Player Matchup

Odin
Odin
CowFarmer2986
Odin
Level 96
God Stats
10W - 5L
1,675 SR
Queue Stats
291W - 261L
1,601 Elo+
Party 3
Skadi
Skadi
KingxSlayer1205
Skadi
Level 29
God Stats
6W - 1L
1,758 SR
Queue Stats
37W - 31L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
M0thManYT
Cthulhu
Level 61
God Stats
26W - 34L
1,451 SR
Queue Stats
388W - 385L
1,433 Elo+
Party 2
Poseidon
Poseidon
PotatoFarmer593
Poseidon
Level 116
God Stats
18W - 17L
1,548 SR
Queue Stats
568W - 505L
1,585 Elo+
Party 3
Loki
Loki
wat up ali
Loki
Level 46
God Stats
19W - 16L
1,538 SR
Queue Stats
143W - 153L
1,474 Elo+
Party 2
Team Averages
Level 70
1,594 SR
1,521 Elo+

VS

Team Averages
Level 38
1,555 SR
1,398 Elo+
Sol
Sol
EssRetriick78
Sol
Level 39
God Stats
7W - 7L
1,534 SR
Queue Stats
137W - 195L
1,307 Elo+
Solo
Danzaburou
Danzaburou
TysonRain
Danzaburou
Level 25
God Stats
8W - 7L
1,604 SR
Queue Stats
116W - 111L
1,442 Elo+
Party 4
Cthulhu
Cthulhu
jkt2232
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 270L
1,389 Elo+
Party 4
Set
Set
magetrollpatrol
Set
Level 69
God Stats
2W - 1L
1,754 SR
Queue Stats
70W - 82L
1,435 Elo+
Party 1
Tiamat
Tiamat
xY0UR H3R0x
Tiamat
Level 15
God Stats
4W - 8L
1,385 SR
Queue Stats
8W - 15L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,665
667
3,010
4,001
1,851
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
4 / 0 / 2
5,501
550
5,054
3,087
757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
M0thManYT
Cthulhu
9
4 / 1 / 4
5,996
600
2,640
7,554
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
12
8 / 1 / 4
7,494
749
6,656
4,652
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
6 / 0 / 5
6,769
677
4,577
3,886
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,141
514
1,406
4,850
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TysonRain
Danzaburou
8
1 / 4 / 0
4,521
452
3,151
6,155
1,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
jkt2232
Cthulhu
7
0 / 2 / 1
4,128
413
2,120
4,919
3,010
Breastplate

Breastplate

+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 5 / 0
5,425
543
2,184
8,133
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
6
0 / 10 / 0
3,974
397
1,321
7,447
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
24
Kills
2
2
Deaths
24
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
3
0
0
W
4
0
2
5
W
Cthulhu
M0thManYT
Cthulhu
4
1
4
6
W
Poseidon
8
1
4
10
L
Danzaburou
TysonRain
Danzaburou
1
4
0
0.25
L
Cthulhu
jkt2232
Cthulhu
0
2
1
0.25
L
1
5
0
0.2
W
6
0
5
8.5
L
Tiamat
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,937
Damage
10,182
23,180
Taken
31,504
9,346
Mitigated
11,378
6,425
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,010
60
0
1,069
4,001
1,851
0
1,366
2,635
0
35,648
L
1,406
39
0
1,589
4,850
1,110
0
0
4,850
24,978
0
W
5,054
1,993
0
1,262
3,087
757
225
792
2,295
0
26,053
W
Cthulhu
M0thManYT
Cthulhu
2,640
219
82
2,361
7,554
3,978
125
1,485
5,989
15,412
0
W
Poseidon
6,656
1,079
0
950
4,652
1,316
255
810
3,596
39,130
0
L
Danzaburou
TysonRain
Danzaburou
3,151
1,497
0
1,615
6,155
1,800
0
1,107
5,048
0
19,000
L
Cthulhu
jkt2232
Cthulhu
2,120
98
158
1,115
4,919
3,010
0
1,273
3,646
8,536
0
L
2,184
872
0
1,082
8,133
3,270
0
2,748
5,225
0
26,376
W
4,577
1,173
0
701
3,886
1,444
0
297
3,587
0
32,852
L
Tiamat
1,321
113
0
338
7,447
2,188
0
3,844
3,439
7,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
23,189
314
Minions Killed
177
0
Camps Cleared
0
1,022,044
Distance Traveled
884,676
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,665
667
103
10
0
199,238
4
L
Sol
5,141
514
62
6
0
166,296
1
W
Skadi
5,501
550
39
4
0
187,505
1
W
Cthulhu
5,996
600
25
3
0
207,961
4
W
Poseidon
7,494
749
85
9
0
195,441
7
L
Danzaburou
4,521
452
32
3
0
169,785
3
L
Cthulhu
4,128
413
12
1
0
182,139
1
L
Set
5,425
543
59
6
0
204,125
0
W
Loki
6,769
677
62
6
0
231,899
0
L
Tiamat
3,974
397
12
1
0
162,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role