V
italio458
Chernobog
Gold V
Level 69
God Stats
23W - 22L
1,612 SR
Queue Stats
260W - 268L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Afrodi
Hades
20
8 / 8 / 12
14,728
545
25,579
30,788
30,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Engelcito
Apollo
20
2 / 3 / 8
15,451
572
11,600
23,434
11,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
RUSTYBOSS
Janus
20
6 / 3 / 13
14,680
544
23,312
16,130
7,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
19
6 / 1 / 16
15,170
562
12,063
21,581
37,684
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
animetal111
King Arthur
20
7 / 4 / 9
14,487
537
21,496
36,229
37,774
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GilgameshMorgan Le FayOsirisArtemisOdin

VS

Bans
AthenaUllrRaijinNeithSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Oldhippo
Tiamat
20
7 / 7 / 4
13,040
483
21,349
20,901
15,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
PoppaJ
Bastet
19
7 / 6 / 9
13,165
488
19,196
22,894
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 6 / 4
12,829
475
13,312
32,605
37,457
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Zevuspls
Yemoja
18
1 / 5 / 10
11,826
438
10,971
27,322
31,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
italio458
Chernobog
20
1 / 6 / 7
12,328
457
14,295
24,337
10,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
29
Kills
19
19
Deaths
30
58
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hades
Afrodi
Hades
8
8
12
1.75
W
Apollo
Engelcito
Apollo
2
3
8
2
L
Tiamat
Oldhippo
Tiamat
7
7
4
1.29
L
Bastet
PoppaJ
Bastet
7
6
9
1.92
W
Janus
RUSTYBOSS
Janus
6
3
13
4.17
L
3
6
4
0.83
W
Bacchus
6
1
16
14
L
Yemoja
Zevuspls
Yemoja
1
5
10
1.2
W
King Arthur
animetal111
King Arthur
7
4
9
2.88
L
Chernobog
italio458
Chernobog
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,050
Damage
79,123
128,162
Taken
128,059
125,030
Mitigated
103,923
53,838
Healing
31,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Afrodi
Hades
25,579
730
1,869
13,311
30,788
30,249
3,816
10,117
20,204
98,627
0
W
Apollo
Engelcito
Apollo
11,600
9,254
0
13,941
23,434
11,845
7,141
3,324
20,034
0
170,749
L
Tiamat
Oldhippo
Tiamat
21,349
1,409
478
4,393
20,901
15,524
151
12,905
7,404
92,946
0
L
Bastet
PoppaJ
Bastet
19,196
6,353
0
4,689
22,894
9,223
0
11,741
10,293
0
75,092
W
Janus
RUSTYBOSS
Janus
23,312
659
346
4,009
16,130
7,478
2,770
3,765
12,283
86,495
0
L
13,312
2,663
0
11,779
32,605
37,457
437
11,242
19,815
0
87,208
W
Bacchus
12,063
1,023
3,191
3,374
21,581
37,684
684
7,622
13,610
30,424
0
L
Yemoja
Zevuspls
Yemoja
10,971
1,516
2,090
4,223
27,322
31,642
26
14,413
12,115
46,887
0
W
King Arthur
animetal111
King Arthur
21,496
1,697
0
13,797
36,229
37,774
1,567
8,849
27,079
10,340
75,255
L
Chernobog
italio458
Chernobog
14,295
7,426
0
3,715
24,337
10,077
66
13,367
10,269
0
123,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,516
Gold Earned
63,188
659
Minions Killed
662
0
Camps Cleared
0
2,672,964
Distance Traveled
2,592,090
50
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,728
545
146
5
0
498,513
5
W
Apollo
15,451
572
225
8
0
481,469
3
L
Tiamat
13,040
483
160
6
0
516,953
5
L
Bastet
13,165
488
107
4
0
569,040
7
W
Janus
14,680
544
125
5
0
560,428
12
L
Tyr
12,829
475
151
6
0
492,270
8
W
Bacchus
15,170
562
40
1
0
592,720
20
L
Yemoja
11,826
438
62
2
0
529,631
10
W
King Arthur
14,487
537
123
5
0
539,834
10
L
Chernobog
12,328
457
182
7
0
484,196
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role