Player Matchup

Hachiman
Hachiman
FreakHAUS 25
Hachiman
Level 150
God Stats
5W - 3L
1,607 SR
Queue Stats
91W - 72L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
Koonologist
Nu Wa
Level 12
God Stats
8W - 5L
1,620 SR
Queue Stats
31W - 26L
1,451 Elo+
Party 3
Arachne
Arachne
Stephmo
Arachne
Level 69
God Stats
21W - 17L
1,523 SR
Queue Stats
380W - 414L
1,450 Elo+
Party 1
Thoth
Thoth
Tuicca
Thoth
Level 68
God Stats
2W - 1L
1,306 SR
Queue Stats
5W - 1L
1,435 Elo+
Solo
Sobek
Sobek
talord_
Sobek
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 166L
1,527 Elo+
Party 3
Team Averages
Level 79
1,511 SR
1,475 Elo+

VS

Team Averages
Level 60
1,568 SR
1,371 Elo+
Chang'e
Chang'e
Morrigan4851
Chang'e
Level 41
God Stats
8W - 4L
1,746 SR
Queue Stats
239W - 251L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slackdaddy713
Ah Muzen Cab
Level 43
God Stats
36W - 29L
1,475 SR
Queue Stats
294W - 334L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
VvBansheeVv
Kumbhakarna
Level 82
God Stats
3W - 7L
1,385 SR
Queue Stats
195W - 204L
1,475 Elo+
Party 2
Ra
Ra
ghostingu
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,104 Elo+
Party 2
Thanatos
Thanatos
xTrueALPHAx
Thanatos
Level 127
God Stats
3W - 1L
1,736 SR
Queue Stats
86W - 115L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FreakHAUS 25
Hachiman
18
15 / 5 / 17
11,609
1,161
24,297
15,805
6,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 0 / 23
11,204
1,120
13,436
4,573
1,470
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Stephmo
Arachne
18
9 / 4 / 17
11,250
1,125
11,440
12,167
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Tuicca
Thoth
19
11 / 2 / 22
12,238
1,224
21,882
8,441
3,074
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
talord_
Sobek
19
8 / 0 / 30
12,093
1,209
14,701
14,186
16,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Morrigan4851
Chang'e
17
4 / 5 / 7
10,855
1,086
15,152
17,489
5,055
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Slackdaddy713
Ah Muzen Cab
16
2 / 3 / 6
10,415
1,042
13,278
12,689
4,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
VvBansheeVv
Kumbhakarna
16
3 / 10 / 6
9,989
999
7,558
22,497
22,599
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 12 / 5
8,715
872
1,899
14,604
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xTrueALPHAx
Thanatos
16
2 / 17 / 7
10,463
1,046
12,621
23,306
6,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
42
47
Kills
11
11
Deaths
47
109
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FreakHAUS 25
Hachiman
15
5
17
4.7
W
4
0
23
15.5
L
Chang'e
Morrigan4851
Chang'e
4
5
7
1.5
L
Ah Muzen Cab
Slackdaddy713
Ah Muzen Cab
2
3
6
1.67
W
Arachne
Stephmo
Arachne
9
4
17
4.38
W
Thoth
Tuicca
Thoth
11
2
22
11
L
Kumbhakarna
VvBansheeVv
Kumbhakarna
3
10
6
0.6
L
0
12
5
0.21
W
Sobek
talord_
Sobek
8
0
30
23
L
Thanatos
xTrueALPHAx
Thanatos
2
17
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,756
Damage
50,508
55,172
Taken
90,585
33,491
Mitigated
42,487
12,244
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FreakHAUS 25
Hachiman
24,297
13,537
0
3,672
15,805
6,124
0
7,997
7,808
0
38,552
W
13,436
4,324
423
1,010
4,573
1,470
0
1,020
3,553
39,689
0
L
Chang'e
Morrigan4851
Chang'e
15,152
1,318
1,782
3,905
17,489
5,055
0
9,682
7,807
35,596
0
L
Ah Muzen Cab
Slackdaddy713
Ah Muzen Cab
13,278
754
0
1,664
12,689
4,236
0
7,500
5,189
0
46,684
W
Arachne
Stephmo
Arachne
11,440
9,042
96
1,585
12,167
6,014
0
5,700
6,467
0
17,387
W
Thoth
Tuicca
Thoth
21,882
674
207
1,941
8,441
3,074
0
2,787
5,654
30,789
0
L
Kumbhakarna
VvBansheeVv
Kumbhakarna
7,558
930
0
0
22,497
22,599
0
13,930
8,567
18,470
0
L
1,899
922
0
0
14,604
4,328
0
6,571
8,033
4,573
0
W
Sobek
talord_
Sobek
14,701
767
326
2,984
14,186
16,809
0
7,105
7,081
26,813
0
L
Thanatos
xTrueALPHAx
Thanatos
12,621
2,997
0
4,621
23,306
6,269
0
12,336
10,970
0
31,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,394
Gold Earned
50,437
161
Minions Killed
180
4
Camps Cleared
5
927,933
Distance Traveled
917,346
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,609
1,161
39
4
1
150,908
1
W
Nu Wa
11,204
1,120
44
4
1
196,036
1
L
Chang'e
10,855
1,086
45
5
1
197,870
0
L
Ah Muzen Cab
10,415
1,042
81
8
1
225,294
0
W
Arachne
11,250
1,125
22
2
1
200,939
1
W
Thoth
12,238
1,224
20
2
1
173,726
1
L
Kumbhakarna
9,989
999
10
1
0
192,169
1
L
Ra
8,715
872
5
1
0
123,797
0
W
Sobek
12,093
1,209
36
4
0
206,324
0
L
Thanatos
10,463
1,046
39
4
3
178,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role