Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
IrishCreamer
Janus
Level 124
God Stats
4W - 8L
1,397 SR
Queue Stats
114W - 83L
1,661 Elo+
Party 2
Artemis
Artemis
UnworldlyEric
Artemis
Level 28
God Stats
2W - 4L
1,524 SR
Queue Stats
44W - 32L
1,509 Elo+
Party 2
Team Averages
Level 92
1,474 SR
1,557 Elo+

VS

Team Averages
Level 63
1,656 SR
1,591 Elo+
Chaac
Chaac
AllMightRespect
Chaac
Level 80
God Stats
7W - 7L
1,684 SR
Queue Stats
418W - 595L
1,578 Elo+
Party 1
Janus
Janus
Tangwee
Janus
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
388W - 509L
1,582 Elo+
Party 1
Anhur
Anhur
saginawbestak47
Anhur
Level 28
God Stats
2W - 1L
1,785 SR
Queue Stats
146W - 177L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 4 / 11
8,266
827
7,836
11,272
6,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
9 / 2 / 7
8,653
865
5,854
6,656
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
10
3 / 4 / 9
7,513
751
7,789
7,581
2,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 7
7,270
727
10,563
12,245
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Tangwee
Janus
11
5 / 7 / 5
7,926
793
7,975
7,163
1,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 6
6,649
665
2,505
7,055
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
16
Kills
10
10
Deaths
16
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
4
11
2.38
L
3
5
7
1.3
W
9
2
7
6.25
L
Janus
Tangwee
Janus
5
7
5
1.07
W
Artemis
3
4
9
1.88
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
21,043
25,509
Taken
26,463
10,889
Mitigated
12,299
8,267
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,836
2,210
0
4,837
11,272
6,871
161
3,456
7,265
0
28,354
L
10,563
2,330
0
4,081
12,245
7,745
0
2,184
10,061
0
22,070
W
5,854
424
0
1,971
6,656
1,696
210
3,039
3,164
22,644
0
L
Janus
Tangwee
Janus
7,975
503
0
30
7,163
1,998
0
2,311
4,852
20,156
0
W
Artemis
7,789
4,768
0
1,459
7,581
2,322
0
1,662
5,633
0
16,150
L
2,505
1,213
0
312
7,055
2,556
0
1,456
5,599
0
12,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,432
Gold Earned
21,845
99
Minions Killed
90
6
Camps Cleared
3
529,362
Distance Traveled
486,414
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,266
827
40
4
1
175,712
3
L
Chaac
7,270
727
22
2
1
160,635
0
W
Janus
8,653
865
38
4
3
193,904
2
L
Janus
7,926
793
44
4
1
159,328
5
W
Artemis
7,513
751
21
2
2
159,746
1
L
Anhur
6,649
665
24
2
1
166,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role