Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Darkhari666
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Susano
Susano
HuckYourFoe
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,500 Elo+

VS

Team Averages
Level 61
1,684 SR
1,560 Elo+
Medusa
Medusa
BCup
Medusa
Level 28
God Stats
8W - 0L
1,898 SR
Queue Stats
176W - 92L
1,646 Elo+
Party 2
Tyr
Tyr
BluefishOG
Tyr
Level 32
God Stats
34W - 16L
1,739 SR
Queue Stats
170W - 94L
1,650 Elo+
Party 2
Kukulkan
Kukulkan
Chuunay01
Kukulkan
Level 124
God Stats
10W - 11L
1,416 SR
Queue Stats
188W - 183L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 6 / 0
7,407
673
9,941
16,101
15,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
10
0 / 10 / 2
6,666
606
3,887
11,025
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
9
0 / 9 / 2
6,727
612
7,833
12,387
4,869
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BCup
Medusa
10
4 / 1 / 7
8,169
743
6,686
5,462
1,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
14 / 0 / 9
10,458
951
15,017
18,922
13,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Chuunay01
Kukulkan
14
7 / 2 / 12
9,498
863
12,260
8,317
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
25
25
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
6
0
0.5
W
Medusa
BCup
Medusa
4
1
7
7.5
W
14
0
9
18.5
W
Kukulkan
Chuunay01
Kukulkan
7
2
12
6.5
L
Tiamat
0
10
2
0.1
L
Susano
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,661
Damage
33,963
39,513
Taken
32,701
24,643
Mitigated
18,385
2,727
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,941
1,059
0
1,162
16,101
15,367
0
6,133
9,968
19,670
0
W
Medusa
BCup
Medusa
6,686
2,618
0
1,868
5,462
1,804
1,080
2,252
3,042
0
19,636
W
15,017
1,049
0
10,911
18,922
13,559
262
6,359
11,920
0
30,623
W
Kukulkan
Chuunay01
Kukulkan
12,260
972
0
784
8,317
3,022
116
4,392
3,415
37,963
0
L
Tiamat
3,887
1,373
0
1,208
11,025
4,407
0
3,602
7,423
13,665
0
L
Susano
7,833
1,122
0
357
12,387
4,869
0
2,945
9,442
0
18,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,800
Gold Earned
28,125
84
Minions Killed
139
3
Camps Cleared
7
533,678
Distance Traveled
609,301
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,407
673
20
2
0
189,943
0
W
Medusa
8,169
743
30
3
2
153,106
3
W
Tyr
10,458
951
33
3
1
248,610
1
W
Kukulkan
9,498
863
76
7
4
207,585
3
L
Tiamat
6,666
606
29
3
2
168,551
1
L
Susano
6,727
612
35
3
1
175,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role