Player Matchup

Terra
Terra
 
Terra
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Axyhm
Chiron
Level 115
God Stats
6W - 2L
1,435 SR
Queue Stats
654W - 618L
1,506 Elo+
Party 2
Bastet
Bastet
EzqT3815
Bastet
Level 136
God Stats
20W - 8L
1,573 SR
Queue Stats
622W - 575L
1,535 Elo+
Party 2
Hachiman
Hachiman
Salmanpollas
Hachiman
Level 143
God Stats
10W - 8L
1,357 SR
Queue Stats
662W - 660L
1,491 Elo+
Solo
Zeus
Zeus
Zuxtty
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,451 Elo+
Party 2
Team Averages
Level 103
1,473 SR
1,496 Elo+

VS

Team Averages
Level 71
1,589 SR
1,464 Elo+
Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bottlenose87
Vulcan
Level 45
God Stats
7W - 4L
1,518 SR
Queue Stats
251W - 231L
1,515 Elo+
Party 1
King Arthur
King Arthur
MaGGy
King Arthur
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
378W - 325L
1,410 Elo+
Party 3
Odin
Odin
Prismatic16
Odin
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
230W - 198L
1,400 Elo+
Party 3
Chang'e
Chang'e
izzanah
Chang'e
Level 144
God Stats
3W - 1L
1,928 SR
Queue Stats
192W - 182L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
0 / 3 / 14
10,420
695
3,343
24,340
27,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Axyhm
Chiron
20
6 / 5 / 11
12,136
809
14,473
11,549
5,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
EzqT3815
Bastet
19
6 / 2 / 10
11,657
777
24,193
15,247
9,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Salmanpollas
Hachiman
20
6 / 2 / 13
11,709
781
23,483
14,416
6,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
Zuxtty
Zeus
17
4 / 5 / 6
10,312
687
24,055
10,002
4,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 4 / 10
10,849
723
17,421
13,875
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
18
2 / 4 / 7
10,897
726
13,107
13,484
5,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
MaGGy
King Arthur
18
5 / 5 / 12
11,919
795
17,031
29,256
33,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 6 / 8
9,891
659
6,798
24,054
12,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
izzanah
Chang'e
17
2 / 3 / 10
9,887
659
6,734
21,397
10,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
63
22
Kills
16
17
Deaths
22
54
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
3
14
2.33
L
Janus
 
Janus
5
4
10
2.5
W
Chiron
Axyhm
Chiron
6
5
11
2.3
L
Vulcan
2
4
7
1.38
W
Bastet
EzqT3815
Bastet
6
2
10
5.5
L
King Arthur
MaGGy
King Arthur
5
5
12
2.2
L
2
6
8
1
W
Hachiman
Salmanpollas
Hachiman
6
2
13
6.25
W
Zeus
Zuxtty
Zeus
4
5
6
1.4
L
Chang'e
izzanah
Chang'e
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,547
Damage
61,091
75,554
Taken
102,066
53,838
Mitigated
67,594
38,412
Healing
44,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,343
353
11,401
8,873
24,340
27,426
312
10,115
14,225
9,749
0
L
Janus
 
Janus
17,421
372
3,735
1,478
13,875
5,378
1,259
3,153
10,722
41,435
0
W
Chiron
Axyhm
Chiron
14,473
2,142
5,389
1,821
11,549
5,893
2,459
5,171
6,330
0
35,289
L
Vulcan
13,107
4,267
1,167
990
13,484
5,658
697
2,979
10,505
35,506
0
W
Bastet
EzqT3815
Bastet
24,193
3,281
2,996
3,468
15,247
9,877
1,167
7,254
7,993
0
43,347
L
King Arthur
MaGGy
King Arthur
17,031
1,822
2,100
3,214
29,256
33,295
422
8,087
21,169
0
22,163
L
6,798
1,599
0
2,856
24,054
12,439
1,164
6,961
17,093
0
13,692
W
Hachiman
Salmanpollas
Hachiman
23,483
9,210
1,534
1,028
14,416
6,412
2,286
8,548
5,868
0
47,975
W
Zeus
Zuxtty
Zeus
24,055
545
1,427
475
10,002
4,230
1,095
6,126
3,876
46,201
0
L
Chang'e
izzanah
Chang'e
6,734
632
18,737
9,745
21,397
10,824
1,390
6,218
15,179
16,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,234
Gold Earned
53,443
203
Minions Killed
171
0
Camps Cleared
0
1,400,027
Distance Traveled
1,370,621
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,420
695
16
1
0
283,271
2
L
Janus
10,849
723
59
4
0
284,055
1
W
Chiron
12,136
809
46
3
0
255,214
0
L
Vulcan
10,897
726
61
4
0
291,717
1
W
Bastet
11,657
777
44
3
0
328,806
2
L
King Arthur
11,919
795
6
0
0
244,889
1
L
Odin
9,891
659
26
2
0
265,968
0
W
Hachiman
11,709
781
49
3
0
266,267
0
W
Zeus
10,312
687
48
3
0
266,469
1
L
Chang'e
9,887
659
19
1
0
283,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role