Player Matchup

Jormungandr
Jormungandr
JorgeArthur2017
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,257 Elo+
Solo
Kukulkan
Kukulkan
Slayerglitter
Kukulkan
Level 11
God Stats
62W - 73L
1,613 SR
Queue Stats
78W - 91L
1,453 Elo+
Party 1
Medusa
Medusa
XEli-hunterX
Medusa
Level 29
God Stats
1W - 2L
1,515 SR
Queue Stats
44W - 47L
1,408 Elo+
Solo
Thor
Thor
orilla-palatino1
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Cu Chulainn
Cu Chulainn
yanyoPR
Cu Chulainn
Level 109
God Stats
18W - 21L
1,401 SR
Queue Stats
463W - 473L
1,470 Elo+
Party 1
Team Averages
Level 33
1,506 SR
1,372 Elo+

VS

Team Averages
Level 16
1,533 SR
1,416 Elo+
Fenrir
Fenrir
ALMIGHTY51
Fenrir
Level 27
God Stats
55W - 55L
1,553 SR
Queue Stats
55W - 56L
1,491 Elo+
Solo
Artemis
Artemis
CerebralZeus293
Artemis
Level 7
God Stats
4W - 6L
1,431 SR
Queue Stats
11W - 19L
1,369 Elo+
Solo
Anubis
Anubis
ItzPapa5260
Anubis
Level 17
God Stats
81W - 64L
1,477 SR
Queue Stats
172W - 185L
1,363 Elo+
Party 2
Olorun
Olorun
Spank Yo Kidzz
Olorun
Level 6
God Stats
6W - 5L
1,550 SR
Queue Stats
18W - 20L
1,337 Elo+
Party 2
Anhur
Anhur
zKiiNDz
Anhur
Level 24
God Stats
6W - 3L
1,652 SR
Queue Stats
62W - 34L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JorgeArthur2017
Jormungandr
17
0 / 7 / 5
10,000
909
7,092
20,564
10,650
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Slayerglitter
Kukulkan
17
2 / 11 / 4
10,424
948
7,027
17,819
6,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
6 / 8 / 4
12,321
1,120
20,723
18,075
6,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 9 / 4
9,943
904
5,490
11,460
2,726
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
yanyoPR
Cu Chulainn
19
3 / 7 / 10
11,925
1,084
23,080
25,908
27,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALMIGHTY51
Fenrir
19
8 / 0 / 15
12,453
1,132
16,903
14,005
8,932
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 5 / 21
12,250
1,114
12,290
13,263
5,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
19
7 / 0 / 20
12,468
1,133
9,771
10,451
6,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 6 / 23
11,260
1,024
17,401
18,511
9,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
zKiiNDz
Anhur
20
21 / 2 / 12
15,310
1,392
28,965
12,311
5,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
133
13
Kills
42
42
Deaths
13
27
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ALMIGHTY51
Fenrir
8
0
15
15.5
W
5
5
21
3.1
W
Anubis
7
0
20
17
L
Jormungandr
JorgeArthur2017
Jormungandr
0
7
5
0.36
L
Kukulkan
Slayerglitter
Kukulkan
2
11
4
0.36
W
1
6
23
2.08
L
Medusa
6
8
4
1
L
2
9
4
0.44
L
Cu Chulainn
yanyoPR
Cu Chulainn
3
7
10
1.14
W
Anhur
zKiiNDz
Anhur
21
2
12
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,412
Damage
85,330
93,826
Taken
68,541
54,370
Mitigated
35,381
2,091
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ALMIGHTY51
Fenrir
16,903
5,450
0
176
14,005
8,932
0
4,408
9,597
0
27,831
W
12,290
6,729
0
2,054
13,263
5,825
0
4,228
9,035
0
29,001
W
Anubis
9,771
357
472
4,262
10,451
6,167
0
2,820
7,631
39,895
0
L
Jormungandr
JorgeArthur2017
Jormungandr
7,092
2,823
0
1,218
20,564
10,650
0
2,715
17,849
19,539
0
L
Kukulkan
Slayerglitter
Kukulkan
7,027
1,285
0
514
17,819
6,778
0
4,632
13,187
24,453
0
W
17,401
8,049
633
3,171
18,511
9,168
0
4,209
14,302
25,084
0
L
Medusa
20,723
10,703
0
262
18,075
6,441
0
5,493
12,582
0
53,713
L
5,490
876
0
13
11,460
2,726
0
4,249
7,211
0
11,661
L
Cu Chulainn
yanyoPR
Cu Chulainn
23,080
4,506
0
84
25,908
27,775
0
10,083
15,825
11,694
28,014
W
Anhur
zKiiNDz
Anhur
28,965
23,280
0
5,515
12,311
5,289
0
3,755
8,556
0
57,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,613
Gold Earned
63,741
174
Minions Killed
233
2
Camps Cleared
8
833,565
Distance Traveled
983,614
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,453
1,132
25
2
3
255,123
1
W
Artemis
12,250
1,114
49
4
1
157,847
0
W
Anubis
12,468
1,133
76
7
1
201,612
0
L
Jormungandr
10,000
909
17
2
0
163,196
1
L
Kukulkan
10,424
948
37
3
0
164,883
0
W
Olorun
11,260
1,024
13
1
1
173,097
1
L
Medusa
12,321
1,120
75
7
0
184,359
0
L
Thor
9,943
904
11
1
0
102,281
0
L
Cu Chulainn
11,925
1,084
34
3
2
218,846
0
W
Anhur
15,310
1,392
70
6
2
195,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role