Player Matchup

Nu Wa
Nu Wa
Limnesday
Nu Wa
Level 23
God Stats
1W - 1L
1,834 SR
Queue Stats
10W - 19L
1,299 Elo+
Party 1
Set
Set
Monngo
Set
Level 27
God Stats
1W - 1L
1,397 SR
Queue Stats
9W - 22L
1,230 Elo+
Party 1
Odin
Odin
SirMonkington
Odin
Level 14
God Stats
0W - 1L
1,721 SR
Queue Stats
5W - 8L
1,460 Elo+
Party 1
Team Averages
Level 21
1,651 SR
1,330 Elo+

VS

Team Averages
Level 19
1,393 SR
1,430 Elo+
Ra
Ra
DRRoss99
Ra
Level 24
God Stats
33W - 23L
1,537 SR
Queue Stats
178W - 188L
1,441 Elo+
Party 2
Neith
Neith
Heartless66
Neith
Level 16
God Stats
2W - 4L
1,291 SR
Queue Stats
12W - 13L
1,378 Elo+
Solo
Hercules
Hercules
Tazumn
Hercules
Level 18
God Stats
31W - 22L
1,349 SR
Queue Stats
156W - 150L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Limnesday
Nu Wa
13
1 / 5 / 4
8,504
654
9,915
6,472
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Monngo
Set
13
2 / 5 / 1
8,541
657
5,835
9,630
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 5 / 1
8,297
638
7,259
10,344
7,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
8,941
688
5,996
4,938
1,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
4 / 4 / 11
9,324
717
5,764
11,088
3,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Tazumn
Hercules
14
9 / 1 / 6
10,215
786
11,272
12,376
8,783
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
15
15
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
4
4
11
2.38
L
Nu Wa
Limnesday
Nu Wa
1
5
4
0.6
L
Set
Monngo
Set
2
5
1
0.5
L
2
5
1
0.5
W
Hercules
Tazumn
Hercules
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
23,032
26,446
Taken
28,402
13,251
Mitigated
13,471
1,271
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,996
285
3,016
2,434
4,938
1,545
431
1,937
2,829
37,184
0
W
5,764
1,802
0
3,230
11,088
3,143
704
3,840
7,008
0
27,177
L
Nu Wa
Limnesday
Nu Wa
9,915
1,717
21
484
6,472
2,011
0
1,911
4,561
33,603
0
L
Set
Monngo
Set
5,835
1,371
0
556
9,630
4,181
0
2,502
7,128
0
26,498
L
7,259
1,094
0
210
10,344
7,059
0
1,993
8,351
0
16,917
W
Hercules
Tazumn
Hercules
11,272
2,680
0
2,285
12,376
8,783
187
3,731
8,357
43
29,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
28,480
121
Minions Killed
177
5
Camps Cleared
8
722,125
Distance Traveled
714,980
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,941
688
81
6
5
248,371
6
W
Neith
9,324
717
51
4
1
206,376
0
L
Nu Wa
8,504
654
42
3
2
216,644
1
L
Set
8,541
657
51
4
2
256,850
4
L
Odin
8,297
638
28
2
1
248,631
3
W
Hercules
10,215
786
45
3
2
260,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role