Player Matchup

Izanami
Izanami
QAUCK MY SACK
Izanami
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 113L
1,297 Elo+
Party 1
Gilgamesh
Gilgamesh
T4nnerm4n
Gilgamesh
Level 100
God Stats
1W - 5L
1,418 SR
Queue Stats
108W - 127L
1,352 Elo+
Party 1
Ra
Ra
x OG sKiLLz x
Ra
Level 68
God Stats
76W - 93L
1,449 SR
Queue Stats
86W - 114L
1,300 Elo+
Solo
Team Averages
Level 71
1,456 SR
1,317 Elo+

VS

Team Averages
Level 50
1,516 SR
1,306 Elo+
Loki
Loki
MrNineKuruma
Loki
Level 78
God Stats
3W - 1L
1,535 SR
Queue Stats
50W - 46L
1,437 Elo+
Solo
Khepri
Khepri
Sspencemann
Khepri
Level 47
God Stats
4W - 4L
1,360 SR
Queue Stats
20W - 25L
1,278 Elo+
Solo
Ah Puch
Ah Puch
turbosnail476
Ah Puch
Level 26
God Stats
2W - 0L
1,653 SR
Queue Stats
45W - 95L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
3 / 5 / 3
7,715
643
6,965
10,776
2,916
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
T4nnerm4n
Gilgamesh
12
5 / 4 / 4
8,195
683
9,309
20,015
9,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 0 / 6
7,619
635
5,795
6,898
2,845
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 2
9,595
800
11,407
10,680
4,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
11
1 / 4 / 6
7,826
652
3,724
8,600
9,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
11
1 / 3 / 8
8,230
686
13,046
7,493
2,415
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
9
9
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Izanami
3
5
3
0.9
W
Khepri
1
4
6
1
L
Gilgamesh
T4nnerm4n
Gilgamesh
5
4
4
1.75
W
Ah Puch
1
3
8
1.67
L
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
28,177
37,689
Taken
26,773
15,128
Mitigated
16,361
10,226
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,407
1,995
185
2,840
10,680
4,380
840
1,615
9,065
0
35,606
L
Izanami
6,965
4,962
0
2,078
10,776
2,916
683
5,185
5,591
0
23,085
W
Khepri
3,724
218
0
0
8,600
9,566
245
2,432
6,168
12,023
0
L
Gilgamesh
T4nnerm4n
Gilgamesh
9,309
2,168
278
5,606
20,015
9,367
312
8,764
11,251
0
23,057
W
Ah Puch
13,046
1,194
0
1,936
7,493
2,415
264
2,284
5,209
28,657
0
L
5,795
418
937
1,327
6,898
2,845
135
3,490
3,408
24,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,529
Gold Earned
25,651
129
Minions Killed
115
5
Camps Cleared
4
639,045
Distance Traveled
619,738
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,595
800
65
5
2
232,357
2
L
Izanami
7,715
643
51
4
2
195,417
1
W
Khepri
7,826
652
18
2
0
200,045
0
L
Gilgamesh
8,195
683
32
3
2
207,608
1
W
Ah Puch
8,230
686
32
3
2
187,336
0
L
Ra
7,619
635
46
4
1
236,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role