Player Matchup

Gilgamesh
Gilgamesh
BlueRangerLee
Gilgamesh
Level 147
God Stats
21W - 12L
1,770 SR
Queue Stats
877W - 945L
1,373 Elo+
Party 2
Jing Wei
Jing Wei
InSPiRaTiOnZz x
Jing Wei
Level 65
God Stats
8W - 10L
1,505 SR
Queue Stats
590W - 655L
1,388 Elo+
Party 2
Chaac
Chaac
Monkey8192
Chaac
Level 41
God Stats
3W - 4L
1,360 SR
Queue Stats
121W - 127L
1,429 Elo+
Party 2
Zeus
Zeus
RP1 Mattuvu
Zeus
Level 89
God Stats
6W - 4L
1,674 SR
Queue Stats
122W - 135L
1,419 Elo+
Solo
Danzaburou
Danzaburou
wallyken
Danzaburou
Level 67
God Stats
5W - 1L
1,679 SR
Queue Stats
95W - 106L
1,351 Elo+
Solo
Team Averages
Level 82
1,598 SR
1,392 Elo+

VS

Team Averages
Level 83
1,567 SR
1,378 Elo+
Xing Tian
Xing Tian
ASDU1ASD
Xing Tian
Level 61
God Stats
1W - 2L
1,303 SR
Queue Stats
348W - 350L
1,440 Elo+
Solo
Arachne
Arachne
Agrrix
Arachne
Level 66
God Stats
4W - 4L
1,749 SR
Queue Stats
520W - 546L
1,306 Elo+
Solo
Loki
Loki
Musa7172
Loki
Level 78
God Stats
2W - 2L
1,635 SR
Queue Stats
36W - 41L
1,454 Elo+
Solo
Vulcan
Vulcan
TechnoToxan
Vulcan
Level 129
God Stats
16W - 8L
1,649 SR
Queue Stats
340W - 345L
1,348 Elo+
Party 1
Tiamat
Tiamat
sly2712
Tiamat
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 113L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueRangerLee
Gilgamesh
20
9 / 4 / 14
14,121
785
19,989
21,389
29,766
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
20
11 / 5 / 10
13,387
744
21,773
14,326
5,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
19
4 / 5 / 11
11,660
648
12,193
23,348
31,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 4 / 15
13,301
739
38,200
17,011
9,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
wallyken
Danzaburou
20
2 / 2 / 14
12,007
667
13,641
6,599
2,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ASDU1ASD
Xing Tian
17
0 / 5 / 16
11,126
618
8,270
42,597
41,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Agrrix
Arachne
16
3 / 11 / 11
11,253
625
7,096
22,540
15,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
18
1 / 7 / 9
11,219
623
9,633
17,306
8,444
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
20
11 / 5 / 7
14,404
800
33,485
14,529
7,726
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
sly2712
Tiamat
18
4 / 6 / 9
11,353
631
7,183
19,015
12,903
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
71
33
Kills
19
20
Deaths
34
64
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ASDU1ASD
Xing Tian
0
5
16
1.6
L
Arachne
Agrrix
Arachne
3
11
11
0.77
W
Gilgamesh
BlueRangerLee
Gilgamesh
9
4
14
4
W
Jing Wei
11
5
10
3.2
W
Chaac
4
5
11
1.9
L
Loki
1
7
9
0.79
W
7
4
15
3.63
L
Vulcan
11
5
7
2.9
L
Tiamat
sly2712
Tiamat
4
6
9
1.42
W
Danzaburou
wallyken
Danzaburou
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,796
Damage
65,667
82,673
Taken
115,987
79,059
Mitigated
86,504
35,930
Healing
38,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ASDU1ASD
Xing Tian
8,270
585
3,428
15,285
42,597
41,909
124
13,183
28,656
14,213
0
L
Arachne
Agrrix
Arachne
7,096
4,755
563
4,113
22,540
15,522
0
6,752
15,527
0
11,324
W
Gilgamesh
BlueRangerLee
Gilgamesh
19,989
4,585
3,442
4,770
21,389
29,766
779
10,523
10,866
0
31,340
W
Jing Wei
21,773
13,567
1,231
3,305
14,326
5,678
641
10,366
3,711
0
41,047
W
Chaac
12,193
1,333
3,644
8,466
23,348
31,054
233
12,899
10,449
0
25,874
L
Loki
9,633
2,428
1,375
4,314
17,306
8,444
962
4,333
12,823
0
25,416
W
38,200
2,501
2,847
6,588
17,011
9,812
442
9,985
7,026
76,742
0
L
Vulcan
33,485
14,247
1,333
1,489
14,529
7,726
318
6,027
8,322
62,241
0
L
Tiamat
sly2712
Tiamat
7,183
623
914
5,330
19,015
12,903
1,200
7,905
10,941
22,627
0
W
Danzaburou
wallyken
Danzaburou
13,641
5,124
368
1,269
6,599
2,749
3,132
5,165
1,434
0
43,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,476
Gold Earned
59,355
267
Minions Killed
140
0
Camps Cleared
0
1,630,531
Distance Traveled
1,518,651
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,126
618
5
0
0
334,842
0
L
Arachne
11,253
625
7
0
0
249,352
0
W
Gilgamesh
14,121
785
23
1
0
349,896
7
W
Jing Wei
13,387
744
46
3
0
310,494
0
W
Chaac
11,660
648
41
2
0
330,912
0
L
Loki
11,219
623
29
2
0
297,985
2
W
Zeus
13,301
739
87
5
0
315,849
0
L
Vulcan
14,404
800
68
4
0
338,858
1
L
Tiamat
11,353
631
31
2
0
297,614
0
W
Danzaburou
12,007
667
70
4
0
323,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role