Player Matchup

Kukulkan
Kukulkan
Dri77l3
Kukulkan
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 55L
1,337 Elo+
Solo
Guan Yu
Guan Yu
Galfridas
Guan Yu
Level 12
God Stats
3W - 1L
1,539 SR
Queue Stats
6W - 5L
1,410 Elo+
Party 1
Thanatos
Thanatos
Inmate1559
Thanatos
Level 88
God Stats
155W - 172L
1,500 SR
Queue Stats
236W - 281L
1,402 Elo+
Party 1
Khepri
Khepri
Lumyn
Khepri
Level 17
God Stats
1W - 1L
1,253 SR
Queue Stats
3W - 1L
1,233 Elo+
Solo
Neith
Neith
dankifrankii
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,458 SR
1,376 Elo+

VS

Team Averages
Level 14
1,498 SR
1,402 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
SadC0rno
Set
Level 17
God Stats
7W - 12L
1,408 SR
Queue Stats
24W - 27L
1,347 Elo+
Solo
Ra
Ra
YoYoEdman
Ra
Level 27
God Stats
12W - 13L
1,512 SR
Queue Stats
282W - 289L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
bizzaregorilla
Gilgamesh
Level 4
God Stats
2W - 5L
1,568 SR
Queue Stats
17W - 15L
1,296 Elo+
Solo
Anhur
Anhur
zZMercyZz
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dri77l3
Kukulkan
15
4 / 2 / 3
9,041
476
9,843
7,121
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Galfridas
Guan Yu
15
1 / 3 / 3
9,165
482
7,402
13,593
7,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Inmate1559
Thanatos
17
8 / 2 / 5
10,925
575
7,288
10,580
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Khepri
Lumyn
Khepri
10
0 / 5 / 5
7,621
401
2,791
7,061
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 8 / 3
7,353
387
3,754
9,223
2,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 2 / 6
8,195
431
4,867
10,627
7,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
5 / 5 / 7
8,885
468
6,279
14,185
4,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 3 / 3
9,366
493
4,283
9,579
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
bizzaregorilla
Gilgamesh
15
10 / 3 / 3
10,248
539
11,725
13,068
11,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
zZMercyZz
Anhur
5
0 / 1 / 1
5,759
303
927
1,484
207
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
14
Kills
20
20
Deaths
14
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
2
6
3
W
Kukulkan
Dri77l3
Kukulkan
4
2
3
2.75
W
Guan Yu
Galfridas
Guan Yu
1
3
3
0.83
W
Thanatos
Inmate1559
Thanatos
8
2
5
5.25
W
Khepri
Lumyn
Khepri
0
5
5
0.5
L
5
5
7
1.7
L
2
3
3
1.17
L
Gilgamesh
bizzaregorilla
Gilgamesh
10
3
3
3.83
W
1
8
3
0.31
L
Anhur
zZMercyZz
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
28,081
47,578
Taken
48,943
22,991
Mitigated
26,535
19,979
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,867
1,021
234
2,723
10,627
7,549
120
4,500
5,981
33,808
0
W
Kukulkan
Dri77l3
Kukulkan
9,843
1,463
0
2,239
7,121
2,649
697
2,000
5,121
56,248
0
W
Guan Yu
Galfridas
Guan Yu
7,402
1,484
310
2,263
13,593
7,421
412
3,733
9,860
4,441
46,545
W
Thanatos
Inmate1559
Thanatos
7,288
1,052
0
12,753
10,580
4,484
1,706
805
9,775
0
65,211
W
Khepri
Lumyn
Khepri
2,791
558
0
1,322
7,061
5,604
0
1,467
5,594
8,159
0
L
6,279
3,025
0
4,018
14,185
4,092
0
3,981
9,956
0
39,811
L
4,283
565
732
3,604
9,579
2,841
0
3,472
6,009
64,702
0
L
Gilgamesh
bizzaregorilla
Gilgamesh
11,725
3,829
0
3,289
13,068
11,846
100
868
12,200
0
61,941
W
3,754
1,892
0
1,092
9,223
2,833
538
1,145
8,078
0
24,173
L
Anhur
zZMercyZz
Anhur
927
569
0
350
1,484
207
200
87
1,379
0
4,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,105
Gold Earned
42,453
366
Minions Killed
331
0
Camps Cleared
0
1,665,223
Distance Traveled
1,502,376
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,195
431
37
2
0
334,446
2
W
Kukulkan
9,041
476
106
6
0
310,301
1
W
Guan Yu
9,165
482
97
5
0
367,345
0
W
Thanatos
10,925
575
101
5
0
375,447
0
W
Khepri
7,621
401
10
1
0
300,014
4
L
Set
8,885
468
77
4
0
382,279
2
L
Ra
9,366
493
125
7
0
341,177
6
L
Gilgamesh
10,248
539
81
4
0
347,788
0
W
Neith
7,353
387
52
3
0
312,116
0
L
Anhur
5,759
303
11
1
0
96,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role