Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
Ekiira
Anhur
Silver I
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,473 MMR
Solo
Jormungandr
Jormungandr
Gold V
JRAodin
Jormungandr
Gold V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,340 MMR
Solo
Kali
Kali
Gold V
LifestealeRR
Kali
Gold V
Level 147
God Stats
17W - 14L
1,514 SR
Queue Stats
1,426W - 1,433L
1,388 MMR
Solo
Merlin
Merlin
Gold III
MMohsen12
Merlin
Gold III
Level 111
God Stats
22W - 19L
1,594 SR
Queue Stats
481W - 487L
1,492 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,522 SR
1,439 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,576 SR
1,457 MMR
Horus
Horus
Gold V
 
Horus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
Hazeboy3000
Vamana
Bronze III
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,493 MMR
Solo
Ullr
Ullr
Bronze III
TjockSnorris
Ullr
Bronze III
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,368 MMR
Solo
Neith
Neith
Gold II
Vеlf
Neith
Gold II
Level 111
God Stats
31W - 28L
1,581 SR
Queue Stats
844W - 846L
1,421 MMR
Solo
Agni
Agni
Silver II
xFireFisTx
Agni
Silver II
Level 160
God Stats
1W - 2L
1,797 SR
Queue Stats
24W - 11L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 5 / 1
8,302
488
9,418
14,205
12,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Ekiira
Anhur
13
1 / 6 / 0
7,416
436
7,160
10,794
3,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
JRAodin
Jormungandr
11
0 / 5 / 0
6,576
387
4,196
14,904
6,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 4 / 2
8,510
501
7,606
13,857
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
MMohsen12
Merlin
12
0 / 7 / 3
7,455
439
5,878
14,835
6,270
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatPersephoneMorgan Le FayGilgameshAthena

VS

Bans
FenrirOdinKhepriAresTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 1 / 11
8,076
475
6,791
13,935
8,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vamana
17
12 / 0 / 4
10,427
613
14,645
13,974
7,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 0 / 3
9,212
542
4,050
8,310
2,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Vеlf
Neith
15
5 / 2 / 7
9,910
583
15,578
13,468
5,646
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 6
9,740
573
8,441
10,460
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
27
27
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
1
0.3
W
Horus
 
Horus
3
1
11
8.5
L
Anhur
Ekiira
Anhur
1
6
0
0.17
W
Vamana
12
0
4
14
L
Jormungandr
JRAodin
Jormungandr
0
5
0
0
L
4
4
2
1.25
L
Merlin
MMohsen12
Merlin
0
7
3
0.21
W
3
0
3
4.5
W
Neith
Vеlf
Neith
5
2
7
4.25
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
49,505
68,595
Taken
60,147
34,445
Mitigated
27,502
18,383
Healing
22,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,418
1,072
0
5,558
14,205
12,074
706
1,186
12,764
595
53,795
W
Horus
 
Horus
6,791
2,804
3,155
4,445
13,935
8,575
70
2,008
11,927
0
26,738
L
Anhur
Ekiira
Anhur
7,160
3,151
0
2,078
10,794
3,171
0
457
10,337
0
51,637
W
Vamana
14,645
8,775
0
3,334
13,974
7,138
0
2,467
11,507
0
77,986
L
Jormungandr
JRAodin
Jormungandr
4,196
1,318
0
3,013
14,904
6,592
0
936
13,619
35,612
0
L
7,606
2,965
0
4,881
13,857
6,338
0
1,682
12,175
0
52,333
L
Merlin
MMohsen12
Merlin
5,878
202
0
2,853
14,835
6,270
0
4,180
10,556
43,305
0
W
4,050
925
0
2,263
8,310
2,486
407
1,645
6,665
0
69,474
W
Neith
Vеlf
Neith
15,578
8,224
0
6,953
13,468
5,646
1,392
1,097
12,371
0
60,178
W
8,441
918
63
2,436
10,460
3,657
478
3,823
6,637
77,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,259
Gold Earned
47,365
441
Minions Killed
556
0
Camps Cleared
0
1,588,273
Distance Traveled
1,677,792
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,302
488
108
6
0
355,607
1
W
Horus
8,076
475
44
3
0
348,287
8
L
Anhur
7,416
436
96
6
0
283,560
4
W
Vamana
10,427
613
114
7
0
383,650
0
L
Jormungandr
6,576
387
55
3
0
316,831
4
L
Kali
8,510
501
91
5
0
359,306
3
L
Merlin
7,455
439
91
5
0
272,969
5
W
Ullr
9,212
542
140
8
0
342,472
2
W
Neith
9,910
583
117
7
0
276,776
4
W
Agni
9,740
573
141
8
0
326,607
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role