Player Matchup

Kukulkan
Kukulkan
FreemanSlayer
Kukulkan
Level 29
God Stats
54W - 65L
1,437 SR
Queue Stats
151W - 233L
1,372 Elo+
Solo
Nu Wa
Nu Wa
XxBrianRPxX
Nu Wa
Level 126
God Stats
1W - 5L
1,381 SR
Queue Stats
373W - 489L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
alehv10años
Danzaburou
Level 81
God Stats
28W - 31L
1,493 SR
Queue Stats
392W - 544L
1,438 Elo+
Party 2
Team Averages
Level 79
1,437 SR
1,422 Elo+

VS

Team Averages
Level 27
1,445 SR
1,412 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Heartless66
Neith
Level 15
God Stats
2W - 4L
1,334 SR
Queue Stats
12W - 13L
1,427 Elo+
Solo
Geb
Geb
zZAkashi
Geb
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FreemanSlayer
Kukulkan
11
3 / 2 / 5
7,154
715
5,377
4,066
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 0 / 6
6,896
690
6,808
2,554
750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
alehv10años
Danzaburou
12
5 / 0 / 5
7,836
784
6,992
5,533
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
2 / 2 / 0
6,680
668
3,771
4,656
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 5 / 2
6,179
618
2,601
7,412
2,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

8
0 / 3 / 2
5,840
584
2,038
9,628
6,339
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
0
1
W
Kukulkan
FreemanSlayer
Kukulkan
3
2
5
2.75
L
0
5
2
0.2
W
2
0
6
5
W
Danzaburou
alehv10años
Danzaburou
5
0
5
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,177
Damage
8,410
12,153
Taken
21,696
4,586
Mitigated
11,078
2,907
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,771
95
0
810
4,656
2,232
0
2,500
1,972
26,155
0
W
Kukulkan
FreemanSlayer
Kukulkan
5,377
849
0
323
4,066
1,426
65
3,249
817
17,472
0
L
2,601
1,037
0
1,787
7,412
2,507
0
3,473
3,813
0
19,791
W
6,808
1,333
503
429
2,554
750
6
649
1,905
24,151
0
W
Danzaburou
alehv10años
Danzaburou
6,992
2,729
0
1,652
5,533
2,410
62
2,079
3,454
0
25,975
L
2,038
0
148
1,529
9,628
6,339
0
5,933
3,470
6,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,886
Gold Earned
18,699
122
Minions Killed
103
7
Camps Cleared
2
554,782
Distance Traveled
540,629
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,680
668
61
6
1
168,231
5
W
Kukulkan
7,154
715
41
4
0
172,944
0
L
Neith
6,179
618
38
4
0
163,336
0
W
Nu Wa
6,896
690
30
3
2
189,117
3
W
Danzaburou
7,836
784
51
5
5
192,721
3
L
Geb
5,840
584
4
0
1
209,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role