Player Matchup

Cthulhu
Cthulhu
Diamond IV
 
Cthulhu
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Jаmes
Tsukuyomi
Platinum I
Level 106
God Stats
21W - 16L
1,637 SR
Queue Stats
185W - 175L
2,066 MMR
Party 1
Yemoja
Yemoja
Platinum I
KvngTylerr
Yemoja
Platinum I
Level 116
God Stats
76W - 49L
1,765 SR
Queue Stats
400W - 399L
2,064 MMR
Solo
Scylla
Scylla
Gold III
Zеnify
Scylla
Gold III
Level 96
God Stats
15W - 17L
1,597 SR
Queue Stats
342W - 371L
1,763 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,600 SR
1,779 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,641 SR
1,910 MMR
Sylvanus
Sylvanus
Platinum III
 
Sylvanus
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
AforApple
Baron Samedi
Diamond IV
Level 160
God Stats
13W - 10L
1,631 SR
Queue Stats
240W - 221L
2,057 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
GlacialEagle
The Morrigan
Diamond IV
Level 150
God Stats
22W - 14L
1,697 SR
Queue Stats
464W - 465L
2,065 MMR
Solo
Chiron
Chiron
Platinum I
HolyElmo
Chiron
Platinum I
Level 157
God Stats
1W - 0L
1,693 SR
Queue Stats
37W - 23L
2,010 MMR
Solo
Thanatos
Thanatos
Platinum III
MuckSticky
Thanatos
Platinum III
Level 64
God Stats
7W - 4L
1,682 SR
Queue Stats
226W - 223L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 0
7,194
514
5,414
10,489
7,899
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
 
Anhur
12
1 / 2 / 2
6,960
497
3,964
10,249
2,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Jаmes
Tsukuyomi
10
1 / 6 / 3
6,691
478
3,695
10,008
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
KvngTylerr
Yemoja
11
1 / 2 / 5
6,808
486
6,091
8,991
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Zеnify
Scylla
12
4 / 4 / 2
7,500
536
3,414
6,039
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayGilgameshArtemisPersephoneArtio

VS

Bans
TiamatKaliSobekRavanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 9
6,929
495
2,727
10,291
6,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
AforApple
Baron Samedi
14
1 / 0 / 5
7,818
558
6,764
9,693
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
GlacialEagle
The Morrigan
14
7 / 2 / 4
8,501
607
7,653
5,991
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
HolyElmo
Chiron
13
2 / 1 / 0
7,805
558
6,544
7,658
1,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
MuckSticky
Thanatos
14
5 / 3 / 5
8,342
596
6,588
12,219
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
15
15
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Anhur
 
Anhur
1
2
2
1
W
Sylvanus
 
Sylvanus
0
1
9
4.5
W
Baron Samedi
AforApple
Baron Samedi
1
0
5
3.5
W
The Morrigan
GlacialEagle
The Morrigan
7
2
4
4.5
W
Chiron
HolyElmo
Chiron
2
1
0
2
L
Tsukuyomi
Jаmes
Tsukuyomi
1
6
3
0.42
L
Yemoja
KvngTylerr
Yemoja
1
2
5
1.75
W
Thanatos
MuckSticky
Thanatos
5
3
5
2.5
L
Scylla
Zеnify
Scylla
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,578
Damage
30,276
45,776
Taken
45,852
22,656
Mitigated
23,014
14,315
Healing
29,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,414
257
0
4,283
10,489
7,899
0
4,210
6,183
48,135
0
L
Anhur
 
Anhur
3,964
1,537
0
3,668
10,249
2,765
0
830
9,419
0
40,609
W
Sylvanus
 
Sylvanus
2,727
822
3,969
4,220
10,291
6,883
74
2,582
7,709
21,185
0
W
Baron Samedi
AforApple
Baron Samedi
6,764
1,360
811
4,161
9,693
6,540
0
3,723
5,486
47,069
0
W
The Morrigan
GlacialEagle
The Morrigan
7,653
1,793
0
1,719
5,991
2,155
162
2,096
3,423
48,138
6,882
W
Chiron
HolyElmo
Chiron
6,544
2,363
556
3,780
7,658
1,954
0
1,176
6,436
0
59,434
L
Tsukuyomi
Jаmes
Tsukuyomi
3,695
787
0
2,241
10,008
2,972
0
3,491
6,517
0
32,702
L
Yemoja
KvngTylerr
Yemoja
6,091
449
802
2,706
8,991
7,414
0
4,292
4,699
26,865
0
W
Thanatos
MuckSticky
Thanatos
6,588
1,875
0
10,417
12,219
5,482
0
4,504
7,616
0
63,408
L
Scylla
Zеnify
Scylla
3,414
648
0
615
6,039
1,606
0
1,823
4,216
43,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
39,395
383
Minions Killed
447
0
Camps Cleared
0
1,303,655
Distance Traveled
1,362,785
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,194
514
99
7
0
249,609
3
L
Anhur
6,960
497
86
6
0
261,482
4
W
Sylvanus
6,929
495
30
2
0
271,564
4
W
Baron Samedi
7,818
558
104
7
0
274,737
3
W
The Morrigan
8,501
607
102
7
0
266,243
5
W
Chiron
7,805
558
109
8
0
274,346
4
L
Tsukuyomi
6,691
478
75
5
0
278,624
2
L
Yemoja
6,808
486
39
3
0
259,750
2
W
Thanatos
8,342
596
102
7
0
275,895
3
L
Scylla
7,500
536
84
6
0
254,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role