Player Matchup

Vamana
Vamana
BudweiserCranker
Vamana
Level 102
God Stats
20W - 15L
1,546 SR
Queue Stats
320W - 327L
1,477 Elo+
Party 3
Medusa
Medusa
HAPPYCHIEF1
Medusa
Level 132
God Stats
7W - 8L
1,565 SR
Queue Stats
35W - 41L
1,504 Elo+
Party 3
Chang'e
Chang'e
WelfareWii
Chang'e
Level 26
God Stats
4W - 1L
1,682 SR
Queue Stats
80W - 82L
1,471 Elo+
Party 3
Odin
Odin
XanGen
Odin
Level 73
God Stats
4W - 3L
1,508 SR
Queue Stats
133W - 133L
1,512 Elo+
Party 3
Zhong Kui
Zhong Kui
xMustxrdx
Zhong Kui
Level 64
God Stats
12W - 7L
1,566 SR
Queue Stats
319W - 379L
1,435 Elo+
Party 3
Team Averages
Level 79
1,573 SR
1,480 Elo+

VS

Team Averages
Level 52
1,422 SR
1,511 Elo+
Ymir
Ymir
ArxcilSux
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
J2FIFTY4
Tsukuyomi
Level 106
God Stats
10W - 6L
1,314 SR
Queue Stats
273W - 256L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
SirPenn
Nu Wa
Level 42
God Stats
16W - 9L
1,386 SR
Queue Stats
271W - 284L
1,455 Elo+
Party 2
Odin
Odin
TinySquidCheeks
Odin
Level 48
God Stats
11W - 10L
1,329 SR
Queue Stats
249W - 261L
1,490 Elo+
Party 2
Ullr
Ullr
zevoxys
Ullr
Level 42
God Stats
29W - 32L
1,581 SR
Queue Stats
221W - 207L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
10,085
531
10,937
15,545
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
17
0 / 3 / 2
10,199
537
5,782
11,459
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
WelfareWii
Chang'e
14
0 / 4 / 5
8,646
455
6,285
12,085
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
XanGen
Odin
18
4 / 1 / 3
11,749
618
8,026
8,701
7,844
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
xMustxrdx
Zhong Kui
15
4 / 1 / 3
9,813
516
7,586
12,356
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 3 / 6
9,435
497
8,728
17,340
19,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
J2FIFTY4
Tsukuyomi
10
1 / 1 / 1
7,411
390
2,342
6,451
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
SirPenn
Nu Wa
15
3 / 3 / 3
9,214
485
9,733
7,708
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 3
9,539
502
5,117
12,963
13,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
zevoxys
Ullr
17
3 / 3 / 0
10,001
526
4,977
12,848
5,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
14
Kills
11
11
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
3
6
1.67
W
6
2
4
4
W
Medusa
0
3
2
0.33
L
Tsukuyomi
J2FIFTY4
Tsukuyomi
1
1
1
1.5
L
Nu Wa
SirPenn
Nu Wa
3
3
3
1.5
L
2
4
3
0.88
W
Chang'e
WelfareWii
Chang'e
0
4
5
0.63
W
Odin
XanGen
Odin
4
1
3
5.5
W
Zhong Kui
xMustxrdx
Zhong Kui
4
1
3
5.5
L
Ullr
zevoxys
Ullr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,616
Damage
30,897
60,146
Taken
57,310
35,647
Mitigated
42,855
20,053
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,728
1,140
0
2,508
17,340
19,534
0
6,896
10,291
37,956
0
W
10,937
8,044
0
5,610
15,545
7,208
90
5,042
10,359
74
64,781
W
Medusa
5,782
1,978
0
4,645
11,459
3,640
52
1,376
10,083
0
88,835
L
Tsukuyomi
J2FIFTY4
Tsukuyomi
2,342
621
0
3,018
6,451
1,898
0
1,377
5,074
0
24,300
L
Nu Wa
SirPenn
Nu Wa
9,733
2,149
0
1,400
7,708
3,223
488
3,145
4,563
64,370
0
L
5,117
811
0
2,758
12,963
13,178
0
3,797
8,596
1,340
45,135
W
Chang'e
WelfareWii
Chang'e
6,285
989
903
4,211
12,085
4,129
0
5,661
6,324
57,222
0
W
Odin
XanGen
Odin
8,026
1,892
0
2,232
8,701
7,844
486
1,682
6,785
12,100
64,426
W
Zhong Kui
xMustxrdx
Zhong Kui
7,586
1,058
0
2,452
12,356
12,826
258
5,187
7,121
31,008
0
L
Ullr
zevoxys
Ullr
4,977
1,686
0
4,618
12,848
5,022
1,362
1,642
11,153
0
77,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,492
Gold Earned
45,600
603
Minions Killed
482
0
Camps Cleared
0
1,654,363
Distance Traveled
1,604,834
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,435
497
60
3
0
356,568
5
W
Vamana
10,085
531
97
5
0
394,959
5
W
Medusa
10,199
537
167
9
0
328,314
4
L
Tsukuyomi
7,411
390
62
3
0
233,989
3
L
Nu Wa
9,214
485
101
5
0
321,526
4
L
Odin
9,539
502
104
5
0
325,056
5
W
Chang'e
8,646
455
106
6
0
281,274
1
W
Odin
11,749
618
189
10
0
321,194
5
W
Zhong Kui
9,813
516
44
2
0
328,622
1
L
Ullr
10,001
526
155
8
0
367,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role