Player Matchup

Erlang Shen
Erlang Shen
ByNai88
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,693 Elo+
Solo
Kuzenbo
Kuzenbo
Leafsomniac
Kuzenbo
Level 73
God Stats
18W - 17L
1,547 SR
Queue Stats
198W - 246L
1,432 Elo+
Solo
Tiamat
Tiamat
PTRagna
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 49
1,516 SR
1,542 Elo+

VS

Team Averages
Level 25
1,578 SR
1,567 Elo+
Sylvanus
Sylvanus
BCup
Sylvanus
Level 28
God Stats
5W - 4L
1,457 SR
Queue Stats
176W - 92L
1,651 Elo+
Party 1
Tyr
Tyr
BluefishOG
Tyr
Level 32
God Stats
34W - 16L
1,749 SR
Queue Stats
170W - 94L
1,655 Elo+
Party 1
Janus
Janus
J1Q00
Janus
Level 16
God Stats
11W - 7L
1,528 SR
Queue Stats
39W - 47L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ByNai88
Erlang Shen
11
1 / 3 / 0
7,490
576
8,214
15,094
6,826
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Leafsomniac
Kuzenbo
12
2 / 4 / 1
8,796
677
8,033
17,707
21,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
PTRagna
Tiamat
10
0 / 8 / 2
7,461
574
6,286
10,276
5,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BCup
Sylvanus
13
3 / 2 / 11
9,256
712
9,926
11,967
7,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
5 / 0 / 9
9,305
716
13,942
18,547
10,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
J1Q00
Janus
14
7 / 1 / 6
9,899
761
14,101
7,188
2,417
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
15
15
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BCup
Sylvanus
3
2
11
4.25
W
5
0
9
9.5
L
Erlang Shen
ByNai88
Erlang Shen
1
3
0
0.33
W
Janus
J1Q00
Janus
7
1
6
10
L
Kuzenbo
Leafsomniac
Kuzenbo
2
4
1
0.63
L
Tiamat
PTRagna
Tiamat
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,533
Damage
37,969
43,077
Taken
37,702
33,803
Mitigated
21,198
5,541
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BCup
Sylvanus
9,926
3,594
1,925
2,981
11,967
7,792
867
4,517
7,450
26,961
5,680
W
13,942
2,275
0
9,904
18,547
10,989
348
6,363
12,184
0
25,054
L
Erlang Shen
ByNai88
Erlang Shen
8,214
2,859
0
3,019
15,094
6,826
0
6,980
8,114
0
24,218
W
Janus
J1Q00
Janus
14,101
1,911
0
670
7,188
2,417
182
3,952
3,236
50,039
0
L
Kuzenbo
Leafsomniac
Kuzenbo
8,033
2,916
0
1,928
17,707
21,846
0
9,280
8,427
18,378
0
L
Tiamat
PTRagna
Tiamat
6,286
834
97
497
10,276
5,131
0
6,620
3,656
14,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,747
Gold Earned
28,460
88
Minions Killed
175
2
Camps Cleared
9
716,764
Distance Traveled
745,105
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,256
712
59
5
3
218,027
4
W
Tyr
9,305
716
33
3
2
278,783
1
L
Erlang Shen
7,490
576
44
3
0
261,927
3
W
Janus
9,899
761
83
6
4
248,295
1
L
Kuzenbo
8,796
677
24
2
2
244,163
4
L
Tiamat
7,461
574
20
2
0
210,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role