Player Matchup

Fenrir
Fenrir
IAmBraxToTheMax
Fenrir
Level 20
God Stats
0W - 2L
1,350 SR
Queue Stats
37W - 17L
1,705 Elo+
Party 3
Skadi
Skadi
Lotus Xlll
Skadi
Level 123
God Stats
4W - 3L
1,828 SR
Queue Stats
402W - 310L
1,583 Elo+
Party 2
Sun Wukong
Sun Wukong
SledgeMain7621
Sun Wukong
Level 37
God Stats
4W - 5L
1,610 SR
Queue Stats
142W - 126L
1,563 Elo+
Party 2
Sol
Sol
SpadeTempa
Sol
Level 70
God Stats
4W - 2L
1,849 SR
Queue Stats
363W - 328L
1,452 Elo+
Party 3
Ganesha
Ganesha
Unsold jack2959
Ganesha
Level 83
God Stats
0W - 4L
1,482 SR
Queue Stats
467W - 395L
1,564 Elo+
Party 2
Team Averages
Level 67
1,624 SR
1,573 Elo+

VS

Team Averages
Level 70
1,614 SR
1,566 Elo+
Thanatos
Thanatos
Avefenixrdk
Thanatos
Level 69
God Stats
126W - 94L
1,590 SR
Queue Stats
671W - 629L
1,507 Elo+
Party 1
Chang'e
Chang'e
Ayumu Uehara493
Chang'e
Level 82
God Stats
32W - 34L
1,549 SR
Queue Stats
674W - 633L
1,539 Elo+
Party 1
Janus
Janus
CykaFer
Janus
Level 46
God Stats
30W - 28L
1,736 SR
Queue Stats
514W - 479L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
Dope Mental
Ne Zha
Level 25
God Stats
25W - 14L
1,696 SR
Queue Stats
119W - 85L
1,657 Elo+
Party 4
Chiron
Chiron
xC0SMlCx
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 105L
1,649 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 1
8,949
597
8,806
11,715
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
14
5 / 3 / 4
8,308
554
12,113
10,962
3,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SledgeMain7621
Sun Wukong
12
1 / 1 / 6
7,010
467
6,865
11,669
10,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 6 / 5
6,583
439
7,428
10,239
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 10
6,920
461
3,905
11,891
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Avefenixrdk
Thanatos
13
9 / 3 / 2
8,582
572
11,178
12,518
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 1
8,024
535
9,083
10,847
7,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
CykaFer
Janus
13
1 / 4 / 6
7,932
529
6,006
9,328
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
10
2 / 4 / 7
7,098
473
6,719
13,171
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
xC0SMlCx
Chiron
15
4 / 3 / 3
8,690
579
6,299
9,583
2,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
15
Kills
17
17
Deaths
15
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Avefenixrdk
Thanatos
9
3
2
3.33
W
1
1
1
1.5
W
Janus
CykaFer
Janus
1
4
6
1
W
Ne Zha
2
4
7
1.38
L
8
4
1
2.13
L
Skadi
5
3
4
2.33
L
Sun Wukong
SledgeMain7621
Sun Wukong
1
1
6
4
L
1
6
5
0.58
L
0
3
10
1.67
W
Chiron
xC0SMlCx
Chiron
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,117
Damage
39,285
56,476
Taken
55,447
30,311
Mitigated
24,557
12,932
Healing
23,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Avefenixrdk
Thanatos
11,178
2,840
0
9,502
12,518
5,432
0
2,523
9,951
0
53,781
W
9,083
646
513
6,312
10,847
7,202
550
1,079
8,985
50,807
0
W
Janus
CykaFer
Janus
6,006
316
0
970
9,328
2,691
312
3,385
5,806
49,545
0
W
Ne Zha
6,719
2,294
0
2,748
13,171
6,415
0
2,958
10,078
0
21,113
L
8,806
1,325
0
4,070
11,715
4,160
0
2,812
8,903
0
42,078
L
Skadi
12,113
5,806
0
3,948
10,962
3,509
1,225
2,639
8,323
0
59,432
L
Sun Wukong
SledgeMain7621
Sun Wukong
6,865
825
0
2,009
11,669
10,928
0
5,720
5,949
0
34,336
L
7,428
1,482
0
1,515
10,239
2,087
1,067
1,620
8,619
31,391
0
L
3,905
556
0
1,390
11,891
9,627
0
2,298
9,593
16,909
0
W
Chiron
xC0SMlCx
Chiron
6,299
2,115
221
3,268
9,583
2,817
982
1,388
8,195
0
55,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,770
Gold Earned
40,326
318
Minions Killed
414
0
Camps Cleared
0
1,452,207
Distance Traveled
1,457,419
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,582
572
83
6
0
327,214
1
W
Chang'e
8,024
535
109
7
0
275,671
0
W
Janus
7,932
529
88
6
0
298,609
1
W
Ne Zha
7,098
473
20
1
0
289,758
4
L
Fenrir
8,949
597
88
6
0
307,519
1
L
Skadi
8,308
554
113
8
0
275,069
4
L
Sun Wukong
7,010
467
64
4
0
318,638
3
L
Sol
6,583
439
48
3
0
263,477
0
L
Ganesha
6,920
461
5
0
0
287,504
4
W
Chiron
8,690
579
114
8
0
266,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role