Player Matchup

Anubis
Anubis
Boing21
Anubis
Level 108
God Stats
5W - 0L
1,627 SR
Queue Stats
20W - 21L
1,399 Elo+
Party 2
Mulan
Mulan
GazPro
Mulan
Level 101
God Stats
58W - 24L
1,702 SR
Queue Stats
218W - 204L
1,586 Elo+
Party 2
Nemesis
Nemesis
KingBaKunawa
Nemesis
Level 27
God Stats
3W - 5L
1,105 SR
Queue Stats
47W - 50L
1,400 Elo+
Party 2
Team Averages
Level 79
1,478 SR
1,461 Elo+

VS

Team Averages
Level 16
1,272 SR
1,342 Elo+
Izanami
Izanami
BluEyesKannaDrgn
Izanami
Level 5
God Stats
21W - 28L
1,287 SR
Queue Stats
79W - 100L
1,209 Elo+
Party 1
Nu Wa
Nu Wa
DanniReyes
Nu Wa
Level 29
God Stats
5W - 5L
1,341 SR
Queue Stats
62W - 56L
1,519 Elo+
Solo
Cthulhu
Cthulhu
TheSmoothSpruce
Cthulhu
Level 13
God Stats
0W - 4L
1,189 SR
Queue Stats
68W - 80L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Boing21
Anubis
13
7 / 0 / 5
8,750
795
12,701
5,522
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
GazPro
Mulan
13
6 / 2 / 8
8,769
797
11,828
11,729
10,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
KingBaKunawa
Nemesis
11
3 / 2 / 8
7,991
726
2,842
8,184
2,945
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,564
597
5,621
9,252
2,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
10
2 / 7 / 2
7,312
665
3,892
8,566
2,464
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 2
7,106
646
7,986
11,850
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
4
4
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Anubis
Boing21
Anubis
7
0
5
9.5
L
Nu Wa
2
7
2
0.43
W
Mulan
GazPro
Mulan
6
2
8
5
W
Nemesis
KingBaKunawa
Nemesis
3
2
8
3.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
17,499
25,435
Taken
29,668
16,579
Mitigated
14,329
7,539
Healing
2,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,621
3,823
0
296
9,252
2,655
0
4,241
4,666
0
17,018
W
Anubis
Boing21
Anubis
12,701
174
1,110
2,112
5,522
2,739
402
3,322
2,111
43,393
0
L
Nu Wa
3,892
1,077
0
804
8,566
2,464
0
2,883
5,425
18,387
0
W
Mulan
GazPro
Mulan
11,828
783
0
3,757
11,729
10,895
189
3,967
7,040
0
27,222
W
Nemesis
KingBaKunawa
Nemesis
2,842
616
0
560
8,184
2,945
678
3,832
4,054
0
9,108
L
7,986
447
96
1,606
11,850
9,210
0
5,883
5,596
17,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,510
Gold Earned
20,982
135
Minions Killed
86
7
Camps Cleared
3
652,563
Distance Traveled
523,833
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,564
597
36
3
1
169,254
0
W
Anubis
8,750
795
86
8
3
209,500
4
L
Nu Wa
7,312
665
25
2
0
165,000
0
W
Mulan
8,769
797
29
3
0
207,025
1
W
Nemesis
7,991
726
20
2
4
236,038
1
L
Cthulhu
7,106
646
25
2
2
189,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role