Player Matchup

Danzaburou
Danzaburou
DannySchneids
Danzaburou
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 207L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
Patrick_McGrath
Ah Puch
Level 39
God Stats
4W - 7L
1,466 SR
Queue Stats
382W - 333L
1,534 Elo+
Party 1
Ullr
Ullr
xXMGODXx
Ullr
Level 104
God Stats
0W - 3L
1,272 SR
Queue Stats
403W - 314L
1,572 Elo+
Party 1
Team Averages
Level 84
1,413 SR
1,570 Elo+

VS

Team Averages
Level 94
1,631 SR
1,571 Elo+
Charybdis
Charybdis
IDoubleDiamondI
Charybdis
Level 96
God Stats
9W - 13L
1,873 SR
Queue Stats
203W - 164L
1,580 Elo+
Solo
Cthulhu
Cthulhu
Sinister-Laughh
Cthulhu
Level 121
God Stats
6W - 5L
1,521 SR
Queue Stats
142W - 134L
1,577 Elo+
Party 2
Tyr
Tyr
plutothedragon
Tyr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DannySchneids
Danzaburou
13
3 / 5 / 1
10,610
589
9,402
12,356
4,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 5
10,386
577
13,877
16,844
6,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
13
2 / 5 / 4
10,480
582
7,582
19,122
6,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IDoubleDiamondI
Charybdis
15
1 / 1 / 11
11,301
628
11,410
10,505
3,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 0 / 3
13,101
728
25,817
21,415
27,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 9
11,302
628
6,978
13,309
7,805
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
14
14
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DannySchneids
Danzaburou
3
5
1
0.7
W
Charybdis
IDoubleDiamondI
Charybdis
1
1
11
6.5
L
1
4
5
0.88
W
11
0
3
12.5
W
2
5
9
1.3
L
Ullr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,861
Damage
44,205
48,322
Taken
45,229
17,277
Mitigated
39,165
8,076
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DannySchneids
Danzaburou
9,402
5,861
0
2,025
12,356
4,385
0
6,056
5,834
0
31,721
W
Charybdis
IDoubleDiamondI
Charybdis
11,410
3,748
0
3,908
10,505
3,621
2,532
3,781
6,724
0
43,172
L
13,877
168
124
5,746
16,844
6,306
0
8,638
7,416
41,336
0
W
25,817
157
543
5,980
21,415
27,739
72
6,402
15,013
65,369
0
W
6,978
1,105
0
903
13,309
7,805
363
4,449
8,860
0
22,989
L
Ullr
7,582
3,144
0
181
19,122
6,586
123
9,462
8,600
0
45,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
35,704
188
Minions Killed
209
6
Camps Cleared
6
910,878
Distance Traveled
1,048,126
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,610
589
39
2
1
298,088
0
W
Charybdis
11,301
628
83
5
0
329,952
3
L
Ah Puch
10,386
577
69
4
3
301,797
1
W
Cthulhu
13,101
728
89
5
3
347,748
10
W
Tyr
11,302
628
37
2
3
370,426
2
L
Ullr
10,480
582
80
4
2
310,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role