Player Matchup

Nox
Nox
SambaKiwi
Nox
Level 14
God Stats
8W - 9L
1,414 SR
Queue Stats
24W - 27L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuperHimbo64
Tsukuyomi
Level 27
God Stats
18W - 13L
1,540 SR
Queue Stats
30W - 23L
1,497 Elo+
Solo
Tiamat
Tiamat
TinoAlfa
Tiamat
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 58L
1,258 Elo+
Solo
Merlin
Merlin
Trey06
Merlin
Level 10
God Stats
6W - 3L
1,814 SR
Queue Stats
8W - 7L
1,376 Elo+
Solo
Loki
Loki
piichii97
Loki
Level 14
God Stats
12W - 14L
1,312 SR
Queue Stats
295W - 318L
1,342 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,368 Elo+

VS

Team Averages
Level 20
1,392 SR
1,297 Elo+
Bellona
Bellona
ANGELADHMHTRIOU
Bellona
Level 8
God Stats
2W - 8L
1,358 SR
Queue Stats
59W - 86L
1,244 Elo+
Solo
Merlin
Merlin
Aisahak
Merlin
Level 15
God Stats
4W - 8L
1,324 SR
Queue Stats
19W - 46L
1,116 Elo+
Party 2
Hou Yi
Hou Yi
Painhub
Hou Yi
Level 29
God Stats
2W - 4L
1,366 SR
Queue Stats
166W - 169L
1,395 Elo+
Party 1
Arachne
Arachne
YokaiKingz
Arachne
Level 22
God Stats
19W - 15L
1,560 SR
Queue Stats
142W - 156L
1,393 Elo+
Party 1
Poseidon
Poseidon
bikukotte
Poseidon
Level 28
God Stats
7W - 16L
1,350 SR
Queue Stats
82W - 116L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 17
12,415
955
4,918
15,680
8,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
SuperHimbo64
Tsukuyomi
20
15 / 4 / 15
16,089
1,238
23,796
15,793
8,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
TinoAlfa
Tiamat
19
2 / 2 / 9
11,890
915
1,408
6,384
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Trey06
Merlin
20
18 / 3 / 17
16,251
1,250
35,267
15,666
7,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
20
8 / 5 / 17
14,205
1,093
15,486
16,789
12,289
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 4
11,569
890
5,201
22,662
9,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
Aisahak
Merlin
19
1 / 15 / 6
12,564
966
11,517
28,189
8,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Painhub
Hou Yi
20
6 / 8 / 8
15,166
1,167
24,322
22,069
6,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
YokaiKingz
Arachne
20
10 / 10 / 4
15,158
1,166
22,897
16,355
4,683
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
bikukotte
Poseidon
17
1 / 2 / 2
11,312
870
3,283
4,762
1,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
43
45
Kills
19
19
Deaths
46
75
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
L
Merlin
Aisahak
Merlin
1
15
6
0.27
L
Hou Yi
Painhub
Hou Yi
6
8
8
1.25
W
2
5
17
2.1
W
Tsukuyomi
SuperHimbo64
Tsukuyomi
15
4
15
5.63
W
Tiamat
TinoAlfa
Tiamat
2
2
9
3.25
W
Merlin
Trey06
Merlin
18
3
17
8.83
L
Arachne
YokaiKingz
Arachne
10
10
4
1.2
L
Poseidon
bikukotte
Poseidon
1
2
2
1
W
Loki
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,875
Damage
67,220
70,312
Taken
94,037
42,205
Mitigated
30,257
5,263
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,201
569
0
389
22,662
9,144
0
10,323
12,275
0
12,605
L
Merlin
Aisahak
Merlin
11,517
1,584
33
1,273
28,189
8,653
0
13,645
14,354
48,875
0
L
Hou Yi
Painhub
Hou Yi
24,322
15,748
284
3,887
22,069
6,754
0
10,458
11,553
0
63,611
W
4,918
645
0
1,178
15,680
8,552
0
3,064
12,502
14,202
0
W
Tsukuyomi
SuperHimbo64
Tsukuyomi
23,796
9,047
0
148
15,793
8,942
0
2,224
13,479
0
58,462
W
Tiamat
TinoAlfa
Tiamat
1,408
532
0
708
6,384
4,440
0
841
5,513
9,563
0
W
Merlin
Trey06
Merlin
35,267
5,658
352
2,596
15,666
7,982
0
5,767
9,663
73,773
0
L
Arachne
YokaiKingz
Arachne
22,897
19,354
0
2,192
16,355
4,683
0
5,203
11,038
0
31,586
L
Poseidon
bikukotte
Poseidon
3,283
287
0
83
4,762
1,023
0
1,498
3,224
28,273
0
W
Loki
15,486
2,926
0
281
16,789
12,289
0
2,331
14,355
0
29,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,850
Gold Earned
65,769
273
Minions Killed
241
3
Camps Cleared
13
1,074,845
Distance Traveled
940,832
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,569
890
10
1
0
177,811
0
L
Merlin
12,564
966
80
6
1
160,470
0
L
Hou Yi
15,166
1,167
79
6
9
227,096
2
W
Nox
12,415
955
32
2
0
216,431
0
W
Tsukuyomi
16,089
1,238
95
7
0
243,134
0
W
Tiamat
11,890
915
11
1
0
132,595
0
W
Merlin
16,251
1,250
103
8
0
245,767
0
L
Arachne
15,158
1,166
16
1
2
213,160
1
L
Poseidon
11,312
870
56
4
1
162,295
0
W
Loki
14,205
1,093
32
2
3
236,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role