Player Matchup

Kumbhakarna
Kumbhakarna
Cute_n_MyJammies
Kumbhakarna
Level 26
God Stats
5W - 3L
1,602 SR
Queue Stats
73W - 67L
1,466 Elo+
Solo
Tiamat
Tiamat
FeitosaJoker
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,168 Elo+
Solo
Izanami
Izanami
GapedSoda
Izanami
Level 5
God Stats
9W - 11L
1,388 SR
Queue Stats
151W - 135L
1,461 Elo+
Solo
Set
Set
Luckful
Set
Level 7
God Stats
1W - 2L
1,526 SR
Queue Stats
28W - 32L
1,554 Elo+
Solo
Bellona
Bellona
theOrka
Bellona
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 9
1,503 SR
1,430 Elo+

VS

Team Averages
Level 20
1,552 SR
1,446 Elo+
Arachne
Arachne
FOMINHA2006
Arachne
Level 29
God Stats
12W - 5L
1,527 SR
Queue Stats
130W - 145L
1,405 Elo+
Party 1
Vulcan
Vulcan
FirstBloodPrince
Vulcan
Level 28
God Stats
5W - 2L
1,591 SR
Queue Stats
154W - 161L
1,570 Elo+
Solo
Chiron
Chiron
Saveropeganobreu
Chiron
Level 27
God Stats
22W - 19L
1,521 SR
Queue Stats
150W - 190L
1,394 Elo+
Party 1
Mulan
Mulan
TheFinalStart
Mulan
Level 14
God Stats
1W - 1L
1,624 SR
Queue Stats
9W - 6L
1,359 Elo+
Solo
Ares
Ares
Two92003
Ares
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cute_n_MyJammies
Kumbhakarna
12
1 / 1 / 3
7,646
450
2,689
14,264
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
10
0 / 7 / 0
6,353
374
5,104
12,019
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
GapedSoda
Izanami
13
1 / 4 / 3
8,012
471
4,366
6,999
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
17
11 / 4 / 1
10,335
608
11,748
11,709
6,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
theOrka
Bellona
12
2 / 7 / 3
7,844
461
8,282
12,644
10,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FOMINHA2006
Arachne
16
7 / 1 / 7
10,218
601
7,368
10,944
5,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 3 / 2
10,286
605
13,007
9,333
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 6 / 2
8,950
526
8,017
13,552
3,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 0 / 6
9,108
536
10,234
9,937
4,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
10
1 / 5 / 2
7,143
420
3,306
11,578
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
15
Kills
23
23
Deaths
15
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Cute_n_MyJammies
Kumbhakarna
1
1
3
2.5
W
Arachne
FOMINHA2006
Arachne
7
1
7
10.5
L
Tiamat
0
7
0
0
W
6
3
2
2.33
L
Izanami
GapedSoda
Izanami
1
4
3
0.63
L
Set
11
4
1
2.88
W
3
6
2
0.67
W
6
0
6
9
W
Ares
1
5
2
0.4
L
Bellona
theOrka
Bellona
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,189
Damage
41,932
57,635
Taken
55,344
35,195
Mitigated
26,060
9,469
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Cute_n_MyJammies
Kumbhakarna
2,689
314
0
3,738
14,264
11,183
480
3,643
10,513
23,947
0
W
Arachne
FOMINHA2006
Arachne
7,368
5,377
0
6,800
10,944
5,157
1,804
1,903
8,995
0
64,371
L
Tiamat
5,104
322
70
1,764
12,019
5,571
301
6,229
5,443
25,909
0
W
13,007
4,672
0
2,347
9,333
3,263
335
1,740
7,189
71,289
0
L
Izanami
GapedSoda
Izanami
4,366
3,525
0
1,150
6,999
1,984
1,992
445
6,540
0
53,036
L
Set
11,748
5,844
0
820
11,709
6,380
0
2,747
8,892
0
78,134
W
8,017
2,711
100
4,172
13,552
3,538
3,583
1,271
12,277
0
55,076
W
10,234
1,355
0
1,701
9,937
4,849
260
2,128
7,653
0
40,839
W
Ares
3,306
242
0
2,542
11,578
9,253
322
251
11,287
18,448
0
L
Bellona
theOrka
Bellona
8,282
3,665
0
1,927
12,644
10,077
0
2,666
9,934
0
43,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,190
Gold Earned
45,705
414
Minions Killed
427
0
Camps Cleared
0
1,464,854
Distance Traveled
1,568,895
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,646
450
39
2
0
323,708
5
W
Arachne
10,218
601
103
6
0
411,700
2
L
Tiamat
6,353
374
57
3
0
261,609
0
W
Vulcan
10,286
605
140
8
0
337,650
3
L
Izanami
8,012
471
97
6
0
246,190
1
L
Set
10,335
608
132
8
0
326,312
0
W
Chiron
8,950
526
86
5
0
273,971
2
W
Mulan
9,108
536
73
4
0
304,236
4
W
Ares
7,143
420
25
1
0
241,338
4
L
Bellona
7,844
461
89
5
0
307,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role