Player Matchup

Scylla
Scylla
Lokidarczykk
Scylla
Level 15
God Stats
0W - 6L
1,291 SR
Queue Stats
110W - 95L
1,437 Elo+
Solo
Bakasura
Bakasura
Malandinion
Bakasura
Level 17
God Stats
6W - 3L
1,636 SR
Queue Stats
13W - 20L
1,369 Elo+
Solo
Merlin
Merlin
MrDoomerBGto
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,420 Elo+
Party 1
Ra
Ra
TheCocroach
Ra
Level 17
God Stats
1W - 2L
1,462 SR
Queue Stats
18W - 24L
1,304 Elo+
Party 1
Ymir
Ymir
bilkta
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,445 Elo+
Party 1
Team Averages
Level 14
1,478 SR
1,395 Elo+

VS

Team Averages
Level 25
1,488 SR
1,389 Elo+
Bellona
Bellona
LEETLEAVER
Bellona
Level 29
God Stats
53W - 55L
1,548 SR
Queue Stats
133W - 132L
1,480 Elo+
Solo
Sol
Sol
PATIABCD
Sol
Level 28
God Stats
22W - 41L
1,329 SR
Queue Stats
105W - 150L
1,270 Elo+
Party 2
Merlin
Merlin
Wild_Jacob61
Merlin
Level 26
God Stats
80W - 111L
1,413 SR
Queue Stats
102W - 136L
1,277 Elo+
Party 2
Artio
Artio
equalizzer00
Artio
Level 27
God Stats
26W - 13L
1,651 SR
Queue Stats
165W - 174L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
seducingu
Morgan Le Fay
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 24L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 5 / 0
6,833
488
2,645
8,410
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Malandinion
Bakasura
10
1 / 4 / 0
6,359
454
6,156
11,437
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
11
0 / 4 / 0
6,841
489
4,428
6,350
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
2 / 5 / 0
5,388
385
3,299
8,285
2,230
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
bilkta
Ymir
8
0 / 5 / 2
5,602
400
3,983
11,461
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LEETLEAVER
Bellona
15
4 / 0 / 2
9,106
650
3,932
7,244
5,062
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 4
6,792
485
6,746
5,764
1,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
11
1 / 2 / 3
6,419
459
3,453
7,075
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 11
7,804
557
5,699
11,111
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
seducingu
Morgan Le Fay
14
11 / 1 / 3
8,669
619
12,382
7,635
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
23
23
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
LEETLEAVER
Bellona
4
0
2
5
L
Scylla
1
5
0
0.2
L
Bakasura
Malandinion
Bakasura
1
4
0
0.25
L
Merlin
0
4
0
0
W
3
1
4
5
L
2
5
0
0.4
W
Merlin
1
2
3
1.25
L
Ymir
bilkta
Ymir
0
5
2
0.2
W
4
0
11
9.5
W
Morgan Le Fay
seducingu
Morgan Le Fay
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,511
Damage
32,212
45,943
Taken
38,829
19,871
Mitigated
17,909
9,253
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
LEETLEAVER
Bellona
3,932
910
0
3,102
7,244
5,062
472
2,289
4,745
0
51,951
L
Scylla
2,645
250
0
980
8,410
2,176
0
6,683
1,727
28,559
0
L
Bakasura
Malandinion
Bakasura
6,156
4,060
0
2,756
11,437
4,235
0
3,741
7,696
0
36,357
L
Merlin
4,428
835
0
536
6,350
1,653
0
2,750
3,600
37,061
0
W
6,746
2,195
0
1,850
5,764
1,522
1,410
3,736
1,973
24,384
0
L
3,299
459
551
1,770
8,285
2,230
0
6,325
1,960
13,873
0
W
Merlin
3,453
251
0
3,195
7,075
1,884
1,105
3,099
3,926
32,661
0
L
Ymir
bilkta
Ymir
3,983
806
0
2,660
11,461
9,577
0
8,781
2,680
11,141
0
W
5,699
519
397
3,370
11,111
6,485
52
3,096
7,400
30,671
0
W
Morgan Le Fay
seducingu
Morgan Le Fay
12,382
1,209
0
1,196
7,635
2,956
973
2,135
5,390
52,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
38,790
264
Minions Killed
344
0
Camps Cleared
0
1,186,836
Distance Traveled
1,329,880
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,106
650
124
9
0
266,947
2
L
Scylla
6,833
488
60
4
0
244,709
1
L
Bakasura
6,359
454
80
6
0
272,801
1
L
Merlin
6,841
489
88
6
0
225,172
4
W
Sol
6,792
485
48
3
0
252,761
3
L
Ra
5,388
385
20
1
0
249,373
0
W
Merlin
6,419
459
51
4
0
240,499
2
L
Ymir
5,602
400
16
1
0
194,781
0
W
Artio
7,804
557
46
3
0
286,891
3
W
Morgan Le Fay
8,669
619
75
5
0
282,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role