Player Matchup

Izanami
Izanami
Lieutenant-Vee
Izanami
Level 42
God Stats
46W - 29L
1,613 SR
Queue Stats
182W - 197L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
MediocreJack
Nu Wa
Level 120
God Stats
1W - 3L
1,404 SR
Queue Stats
219W - 197L
1,464 Elo+
Party 1
Hercules
Hercules
TTV-OG_Nacros77
Hercules
Level 99
God Stats
8W - 6L
1,549 SR
Queue Stats
335W - 355L
1,449 Elo+
Party 1
Ganesha
Ganesha
the-manwithaplan
Ganesha
Level 120
God Stats
14W - 19L
1,487 SR
Queue Stats
124W - 149L
1,438 Elo+
Party 1
Mercury
Mercury
xLe PiGx
Mercury
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 155L
1,408 Elo+
Solo
Team Averages
Level 84
1,511 SR
1,434 Elo+

VS

Team Averages
Level 40
1,633 SR
1,477 Elo+
Fafnir
Fafnir
Aphraxd
Fafnir
Level 29
God Stats
9W - 1L
2,031 SR
Queue Stats
148W - 145L
1,474 Elo+
Party 2
Bakasura
Bakasura
AvL GaLo 69
Bakasura
Level 40
God Stats
16W - 19L
1,390 SR
Queue Stats
162W - 163L
1,420 Elo+
Solo
Sol
Sol
STUBBS-THE-BEAST
Sol
Level 45
God Stats
22W - 6L
1,539 SR
Queue Stats
185W - 168L
1,480 Elo+
Party 2
Ravana
Ravana
TohZhenn
Ravana
Level 43
God Stats
6W - 5L
1,647 SR
Queue Stats
192W - 182L
1,492 Elo+
Party 2
Heimdallr
Heimdallr
ilovemarina316
Heimdallr
Level 41
God Stats
10W - 9L
1,559 SR
Queue Stats
122W - 137L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 4
6,686
514
8,836
8,466
2,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
6 / 1 / 2
7,698
592
9,192
6,948
2,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
10
0 / 3 / 0
6,188
476
3,405
8,621
5,120
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 0 / 7
7,374
567
5,069
8,863
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
xLe PiGx
Mercury
12
3 / 2 / 1
6,939
534
2,329
9,560
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aphraxd
Fafnir
7
0 / 5 / 2
5,554
427
2,043
12,477
7,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
AvL GaLo 69
Bakasura
12
3 / 2 / 3
7,291
561
5,927
10,442
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 0
7,282
560
6,215
6,905
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
TohZhenn
Ravana
12
3 / 1 / 1
7,289
561
5,540
5,972
4,233
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
ilovemarina316
Heimdallr
11
0 / 3 / 2
6,139
472
4,636
8,392
2,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
9
9
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Aphraxd
Fafnir
0
5
2
0.2
W
Bakasura
AvL GaLo 69
Bakasura
3
2
3
2.25
L
4
3
4
2
L
6
1
2
7
W
3
2
0
1.5
L
Hercules
0
3
0
0
W
Ravana
TohZhenn
Ravana
3
1
1
3.5
W
Heimdallr
ilovemarina316
Heimdallr
0
3
2
0.33
L
0
0
7
3.5
L
Mercury
xLe PiGx
Mercury
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,831
Damage
24,361
42,458
Taken
44,188
20,403
Mitigated
20,232
12,290
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Aphraxd
Fafnir
2,043
712
1,031
2,653
12,477
7,614
42
5,706
6,771
7,590
0
W
Bakasura
AvL GaLo 69
Bakasura
5,927
4,275
0
3,588
10,442
4,315
755
1,228
9,214
0
39,192
L
8,836
6,522
0
3,102
8,466
2,326
2,635
2,842
5,531
0
45,222
L
9,192
2,269
0
2,644
6,948
2,360
0
2,364
4,411
46,742
0
W
6,215
1,069
0
2,458
6,905
1,480
167
4,086
2,819
34,389
0
L
Hercules
3,405
792
0
1,622
8,621
5,120
0
0
8,271
0
29,445
W
Ravana
TohZhenn
Ravana
5,540
1,545
0
2,658
5,972
4,233
0
1,486
4,486
0
35,141
W
Heimdallr
ilovemarina316
Heimdallr
4,636
2,401
0
1,761
8,392
2,590
742
1,755
6,637
0
38,804
L
5,069
470
0
2,401
8,863
6,910
324
2,651
6,023
30,247
0
L
Mercury
xLe PiGx
Mercury
2,329
730
110
2,411
9,560
3,687
50
0
9,307
0
33,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
33,555
341
Minions Killed
309
0
Camps Cleared
0
1,245,696
Distance Traveled
1,311,600
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,554
427
5
0
0
215,815
0
W
Bakasura
7,291
561
90
7
0
311,064
3
L
Izanami
6,686
514
107
8
0
265,413
0
L
Nu Wa
7,698
592
79
6
0
261,583
1
W
Sol
7,282
560
80
6
0
268,742
6
L
Hercules
6,188
476
62
5
0
221,487
1
W
Ravana
7,289
561
71
5
0
274,596
0
W
Heimdallr
6,139
472
63
5
0
241,383
3
L
Ganesha
7,374
567
27
2
0
205,050
1
L
Mercury
6,939
534
66
5
0
292,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role