Player Matchup

Raijin
Raijin
CatTheHippo
Raijin
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
148W - 89L
1,500 Elo+
Party 1
Fenrir
Fenrir
Lemôn
Fenrir
Level 144
God Stats
2W - 3L
1,330 SR
Queue Stats
203W - 184L
1,616 Elo+
Party 1
Geb
Geb
bichota777
Geb
Level 8
God Stats
2W - 0L
1,765 SR
Queue Stats
20W - 14L
1,491 Elo+
Solo
Neith
Neith
ghostlyshallow
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,379 Elo+
Solo
Janus
Janus
liquidnano
Janus
Level 18
God Stats
12W - 8L
1,613 SR
Queue Stats
212W - 146L
1,695 Elo+
Solo
Team Averages
Level 36
1,542 SR
1,536 Elo+

VS

Team Averages
Level 17
1,553 SR
1,445 Elo+
Skadi
Skadi
BraveFoxxy
Skadi
Level 25
God Stats
14W - 10L
1,317 SR
Queue Stats
92W - 77L
1,520 Elo+
Solo
Olorun
Olorun
DIPnFISHIN
Olorun
Level 10
God Stats
0W - 4L
1,682 SR
Queue Stats
34W - 31L
1,362 Elo+
Solo
Horus
Horus
Littlelasifer
Horus
Level 23
God Stats
21W - 18L
1,645 SR
Queue Stats
70W - 68L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
k1nglords
Erlang Shen
Level 26
God Stats
6W - 4L
1,620 SR
Queue Stats
152W - 92L
1,722 Elo+
Solo
Ares
Ares
kingRagnar84
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
5 / 2 / 3
10,719
631
14,455
12,516
9,317
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Lemôn
Fenrir
16
7 / 1 / 9
10,161
598
7,491
12,010
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 10
7,335
431
6,361
12,138
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 5 / 8
8,113
477
7,600
9,711
2,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
18
18 / 1 / 5
11,691
688
17,227
9,100
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
3 / 8 / 4
7,751
456
10,028
13,080
3,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
DIPnFISHIN
Olorun
14
3 / 7 / 0
9,304
547
6,528
11,739
4,132
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 5 / 2
7,604
447
5,116
11,841
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Erlang Shen
k1nglords
Erlang Shen
14
2 / 6 / 1
8,909
524
8,760
19,944
15,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 7 / 3
8,339
491
6,059
15,292
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
33
Kills
14
14
Deaths
33
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
8
4
0.63
W
Raijin
5
2
3
3.25
L
Olorun
DIPnFISHIN
Olorun
3
7
0
0.43
W
Fenrir
Lemôn
Fenrir
7
1
9
11.5
L
2
5
2
0.6
W
1
5
10
1.2
W
2
5
8
1.2
L
Erlang Shen
k1nglords
Erlang Shen
2
6
1
0.42
L
4
7
3
0.79
W
Janus
18
1
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,134
Damage
36,491
55,475
Taken
71,896
32,473
Mitigated
41,768
16,109
Healing
18,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
10,028
5,923
0
2,410
13,080
3,908
0
6,289
6,192
0
52,073
W
Raijin
14,455
2,277
0
6,280
12,516
9,317
0
312
12,204
81,275
0
L
Olorun
DIPnFISHIN
Olorun
6,528
4,084
0
3,044
11,739
4,132
584
5,060
6,317
50,776
0
W
Fenrir
Lemôn
Fenrir
7,491
2,638
0
3,307
12,010
6,406
0
2,664
9,346
76
71,491
L
5,116
2,192
614
3,269
11,841
5,295
0
6,068
5,648
0
47,452
W
6,361
392
0
1,225
12,138
10,711
0
2,679
9,459
20,182
0
W
7,600
3,567
0
2,777
9,711
2,827
425
3,270
6,441
0
43,114
L
Erlang Shen
k1nglords
Erlang Shen
8,760
4,239
0
6,328
19,944
15,117
254
12,079
7,801
0
52,191
L
6,059
426
0
2,605
15,292
13,316
0
6,724
7,895
17,630
0
W
Janus
17,227
1,899
295
2,225
9,100
3,212
0
4,289
4,811
67,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,019
Gold Earned
41,907
505
Minions Killed
398
0
Camps Cleared
0
1,684,100
Distance Traveled
1,515,682
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,751
456
94
6
0
276,166
2
W
Raijin
10,719
631
169
10
0
299,160
7
L
Olorun
9,304
547
93
5
0
297,962
4
W
Fenrir
10,161
598
107
6
0
374,701
5
L
Horus
7,604
447
74
4
0
309,180
0
W
Geb
7,335
431
14
1
0
333,659
8
W
Neith
8,113
477
89
5
0
286,111
2
L
Erlang Shen
8,909
524
106
6
0
333,794
5
L
Ares
8,339
491
31
2
0
298,580
1
W
Janus
11,691
688
126
7
0
390,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role