Player Matchup

The Morrigan
The Morrigan
CRANK_S33Sion
The Morrigan
Level 147
God Stats
4W - 8L
1,015 SR
Queue Stats
572W - 580L
1,431 Elo+
Solo
Raijin
Raijin
Capziel
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,359 Elo+
Party 2
Athena
Athena
DowskiBear
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,692 Elo+
Party 2
Persephone
Persephone
Zekeon
Persephone
Level 29
God Stats
3W - 1L
1,879 SR
Queue Stats
41W - 63L
1,362 Elo+
Party 2
King Arthur
King Arthur
courtbear
King Arthur
Level 58
God Stats
0W - 2L
1,270 SR
Queue Stats
111W - 115L
1,401 Elo+
Party 2
Team Averages
Level 53
1,433 SR
1,449 Elo+

VS

Team Averages
Level 104
1,482 SR
1,457 Elo+
Athena
Athena
CoheedKilganon
Athena
Level 121
God Stats
7W - 2L
1,739 SR
Queue Stats
162W - 166L
1,453 Elo+
Solo
Sol
Sol
MatheusKadooka
Sol
Level 46
God Stats
9W - 7L
1,713 SR
Queue Stats
470W - 539L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
RLeone
Ne Zha
Level 110
God Stats
5W - 8L
1,484 SR
Queue Stats
270W - 267L
1,525 Elo+
Party 1
Bacchus
Bacchus
guillestell
Bacchus
Level 128
God Stats
5W - 3L
1,394 SR
Queue Stats
281W - 302L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
oopac
Zhong Kui
Level 116
God Stats
1W - 4L
1,078 SR
Queue Stats
162W - 177L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CRANK_S33Sion
The Morrigan
15
2 / 8 / 4
9,092
649
7,036
11,629
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
Capziel
Raijin
17
4 / 10 / 10
9,804
700
10,470
19,024
7,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
DowskiBear
Athena
18
4 / 6 / 13
10,631
759
9,955
25,141
33,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Zekeon
Persephone
19
6 / 5 / 10
11,158
797
16,117
13,162
6,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
courtbear
King Arthur
17
6 / 11 / 11
10,725
766
12,035
27,085
27,033
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 29
11,224
802
12,230
26,720
28,750
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
10 / 2 / 17
12,601
900
28,376
8,905
4,219
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
RLeone
Ne Zha
18
16 / 6 / 13
12,236
874
16,236
12,833
6,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
guillestell
Bacchus
17
2 / 5 / 22
10,966
783
10,504
19,313
25,205
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
oopac
Zhong Kui
19
7 / 4 / 15
11,355
811
15,982
18,269
15,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
135
22
Kills
39
40
Deaths
22
48
Assists
96
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CRANK_S33Sion
The Morrigan
2
8
4
0.5
L
Raijin
Capziel
Raijin
4
10
10
0.9
W
4
5
29
3.7
L
Athena
DowskiBear
Athena
4
6
13
1.75
W
10
2
17
9.25
W
Ne Zha
RLeone
Ne Zha
16
6
13
3.75
L
Persephone
Zekeon
Persephone
6
5
10
2.2
L
King Arthur
courtbear
King Arthur
6
11
11
1.05
W
Bacchus
guillestell
Bacchus
2
5
22
2.6
W
Zhong Kui
oopac
Zhong Kui
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,613
Damage
83,328
96,041
Taken
86,040
79,656
Mitigated
80,839
21,701
Healing
32,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CRANK_S33Sion
The Morrigan
7,036
1,175
1,412
1,854
11,629
4,899
1,108
7,223
4,406
17,230
0
L
Raijin
Capziel
Raijin
10,470
2,029
608
2,382
19,024
7,770
288
13,868
5,156
17,221
0
W
12,230
3,126
2,530
7,464
26,720
28,750
251
12,804
13,581
17,959
0
L
Athena
DowskiBear
Athena
9,955
2,795
2,236
2,724
25,141
33,865
0
17,062
8,079
21,150
0
W
28,376
11,383
217
2,878
8,905
4,219
3,868
5,000
3,585
57,098
0
W
Ne Zha
RLeone
Ne Zha
16,236
3,835
2,292
2,360
12,833
6,760
287
7,351
5,344
0
29,334
L
Persephone
Zekeon
Persephone
16,117
1,280
1,189
2,662
13,162
6,089
546
8,524
4,633
31,633
0
L
King Arthur
courtbear
King Arthur
12,035
1,797
1,429
5,205
27,085
27,033
90
20,414
6,671
569
14,992
W
Bacchus
guillestell
Bacchus
10,504
880
2,782
4,554
19,313
25,205
108
6,569
12,476
18,863
0
W
Zhong Kui
oopac
Zhong Kui
15,982
1,119
1,535
6,298
18,269
15,905
1,137
12,261
5,877
31,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,410
Gold Earned
58,382
93
Minions Killed
154
0
Camps Cleared
0
1,062,657
Distance Traveled
1,251,364
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,092
649
19
1
0
186,427
1
L
Raijin
9,804
700
15
1
0
182,950
0
W
Athena
11,224
802
18
1
0
266,837
0
L
Athena
10,631
759
16
1
0
230,650
1
W
Sol
12,601
900
68
5
0
249,626
0
W
Ne Zha
12,236
874
29
2
0
242,476
0
L
Persephone
11,158
797
37
3
0
250,548
0
L
King Arthur
10,725
766
6
0
0
212,082
0
W
Bacchus
10,966
783
10
1
0
252,247
0
W
Zhong Kui
11,355
811
29
2
0
240,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role