Player Matchup

Ra
Ra
LittleAznGirl
Ra
Level 101
God Stats
1W - 0L
1,392 SR
Queue Stats
23W - 29L
1,553 Elo+
Party 1
Odin
Odin
Mystifer
Odin
Level 129
God Stats
8W - 6L
1,640 SR
Queue Stats
19W - 21L
1,491 Elo+
Solo
Nox
Nox
PureLuck28
Nox
Level 49
God Stats
1W - 2L
1,428 SR
Queue Stats
44W - 58L
1,566 Elo+
Party 1
Team Averages
Level 93
1,486 SR
1,537 Elo+

VS

Team Averages
Level 124
1,555 SR
1,505 Elo+
Gilgamesh
Gilgamesh
Andre4200
Gilgamesh
Level 105
God Stats
17W - 15L
1,609 SR
Queue Stats
546W - 589L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
Robbieeeeee
Aphrodite
Level 158
God Stats
10W - 7L
1,519 SR
Queue Stats
510W - 509L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
ferneybuig
Danzaburou
Level 109
God Stats
6W - 10L
1,536 SR
Queue Stats
116W - 139L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 9
12,075
755
17,583
10,710
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
16
6 / 2 / 12
11,565
723
15,206
14,903
7,319
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 13
10,472
655
9,473
11,977
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andre4200
Gilgamesh
13
3 / 7 / 5
10,232
640
9,260
22,727
19,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Robbieeeeee
Aphrodite
14
3 / 8 / 5
10,006
625
12,883
18,825
8,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ferneybuig
Danzaburou
12
2 / 4 / 5
10,083
630
9,516
13,545
4,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
19
Kills
8
8
Deaths
19
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Andre4200
Gilgamesh
3
7
5
0.79
W
10
1
9
14.5
W
Odin
6
2
12
6
W
3
5
13
1.9
L
Aphrodite
Robbieeeeee
Aphrodite
3
8
5
0.69
L
Danzaburou
ferneybuig
Danzaburou
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,262
Damage
31,659
37,590
Taken
55,097
16,946
Mitigated
32,783
13,655
Healing
17,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Andre4200
Gilgamesh
9,260
2,268
0
580
22,727
19,698
245
10,130
12,597
0
20,735
W
17,583
1,913
6,764
6,303
10,710
4,533
662
4,484
6,226
56,066
0
W
Odin
15,206
4,412
0
0
14,903
7,319
1,593
4,239
10,664
0
42,801
W
9,473
682
0
588
11,977
5,094
638
4,659
7,318
25,555
0
L
Aphrodite
Robbieeeeee
Aphrodite
12,883
343
6,059
7,914
18,825
8,181
571
8,604
10,221
55,626
0
L
Danzaburou
ferneybuig
Danzaburou
9,516
3,705
501
2,832
13,545
4,904
1,816
8,529
5,016
0
29,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
30,321
200
Minions Killed
143
10
Camps Cleared
4
840,338
Distance Traveled
804,626
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,232
640
22
1
3
264,459
1
W
Ra
12,075
755
96
6
3
280,580
2
W
Odin
11,565
723
59
4
6
312,603
0
W
Nox
10,472
655
45
3
1
247,155
0
L
Aphrodite
10,006
625
76
5
0
270,258
4
L
Danzaburou
10,083
630
45
3
1
269,909
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role