Player Matchup

Chiron
Chiron
JSMTScorpion
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,037 Elo+
Party 2
Fafnir
Fafnir
King Tonyy
Fafnir
Level 96
God Stats
3W - 1L
1,605 SR
Queue Stats
150W - 154L
1,393 Elo+
Party 1
Anhur
Anhur
MayaISOS
Anhur
Level 69
God Stats
5W - 8L
1,391 SR
Queue Stats
504W - 607L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
Phokseal
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,037 Elo+
Party 2
Loki
Loki
jeffhardy2733
Loki
Level 87
God Stats
4W - 2L
1,547 SR
Queue Stats
130W - 134L
1,438 Elo+
Party 1
Team Averages
Level 59
1,509 SR
1,259 Elo+

VS

Team Averages
Level 110
1,575 SR
1,449 Elo+
Nox
Nox
 
Nox
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
EclipseMidnight
Ratatoskr
Level 118
God Stats
4W - 3L
1,399 SR
Queue Stats
138W - 165L
1,399 Elo+
Party 3
Cernunnos
Cernunnos
Morrisomnia
Cernunnos
Level 88
God Stats
3W - 0L
1,801 SR
Queue Stats
124W - 134L
1,412 Elo+
Party 3
Baron Samedi
Baron Samedi
jhaison
Baron Samedi
Level 154
God Stats
12W - 8L
1,675 SR
Queue Stats
849W - 913L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
2 / 5 / 2
9,185
835
11,472
12,105
5,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
King Tonyy
Fafnir
13
1 / 6 / 4
8,500
773
3,970
14,604
15,399
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
MayaISOS
Anhur
12
0 / 7 / 1
7,261
660
4,028
10,554
3,738
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Phokseal
Cthulhu
15
2 / 6 / 4
8,689
790
9,961
15,039
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 2
8,011
728
4,971
10,223
3,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 1 / 24
9,367
852
6,572
6,071
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
15
3 / 2 / 24
9,124
829
13,965
18,097
17,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
EclipseMidnight
Ratatoskr
16
8 / 1 / 17
9,957
905
7,684
7,853
4,165
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Morrisomnia
Cernunnos
16
6 / 1 / 19
9,696
881
16,043
10,862
5,241
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
jhaison
Baron Samedi
16
10 / 1 / 18
10,057
914
9,991
8,499
4,340
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
133
6
Kills
31
31
Deaths
6
13
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
24
16
W
Geb
 
Geb
3
2
24
7.5
W
Ratatoskr
EclipseMidnight
Ratatoskr
8
1
17
16.5
L
Chiron
2
5
2
0.6
L
Fafnir
King Tonyy
Fafnir
1
6
4
0.5
L
Anhur
MayaISOS
Anhur
0
7
1
0.07
W
Cernunnos
Morrisomnia
Cernunnos
6
1
19
15.5
L
Cthulhu
Phokseal
Cthulhu
2
6
4
0.67
L
1
7
2
0.29
W
Baron Samedi
jhaison
Baron Samedi
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,402
Damage
54,255
62,525
Taken
51,382
41,901
Mitigated
33,595
16,445
Healing
20,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,572
1,183
1,043
949
6,071
2,737
1,454
1,909
4,077
20,945
0
W
Geb
 
Geb
13,965
589
1,926
3,648
18,097
17,112
137
4,666
12,879
19,998
0
W
Ratatoskr
EclipseMidnight
Ratatoskr
7,684
920
1,206
2,006
7,853
4,165
1,240
2,552
5,073
0
15,729
L
Chiron
11,472
5,115
2,212
4,213
12,105
5,105
408
6,877
4,798
0
28,433
L
Fafnir
King Tonyy
Fafnir
3,970
739
2,299
2,408
14,604
15,399
219
4,598
9,735
6,963
0
L
Anhur
MayaISOS
Anhur
4,028
1,757
1,847
853
10,554
3,738
637
6,339
3,963
0
9,931
W
Cernunnos
Morrisomnia
Cernunnos
16,043
6,800
1,210
1,247
10,862
5,241
2,377
2,423
8,291
0
28,552
L
Cthulhu
Phokseal
Cthulhu
9,961
541
417
1,013
15,039
13,699
212
6,363
8,350
14,801
0
L
4,971
1,026
373
810
10,223
3,960
483
4,862
5,151
0
14,722
W
Baron Samedi
jhaison
Baron Samedi
9,991
1,039
5,274
2,161
8,499
4,340
586
1,309
7,131
26,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,646
Gold Earned
48,201
83
Minions Killed
112
0
Camps Cleared
0
915,026
Distance Traveled
1,136,271
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,367
852
30
3
0
205,898
0
W
Geb
9,124
829
13
1
0
238,848
3
W
Ratatoskr
9,957
905
13
1
0
252,440
0
L
Chiron
9,185
835
41
4
0
207,359
0
L
Fafnir
8,500
773
5
0
0
177,227
5
L
Anhur
7,261
660
16
1
0
164,783
0
W
Cernunnos
9,696
881
21
2
0
215,529
0
L
Cthulhu
8,689
790
10
1
0
194,137
0
L
Loki
8,011
728
11
1
0
171,520
1
W
Baron Samedi
10,057
914
35
3
0
223,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role