Player Matchup

King Arthur
King Arthur
CavemanCrown825
King Arthur
Level 60
God Stats
4W - 2L
1,345 SR
Queue Stats
245W - 272L
1,275 Elo+
Party 1
Chiron
Chiron
Disciple0fAtom
Chiron
Level 121
God Stats
7W - 3L
1,657 SR
Queue Stats
255W - 289L
1,346 Elo+
Party 1
Ah Puch
Ah Puch
Hodginy
Ah Puch
Level 24
God Stats
50W - 23L
1,658 SR
Queue Stats
79W - 107L
1,353 Elo+
Party 1
Team Averages
Level 68
1,554 SR
1,325 Elo+

VS

Team Averages
Level 89
1,599 SR
1,302 Elo+
Olorun
Olorun
NUTZ_23
Olorun
Level 137
God Stats
1W - 1L
1,681 SR
Queue Stats
48W - 76L
1,285 Elo+
Solo
Xing Tian
Xing Tian
TheFowl1
Xing Tian
Level 75
God Stats
10W - 7L
1,386 SR
Queue Stats
15W - 17L
1,321 Elo+
Party 2
Charybdis
Charybdis
V1K1ng1171816
Charybdis
Level 55
God Stats
2W - 1L
1,728 SR
Queue Stats
13W - 19L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CavemanCrown825
King Arthur
13
4 / 1 / 11
10,425
695
12,114
25,169
16,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
10 / 1 / 6
11,722
781
15,433
8,467
3,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Hodginy
Ah Puch
13
3 / 1 / 12
10,337
689
12,273
9,612
3,903
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NUTZ_23
Olorun
11
1 / 8 / 1
8,958
597
7,155
11,398
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TheFowl1
Xing Tian
12
1 / 3 / 2
9,774
652
10,751
21,153
23,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
V1K1ng1171816
Charybdis
12
1 / 6 / 2
9,115
608
6,865
16,534
6,735
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
3
3
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CavemanCrown825
King Arthur
4
1
11
9.5
W
10
1
6
13
W
Ah Puch
Hodginy
Ah Puch
3
1
12
9
L
Olorun
NUTZ_23
Olorun
1
8
1
0.19
L
Xing Tian
TheFowl1
Xing Tian
1
3
2
0.67
L
Charybdis
V1K1ng1171816
Charybdis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
24,771
43,248
Taken
49,085
23,691
Mitigated
35,372
15,240
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CavemanCrown825
King Arthur
12,114
824
506
7,990
25,169
16,516
214
10,230
14,383
0
31,725
W
15,433
4,113
901
2,964
8,467
3,272
2,297
3,757
4,710
0
51,284
W
Ah Puch
Hodginy
Ah Puch
12,273
640
0
2,879
9,612
3,903
664
4,329
5,283
32,775
0
L
Olorun
NUTZ_23
Olorun
7,155
4,248
651
1,787
11,398
4,768
0
2,527
8,871
22,292
3,107
L
Xing Tian
TheFowl1
Xing Tian
10,751
629
281
1,909
21,153
23,869
0
7,020
14,133
27,986
0
L
Charybdis
V1K1ng1171816
Charybdis
6,865
2,149
700
1,259
16,534
6,735
0
3,119
13,415
0
29,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
27,847
147
Minions Killed
138
10
Camps Cleared
2
745,228
Distance Traveled
692,621
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,425
695
34
2
3
268,905
0
W
Chiron
11,722
781
62
4
5
246,208
0
W
Ah Puch
10,337
689
51
3
2
230,115
0
L
Olorun
8,958
597
58
4
1
162,204
0
L
Xing Tian
9,774
652
24
2
1
291,266
0
L
Charybdis
9,115
608
56
4
0
239,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role