Player Matchup

Sun Wukong
Sun Wukong
CrAz3Ym0NkEyKiDD
Sun Wukong
Level 119
God Stats
2W - 4L
1,387 SR
Queue Stats
381W - 380L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
LilMall415
Nu Wa
Level 160
God Stats
9W - 10L
1,595 SR
Queue Stats
493W - 517L
1,452 Elo+
Party 3
Cupid
Cupid
OnyxXtract
Cupid
Level 108
God Stats
2W - 1L
1,700 SR
Queue Stats
92W - 92L
1,498 Elo+
Party 3
Hun Batz
Hun Batz
death_riot_
Hun Batz
Level 136
God Stats
1W - 2L
1,485 SR
Queue Stats
673W - 681L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
shota_hottie
Aphrodite
Level 120
God Stats
123W - 128L
1,532 SR
Queue Stats
243W - 272L
1,444 Elo+
Party 3
Team Averages
Level 129
1,540 SR
1,467 Elo+

VS

Team Averages
Level 105
1,556 SR
1,507 Elo+
Sun Wukong
Sun Wukong
BaklavaIsGood
Sun Wukong
Level 93
God Stats
2W - 1L
1,503 SR
Queue Stats
297W - 294L
1,536 Elo+
Party 2
Nox
Nox
Fernator420
Nox
Level 122
God Stats
1W - 4L
1,377 SR
Queue Stats
212W - 218L
1,501 Elo+
Party 2
Bacchus
Bacchus
MONKY25
Bacchus
Level 66
God Stats
18W - 11L
1,599 SR
Queue Stats
163W - 188L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
MadMax253
Danzaburou
Level 86
God Stats
16W - 7L
1,698 SR
Queue Stats
181W - 149L
1,506 Elo+
Party 2
Ao Kuang
Ao Kuang
MikeRoeD1nk
Ao Kuang
Level 158
God Stats
62W - 57L
1,605 SR
Queue Stats
486W - 458L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrAz3Ym0NkEyKiDD
Sun Wukong
18
1 / 2 / 1
11,082
528
10,756
15,004
11,144
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
16
7 / 6 / 6
10,817
515
21,586
13,850
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
15
6 / 7 / 0
9,364
446
10,576
19,677
6,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
death_riot_
Hun Batz
17
6 / 5 / 5
10,584
504
11,535
18,232
7,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
shota_hottie
Aphrodite
16
1 / 4 / 5
10,064
479
7,621
13,062
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaklavaIsGood
Sun Wukong
19
6 / 4 / 7
11,270
537
15,055
17,854
7,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 6 / 7
11,324
539
7,836
15,460
6,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MONKY25
Bacchus
16
4 / 4 / 13
10,594
504
9,374
17,441
20,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MadMax253
Danzaburou
17
6 / 5 / 6
10,989
523
13,399
17,713
6,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
MikeRoeD1nk
Ao Kuang
19
3 / 2 / 1
11,558
550
12,069
18,881
18,566
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
21
Kills
24
24
Deaths
21
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BaklavaIsGood
Sun Wukong
6
4
7
2.38
L
Sun Wukong
CrAz3Ym0NkEyKiDD
Sun Wukong
1
2
1
0.75
W
5
6
7
1.42
L
Nu Wa
7
6
6
1.67
W
Bacchus
MONKY25
Bacchus
4
4
13
2.63
W
Danzaburou
MadMax253
Danzaburou
6
5
6
1.8
W
Ao Kuang
MikeRoeD1nk
Ao Kuang
3
2
1
1.75
L
Cupid
6
7
0
0.86
L
Hun Batz
death_riot_
Hun Batz
6
5
5
1.7
L
Aphrodite
shota_hottie
Aphrodite
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,074
Damage
57,733
79,825
Taken
87,349
36,527
Mitigated
59,095
25,766
Healing
34,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BaklavaIsGood
Sun Wukong
15,055
3,506
0
7,476
17,854
7,484
225
6,946
10,908
0
81,281
L
Sun Wukong
CrAz3Ym0NkEyKiDD
Sun Wukong
10,756
2,643
0
5,241
15,004
11,144
304
11,438
3,566
0
81,894
W
7,836
1,021
227
5,684
15,460
6,103
427
8,351
7,109
73,094
0
L
Nu Wa
21,586
5,045
0
2,834
13,850
4,691
365
5,323
8,527
66,235
0
W
Bacchus
MONKY25
Bacchus
9,374
256
213
5,603
17,441
20,733
193
6,337
11,104
31,205
0
W
Danzaburou
MadMax253
Danzaburou
13,399
6,017
0
7,263
17,713
6,209
1,509
6,191
11,522
0
71,201
W
Ao Kuang
MikeRoeD1nk
Ao Kuang
12,069
2,205
0
8,268
18,881
18,566
2,793
1,430
17,451
86,658
0
L
Cupid
10,576
6,006
221
5,537
19,677
6,746
635
6,126
13,551
0
47,416
L
Hun Batz
death_riot_
Hun Batz
11,535
3,863
0
994
18,232
7,075
110
3,114
15,118
0
71,991
L
Aphrodite
shota_hottie
Aphrodite
7,621
583
4,535
6,404
13,062
6,871
424
3,515
9,547
59,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,911
Gold Earned
55,735
571
Minions Killed
542
0
Camps Cleared
0
1,922,498
Distance Traveled
1,959,315
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,270
537
106
5
0
451,267
4
L
Sun Wukong
11,082
528
173
8
0
399,421
6
W
Nox
11,324
539
134
6
0
390,065
2
L
Nu Wa
10,817
515
93
4
0
311,764
3
W
Bacchus
10,594
504
30
1
0
388,778
1
W
Danzaburou
10,989
523
107
5
0
352,479
3
W
Ao Kuang
11,558
550
165
8
0
376,726
9
L
Cupid
9,364
446
91
4
0
369,370
4
L
Hun Batz
10,584
504
117
6
0
405,200
3
L
Aphrodite
10,064
479
97
5
0
436,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role