Player Matchup

Thoth
Thoth
 
Thoth
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Alnicoblu
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,478 Elo+
Solo
Raijin
Raijin
Andypants09
Raijin
Level 142
God Stats
2W - 2L
1,862 SR
Queue Stats
239W - 250L
1,526 Elo+
Solo
Bacchus
Bacchus
DroppenDeuces
Bacchus
Level 147
God Stats
3W - 2L
1,696 SR
Queue Stats
206W - 230L
1,426 Elo+
Solo
Nox
Nox
Vizurk
Nox
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 21L
1,428 Elo+
Solo
Team Averages
Level 124
1,612 SR
1,472 Elo+

VS

Team Averages
Level 131
1,514 SR
1,509 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
milady4919
Skadi
Level 128
God Stats
3W - 2L
1,619 SR
Queue Stats
181W - 154L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sangindawg
Ah Muzen Cab
Level 143
God Stats
2W - 0L
1,679 SR
Queue Stats
40W - 27L
1,586 Elo+
Party 1
Sol
Sol
soares0210
Sol
Level 100
God Stats
10W - 8L
1,567 SR
Queue Stats
262W - 273L
1,448 Elo+
Solo
Bellona
Bellona
xTrojan23x
Bellona
Level 160
God Stats
1W - 3L
1,205 SR
Queue Stats
333W - 336L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 3 / 2
5,395
1,079
3,600
4,294
1,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Alnicoblu
King Arthur
5
0 / 1 / 0
4,480
896
560
1,409
723
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
11
2 / 2 / 0
5,617
1,123
4,771
3,524
1,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
8
0 / 3 / 2
5,020
1,004
2,598
5,914
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Vizurk
Nox
12
1 / 2 / 1
5,563
1,113
3,835
3,982
1,470
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 1 / 5
6,110
1,222
2,094
4,642
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
12
2 / 1 / 9
6,652
1,330
3,796
3,780
1,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
sangindawg
Ah Muzen Cab
13
3 / 0 / 6
6,973
1,395
3,943
2,576
1,249
Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 7
6,619
1,324
4,452
5,030
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
xTrojan23x
Bellona
11
3 / 1 / 5
6,400
1,280
3,431
3,690
2,888
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
11
11
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
2
0.33
W
Cabrakan
 
Cabrakan
1
1
5
3.5
L
King Arthur
Alnicoblu
King Arthur
0
1
0
0
L
Raijin
2
2
0
1
L
Bacchus
0
3
2
0.33
L
Nox
Vizurk
Nox
1
2
1
0.75
W
Skadi
2
1
9
6.5
W
Ah Muzen Cab
sangindawg
Ah Muzen Cab
3
0
6
6
W
2
0
7
5.5
W
Bellona
xTrojan23x
Bellona
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,364
Damage
17,716
19,123
Taken
19,718
9,019
Mitigated
13,296
3,908
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,600
176
135
1,100
4,294
1,430
0
1,565
2,729
13,049
0
W
Cabrakan
 
Cabrakan
2,094
0
915
1,870
4,642
4,973
0
3,055
1,587
3,099
0
L
King Arthur
Alnicoblu
King Arthur
560
166
0
0
1,409
723
0
441
968
0
801
L
Raijin
4,771
58
290
502
3,524
1,292
0
1,057
2,467
9,612
0
L
Bacchus
2,598
270
398
1,043
5,914
4,104
0
2,033
3,881
3,328
0
L
Nox
Vizurk
Nox
3,835
28
0
440
3,982
1,470
0
1,450
2,532
11,373
0
W
Skadi
3,796
1,636
0
0
3,780
1,761
480
3,242
538
0
12,080
W
Ah Muzen Cab
sangindawg
Ah Muzen Cab
3,943
1,177
436
982
2,576
1,249
778
1,947
629
0
15,300
W
4,452
1,355
338
3,056
5,030
2,425
1,284
4,434
596
12,432
0
W
Bellona
xTrojan23x
Bellona
3,431
491
1,672
1,414
3,690
2,888
545
2,126
1,564
0
5,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
32,754
53
Minions Killed
75
0
Camps Cleared
0
415,200
Distance Traveled
608,254
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,395
1,079
25
5
0
104,007
1
W
Cabrakan
6,110
1,222
8
2
0
103,822
3
L
King Arthur
4,480
896
0
0
0
26,503
0
L
Raijin
5,617
1,123
11
2
0
103,528
2
L
Bacchus
5,020
1,004
2
0
0
65,732
1
L
Nox
5,563
1,113
15
3
0
115,430
0
W
Skadi
6,652
1,330
25
5
0
118,246
0
W
Ah Muzen Cab
6,973
1,395
21
4
0
135,499
0
W
Sol
6,619
1,324
19
4
0
123,558
1
W
Bellona
6,400
1,280
2
0
0
127,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role