Player Matchup

Pele
Pele
CardwellLegacy
Pele
Level 160
God Stats
2W - 0L
1,738 SR
Queue Stats
495W - 282L
1,801 Elo+
Party 1
Ares
Ares
FoRFiiT
Ares
Level 129
God Stats
1W - 0L
1,295 SR
Queue Stats
99W - 75L
1,732 Elo+
Party 1
Zeus
Zeus
LE3VIL
Zeus
Level 160
God Stats
112W - 39L
1,762 SR
Queue Stats
640W - 320L
1,856 Elo+
Party 1
Team Averages
Level 150
1,598 SR
1,797 Elo+

VS

Team Averages
Level 137
1,725 SR
1,846 Elo+
Gilgamesh
Gilgamesh
S1L3NT x Galaxy
Gilgamesh
Level 160
God Stats
172W - 41L
1,848 SR
Queue Stats
437W - 204L
1,852 Elo+
Party 2
Jormungandr
Jormungandr
Skadi2H0ttie
Jormungandr
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
304W - 195L
1,695 Elo+
Party 2
Tiamat
Tiamat
bengals36
Tiamat
Level 126
God Stats
1W - 1L
1,827 SR
Queue Stats
4W - 2L
1,991 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 4
10,209
729
12,919
16,415
16,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
FoRFiiT
Ares
13
1 / 1 / 11
9,692
692
9,585
16,698
18,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
LE3VIL
Zeus
13
4 / 2 / 8
9,788
699
14,830
9,450
4,215
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
S1L3NT x Galaxy
Gilgamesh
14
4 / 1 / 4
9,343
667
14,733
17,699
15,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Skadi2H0ttie
Jormungandr
12
3 / 3 / 3
9,065
648
8,293
12,292
11,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
bengals36
Tiamat
11
1 / 8 / 7
8,526
609
9,254
11,801
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
12
Kills
8
8
Deaths
12
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
5
4
1.8
W
Ares
FoRFiiT
Ares
1
1
11
6.5
W
Zeus
LE3VIL
Zeus
4
2
8
4
L
Gilgamesh
S1L3NT x Galaxy
Gilgamesh
4
1
4
6
L
Jormungandr
Skadi2H0ttie
Jormungandr
3
3
3
1.5
L
Tiamat
bengals36
Tiamat
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,334
Damage
32,280
42,563
Taken
41,792
38,804
Mitigated
33,151
13,652
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,919
2,519
0
4,934
16,415
16,336
20
6,121
9,719
1,486
44,461
W
Ares
FoRFiiT
Ares
9,585
360
0
4,519
16,698
18,253
0
7,970
7,582
17,160
0
W
Zeus
LE3VIL
Zeus
14,830
2,069
0
4,199
9,450
4,215
847
3,526
5,365
40,709
0
L
Gilgamesh
S1L3NT x Galaxy
Gilgamesh
14,733
3,197
0
4,664
17,699
15,047
0
11,153
6,546
1,246
27,084
L
Jormungandr
Skadi2H0ttie
Jormungandr
8,293
686
0
1,407
12,292
11,960
0
8,052
4,240
27,153
0
L
Tiamat
bengals36
Tiamat
9,254
349
0
1,876
11,801
6,144
0
6,231
5,570
25,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
26,934
154
Minions Killed
137
8
Camps Cleared
4
771,491
Distance Traveled
748,446
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,209
729
71
5
3
264,134
5
W
Ares
9,692
692
20
1
1
265,151
2
W
Zeus
9,788
699
63
5
4
242,206
1
L
Gilgamesh
9,343
667
33
2
3
293,815
2
L
Jormungandr
9,065
648
47
3
0
215,864
0
L
Tiamat
8,526
609
57
4
1
238,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role