Player Matchup

Olorun
Olorun
FaceCheck1v9
Olorun
Level 49
God Stats
14W - 15L
1,544 SR
Queue Stats
144W - 172L
1,393 Elo+
Party 2
Ra
Ra
GenieGene
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,451 Elo+
Solo
Hercules
Hercules
Scolliso
Hercules
Level 103
God Stats
7W - 7L
1,874 SR
Queue Stats
339W - 364L
1,472 Elo+
Party 2
Team Averages
Level 54
1,639 SR
1,439 Elo+

VS

Team Averages
Level 117
1,318 SR
1,534 Elo+
Thor
Thor
BLYAN
Thor
Level 145
God Stats
5W - 3L
1,416 SR
Queue Stats
178W - 191L
1,394 Elo+
Solo
Sol
Sol
PerformedFan1
Sol
Level 141
God Stats
2W - 2L
1,487 SR
Queue Stats
227W - 190L
1,579 Elo+
Party 1
Tyr
Tyr
TealPanther
Tyr
Level 64
God Stats
1W - 3L
1,051 SR
Queue Stats
142W - 85L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 5 / 3
7,002
584
2,087
5,384
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 7 / 3
8,417
701
4,851
9,793
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Scolliso
Hercules
11
3 / 5 / 2
8,793
733
6,422
15,078
4,743
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BLYAN
Thor
13
9 / 3 / 6
9,760
813
10,730
9,621
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

13
4 / 0 / 9
9,230
769
10,495
7,892
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 2 / 8
8,587
716
6,530
10,613
12,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
17
17
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
BLYAN
Thor
9
3
6
4
L
Olorun
0
5
3
0.3
L
2
7
3
0.5
W
4
0
9
8.5
L
Hercules
Scolliso
Hercules
3
5
2
0.8
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,360
Damage
27,755
30,255
Taken
28,126
10,863
Mitigated
20,775
4,667
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BLYAN
Thor
10,730
2,534
0
1,471
9,621
5,799
572
3,180
6,441
0
23,210
L
Olorun
2,087
1,064
23
138
5,384
1,734
0
1,783
3,360
6,788
839
L
4,851
339
1,192
1,135
9,793
4,386
0
3,604
5,588
26,659
0
W
10,495
2,060
219
3,466
7,892
2,440
2,187
1,338
6,554
47,161
0
L
Hercules
Scolliso
Hercules
6,422
2,902
0
2,179
15,078
4,743
0
4,559
9,609
0
17,977
W
6,530
1,202
0
1,202
10,613
12,536
14
2,649
7,964
0
18,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
27,577
91
Minions Killed
124
2
Camps Cleared
7
492,294
Distance Traveled
668,052
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,760
813
24
2
2
205,228
2
L
Olorun
7,002
584
14
1
0
100,981
1
L
Ra
8,417
701
54
5
1
185,368
2
W
Sol
9,230
769
77
6
3
218,659
4
L
Hercules
8,793
733
23
2
1
205,945
3
W
Tyr
8,587
716
23
2
2
244,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role