Player Matchup

Ymir
Ymir
Albanys
Ymir
Level 81
God Stats
6W - 5L
1,553 SR
Queue Stats
91W - 98L
1,428 Elo+
Solo
Sol
Sol
Aljovice
Sol
Level 108
God Stats
27W - 25L
1,517 SR
Queue Stats
622W - 635L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
Dreakert
Cernunnos
Level 76
God Stats
35W - 35L
1,501 SR
Queue Stats
437W - 463L
1,442 Elo+
Party 1
Da Ji
Da Ji
LagsBenedict
Da Ji
Level 160
God Stats
1W - 2L
1,508 SR
Queue Stats
432W - 406L
1,466 Elo+
Solo
Odin
Odin
XDem0nW0rshipX
Odin
Level 104
God Stats
12W - 13L
1,686 SR
Queue Stats
155W - 165L
1,469 Elo+
Solo
Team Averages
Level 106
1,553 SR
1,450 Elo+

VS

Team Averages
Level 117
1,588 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Glasgowed
Geb
Level 70
God Stats
14W - 4L
1,640 SR
Queue Stats
134W - 131L
1,511 Elo+
Solo
Discordia
Discordia
Ivantura
Discordia
Level 127
God Stats
1W - 0L
1,488 SR
Queue Stats
35W - 19L
1,567 Elo+
Solo
Ravana
Ravana
juvase11
Ravana
Level 127
God Stats
2W - 0L
1,603 SR
Queue Stats
240W - 239L
1,411 Elo+
Solo
Hou Yi
Hou Yi
xx EPICRIDER xx
Hou Yi
Level 99
God Stats
1W - 0L
1,708 SR
Queue Stats
4W - 4L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Albanys
Ymir
11
0 / 4 / 4
7,427
391
5,692
17,387
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 4
9,025
475
10,125
15,511
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Dreakert
Cernunnos
13
1 / 9 / 3
7,878
415
10,975
15,861
4,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 5 / 2
9,397
495
6,391
12,941
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 7 / 2
7,703
405
3,857
15,372
5,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 4 / 5
10,803
569
15,979
11,169
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 12
9,204
484
6,328
14,955
13,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Ivantura
Discordia
18
7 / 2 / 5
11,141
586
11,888
8,429
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
juvase11
Ravana
15
2 / 2 / 8
9,166
482
6,641
7,762
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
12 / 2 / 3
11,368
598
17,831
12,919
5,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
30
30
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
4
5
2.38
L
Ymir
Albanys
Ymir
0
4
4
0.5
L
3
5
4
1
L
Cernunnos
Dreakert
Cernunnos
1
9
3
0.28
W
2
2
12
4
W
Discordia
Ivantura
Discordia
7
2
5
4.75
L
7
5
2
1.6
L
1
7
2
0.29
W
Ravana
juvase11
Ravana
2
2
8
3
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,040
Damage
58,667
77,072
Taken
55,234
31,073
Mitigated
29,633
15,920
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,979
3,087
0
1,021
11,169
4,191
358
6,559
4,278
63,841
0
L
Ymir
Albanys
Ymir
5,692
519
0
2,448
17,387
12,135
0
5,104
12,046
23,657
0
L
10,125
2,716
0
5,045
15,511
4,007
1,123
7,168
7,847
62,763
0
L
Cernunnos
Dreakert
Cernunnos
10,975
5,286
0
3,019
15,861
4,281
622
4,178
11,412
0
55,615
W
6,328
1,346
0
2,224
14,955
13,372
134
3,013
11,862
22,131
0
W
Discordia
Ivantura
Discordia
11,888
1,178
161
3,113
8,429
2,458
1,288
965
7,418
66,188
0
L
6,391
963
0
799
12,941
5,096
0
6,041
6,493
0
42,059
L
3,857
1,175
256
4,353
15,372
5,554
0
9,499
5,079
0
35,263
W
Ravana
juvase11
Ravana
6,641
743
0
2,276
7,762
4,215
347
2,203
5,455
0
52,151
W
17,831
10,566
0
6,246
12,919
5,397
5,583
2,435
10,404
0
80,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,430
Gold Earned
51,682
412
Minions Killed
462
0
Camps Cleared
0
1,673,131
Distance Traveled
1,689,545
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,803
569
99
5
0
340,390
6
L
Ymir
7,427
391
40
2
0
331,850
10
L
Sol
9,025
475
130
7
0
321,588
4
L
Cernunnos
7,878
415
99
5
0
317,527
2
W
Geb
9,204
484
22
1
0
395,810
4
W
Discordia
11,141
586
133
7
0
349,772
2
L
Da Ji
9,397
495
74
4
0
345,705
9
L
Odin
7,703
405
69
4
0
356,461
1
W
Ravana
9,166
482
70
4
0
273,383
1
W
Hou Yi
11,368
598
138
7
0
330,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role