Player Matchup

Cthulhu
Cthulhu
MoonThoughts
Cthulhu
Level 32
God Stats
5W - 2L
1,592 SR
Queue Stats
48W - 44L
1,322 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rasiee
Tsukuyomi
Level 29
God Stats
2W - 3L
1,439 SR
Queue Stats
52W - 51L
1,312 Elo+
Party 1
Neith
Neith
TheHarmacist400
Neith
Level 16
God Stats
7W - 7L
1,377 SR
Queue Stats
13W - 8L
1,311 Elo+
Party 1
Team Averages
Level 26
1,469 SR
1,315 Elo+

VS

Team Averages
Level 45
1,237 SR
1,145 Elo+
Yemoja
Yemoja
BIGBEANSBLESSED
Yemoja
Level 25
God Stats
19W - 51L
1,208 SR
Queue Stats
24W - 57L
1,032 Elo+
Solo
Neith
Neith
MemeQueenAngel
Neith
Level 43
God Stats
31W - 45L
1,339 SR
Queue Stats
141W - 226L
1,246 Elo+
Party 2
The Morrigan
The Morrigan
WILLIAM ADAMA 1
The Morrigan
Level 66
God Stats
4W - 11L
1,165 SR
Queue Stats
110W - 189L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MoonThoughts
Cthulhu
18
6 / 7 / 11
16,008
667
31,279
34,976
53,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Rasiee
Tsukuyomi
19
13 / 4 / 4
16,586
691
28,203
19,564
15,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 9 / 10
15,949
665
16,358
22,753
7,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 9
14,281
595
8,247
32,015
25,912
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
9 / 6 / 7
16,620
693
24,048
28,796
12,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
WILLIAM ADAMA 1
The Morrigan
18
8 / 9 / 10
16,050
669
21,841
27,537
12,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
24
Kills
20
20
Deaths
24
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
9
9
0.83
L
9
6
7
2.08
W
Cthulhu
MoonThoughts
Cthulhu
6
7
11
1.64
W
Tsukuyomi
Rasiee
Tsukuyomi
13
4
4
3.75
W
5
9
10
1.11
L
The Morrigan
WILLIAM ADAMA 1
The Morrigan
8
9
10
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,840
Damage
54,136
77,293
Taken
88,348
77,232
Mitigated
51,112
17,971
Healing
24,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,247
2,253
1,126
6,276
32,015
25,912
325
5,646
24,781
33,102
0
L
24,048
10,735
573
7,680
28,796
12,221
811
12,645
14,787
0
71,749
W
Cthulhu
MoonThoughts
Cthulhu
31,279
1,138
0
7,070
34,976
53,658
289
12,501
22,438
80,901
0
W
Tsukuyomi
Rasiee
Tsukuyomi
28,203
6,994
0
6,232
19,564
15,667
1,567
7,330
12,134
0
58,370
W
16,358
6,146
0
4,669
22,753
7,907
910
10,652
12,101
0
58,052
L
The Morrigan
WILLIAM ADAMA 1
The Morrigan
21,841
6,395
717
8,229
27,537
12,979
463
11,224
14,859
58,635
2,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,543
Gold Earned
46,951
212
Minions Killed
201
10
Camps Cleared
5
1,121,671
Distance Traveled
1,004,470
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,281
595
40
2
0
337,009
2
L
Neith
16,620
693
99
4
2
379,416
6
W
Cthulhu
16,008
667
102
4
7
389,651
1
W
Tsukuyomi
16,586
691
47
2
2
404,138
1
W
Neith
15,949
665
63
3
1
327,882
0
L
The Morrigan
16,050
669
62
3
3
288,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role