Player Matchup

Gilgamesh
Gilgamesh
CoCstuffer
Gilgamesh
Level 39
God Stats
52W - 36L
1,579 SR
Queue Stats
142W - 143L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
EmberIgnited
Baron Samedi
Level 124
God Stats
27W - 14L
1,648 SR
Queue Stats
181W - 165L
1,573 Elo+
Party 1
Fenrir
Fenrir
Swole_asf
Fenrir
Level 18
God Stats
3W - 1L
1,299 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 60
1,508 SR
1,521 Elo+

VS

Team Averages
Level 26
1,421 SR
1,267 Elo+
Chaac
Chaac
KingsoMagician7
Chaac
Level 41
God Stats
5W - 6L
1,380 SR
Queue Stats
33W - 50L
1,160 Elo+
Party 2
Bastet
Bastet
Lionmew2
Bastet
Level 23
God Stats
17W - 20L
1,487 SR
Queue Stats
80W - 127L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Th3K1ngGh0st637
Kukulkan
Level 14
God Stats
11W - 15L
1,397 SR
Queue Stats
29W - 37L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoCstuffer
Gilgamesh
17
6 / 0 / 6
12,500
658
14,513
19,271
20,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
EmberIgnited
Baron Samedi
17
6 / 2 / 5
12,721
670
16,996
17,435
7,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Swole_asf
Fenrir
12
1 / 3 / 4
11,074
583
2,119
10,325
7,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
11,261
593
9,722
18,274
13,996
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
Lionmew2
Bastet
13
0 / 5 / 5
10,437
549
11,753
14,561
5,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
14
3 / 4 / 1
11,372
599
13,707
9,172
3,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
5
5
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CoCstuffer
Gilgamesh
6
0
6
9
W
Baron Samedi
EmberIgnited
Baron Samedi
6
2
5
4.25
L
2
4
3
0.88
L
Bastet
Lionmew2
Bastet
0
5
5
0.5
W
Fenrir
Swole_asf
Fenrir
1
3
4
1
L
Kukulkan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,628
Damage
35,182
47,031
Taken
42,007
35,397
Mitigated
23,327
21,071
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CoCstuffer
Gilgamesh
14,513
2,977
876
7,371
19,271
20,679
800
6,874
12,397
0
37,627
W
Baron Samedi
EmberIgnited
Baron Samedi
16,996
2,039
1,559
10,383
17,435
7,329
1,187
5,013
12,422
83,072
0
L
9,722
1,445
0
6,197
18,274
13,996
476
8,112
9,536
0
38,696
L
Bastet
Lionmew2
Bastet
11,753
2,029
0
0
14,561
5,946
0
6,065
8,094
0
31,801
W
Fenrir
Swole_asf
Fenrir
2,119
806
0
882
10,325
7,389
744
3,275
7,050
0
9,698
L
Kukulkan
13,707
1,020
619
775
9,172
3,385
428
3,518
5,370
50,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,295
Gold Earned
33,070
210
Minions Killed
201
7
Camps Cleared
7
982,295
Distance Traveled
1,101,021
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,500
658
37
2
3
405,475
1
W
Baron Samedi
12,721
670
161
8
2
317,389
5
L
Chaac
11,261
593
50
3
3
373,146
7
L
Bastet
10,437
549
44
2
3
390,602
2
W
Fenrir
11,074
583
12
1
2
259,431
0
L
Kukulkan
11,372
599
107
6
1
337,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role