Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
CupOfCoffeyX01
Ah Muzen Cab
Silver II
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 58L
1,138 MMR
Solo
Artio
Artio
Silver II
ItsDownzy
Artio
Silver II
Level 109
God Stats
23W - 17L
1,559 SR
Queue Stats
189W - 214L
939 MMR
Solo
Merlin
Merlin
Silver II
RABITmx
Merlin
Silver II
Level 146
God Stats
2W - 4L
1,401 SR
Queue Stats
844W - 857L
959 MMR
Solo
Olorun
Olorun
Silver II
Wett Wille
Olorun
Silver II
Level 144
God Stats
1W - 1L
1,720 SR
Queue Stats
99W - 110L
1,082 MMR
Solo
Loki
Loki
Silver II
xBerzerk
Loki
Silver II
Level 70
God Stats
2W - 4L
1,491 SR
Queue Stats
139W - 163L
987 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,534 SR
1,021 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,410 SR
1,020 MMR
Artemis
Artemis
Bronze I
Gaiaxo
Artemis
Bronze I
Level 118
God Stats
2W - 1L
1,524 SR
Queue Stats
13W - 23L
1,089 MMR
Solo
Vulcan
Vulcan
Silver II
HamburguesaJoe
Vulcan
Silver II
Level 116
God Stats
4W - 7L
1,461 SR
Queue Stats
293W - 300L
964 MMR
Solo
Fenrir
Fenrir
Silver I
PE-Paul
Fenrir
Silver I
Level 127
God Stats
23W - 29L
1,499 SR
Queue Stats
100W - 113L
1,044 MMR
Solo
Yemoja
Yemoja
Silver II
Punk2Pum
Yemoja
Silver II
Level 69
God Stats
1W - 1L
1,046 SR
Queue Stats
99W - 114L
886 MMR
Solo
Hades
Hades
Silver II
staytrue619
Hades
Silver II
Level 160
God Stats
102W - 78L
1,521 SR
Queue Stats
377W - 394L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CupOfCoffeyX01
Ah Muzen Cab
16
2 / 7 / 3
10,370
432
9,330
17,932
5,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
ItsDownzy
Artio
14
2 / 5 / 1
9,352
390
8,862
21,193
16,473
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
RABITmx
Merlin
17
4 / 7 / 3
11,075
461
14,102
17,859
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Wett Wille
Olorun
16
0 / 7 / 1
9,899
412
4,740
20,753
10,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
16
2 / 5 / 4
10,593
441
10,669
15,247
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArachneMorgan Le FayAthenaSolCu Chulainn

VS

Bans
GilgameshOdinSylvanusSun WukongOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gaiaxo
Artemis
18
4 / 4 / 2
12,023
501
16,539
17,082
7,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 2 / 11
13,554
565
17,955
9,861
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
PE-Paul
Fenrir
20
10 / 2 / 11
14,132
589
13,684
26,172
16,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Punk2Pum
Yemoja
18
3 / 2 / 13
12,428
518
3,638
17,691
24,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 0 / 10
13,957
582
18,622
18,302
21,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
10
Kills
31
31
Deaths
10
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CupOfCoffeyX01
Ah Muzen Cab
2
7
3
0.5
W
Artemis
Gaiaxo
Artemis
4
4
2
1.25
W
4
2
11
4.75
L
Artio
ItsDownzy
Artio
2
5
1
0.5
W
Fenrir
PE-Paul
Fenrir
10
2
11
7.75
W
Yemoja
Punk2Pum
Yemoja
3
2
13
4.75
L
Merlin
RABITmx
Merlin
4
7
3
0.79
L
Olorun
Wett Wille
Olorun
0
7
1
0.07
W
10
0
10
15
L
Loki
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,703
Damage
70,438
92,984
Taken
89,108
45,509
Mitigated
74,379
23,465
Healing
41,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CupOfCoffeyX01
Ah Muzen Cab
9,330
4,056
0
3,145
17,932
5,369
454
3,433
14,447
0
55,888
W
Artemis
Gaiaxo
Artemis
16,539
5,921
628
6,175
17,082
7,898
6,098
3,100
13,982
0
81,862
W
17,955
6,389
72
2,992
9,861
4,392
3,825
5,034
4,827
115,758
0
L
Artio
ItsDownzy
Artio
8,862
530
573
6,700
21,193
16,473
252
13,021
7,824
47,158
0
W
Fenrir
PE-Paul
Fenrir
13,684
3,033
0
12,307
26,172
16,020
281
8,888
17,284
0
103,806
W
Yemoja
Punk2Pum
Yemoja
3,638
891
2,372
5,011
17,691
24,593
501
5,171
12,520
29,023
0
L
Merlin
RABITmx
Merlin
14,102
330
79
2,622
17,859
7,019
66
8,224
9,445
85,760
0
L
Olorun
Wett Wille
Olorun
4,740
2,319
189
7,228
20,753
10,207
497
11,975
8,688
69,938
0
W
18,622
1,294
960
11,234
18,302
21,476
1,090
8,484
9,818
92,901
0
L
Loki
10,669
2,364
0
2,929
15,247
6,441
0
3,031
12,145
0
80,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,289
Gold Earned
66,094
557
Minions Killed
613
0
Camps Cleared
0
1,911,093
Distance Traveled
2,240,695
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,370
432
111
5
0
380,857
2
W
Artemis
12,023
501
111
5
0
387,879
3
W
Vulcan
13,554
565
190
8
0
472,478
4
L
Artio
9,352
390
66
3
0
389,014
3
W
Fenrir
14,132
589
117
5
0
527,668
9
W
Yemoja
12,428
518
46
2
0
434,290
8
L
Merlin
11,075
461
154
6
0
369,011
3
L
Olorun
9,899
412
111
5
0
354,139
8
W
Hades
13,957
582
149
6
0
418,380
10
L
Loki
10,593
441
115
5
0
418,072
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role