Player Matchup

Medusa
Medusa
NYD Kazuma
Medusa
Level 108
God Stats
29W - 15L
1,660 SR
Queue Stats
92W - 62L
1,596 Elo+
Party 1
Chaac
Chaac
XtremeLeeArti
Chaac
Level 140
God Stats
33W - 17L
1,601 SR
Queue Stats
815W - 555L
1,665 Elo+
Party 1
Nu Wa
Nu Wa
xUshiox
Nu Wa
Level 148
God Stats
12W - 7L
1,638 SR
Queue Stats
813W - 552L
1,730 Elo+
Party 1
Team Averages
Level 132
1,633 SR
1,664 Elo+

VS

Team Averages
Level 136
1,695 SR
1,618 Elo+
Baron Samedi
Baron Samedi
Kakiony
Baron Samedi
Level 156
God Stats
10W - 7L
1,702 SR
Queue Stats
227W - 251L
1,574 Elo+
Solo
Ymir
Ymir
OBEY_caleb
Ymir
Level 108
God Stats
72W - 46L
1,637 SR
Queue Stats
126W - 102L
1,612 Elo+
Party 2
Chiron
Chiron
mr_Mc-asum6996
Chiron
Level 144
God Stats
9W - 5L
1,744 SR
Queue Stats
77W - 65L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NYD Kazuma
Medusa
15
6 / 4 / 11
12,194
717
11,039
11,044
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
9 / 3 / 14
13,515
795
29,490
19,492
17,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
xUshiox
Nu Wa
17
10 / 2 / 11
13,118
772
29,632
13,279
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kakiony
Baron Samedi
13
3 / 9 / 4
10,333
608
10,094
24,085
11,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 7 / 4
10,261
604
4,432
32,421
26,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 9 / 3
11,045
650
14,748
20,176
7,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
25
Kills
8
9
Deaths
25
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Kakiony
Baron Samedi
3
9
4
0.56
W
Medusa
NYD Kazuma
Medusa
6
4
11
2.88
L
1
7
4
0.43
W
9
3
14
5.33
L
4
9
3
0.61
W
Nu Wa
xUshiox
Nu Wa
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,161
Damage
29,274
43,815
Taken
76,682
25,723
Mitigated
46,092
18,749
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Kakiony
Baron Samedi
10,094
510
1,634
5,157
24,085
11,362
0
10,533
13,552
38,312
0
W
Medusa
NYD Kazuma
Medusa
11,039
4,836
0
3,082
11,044
4,317
1,106
3,862
7,182
0
30,011
L
4,432
887
0
7,299
32,421
26,943
0
11,419
21,002
22,486
0
W
29,490
5,293
0
10,889
19,492
17,290
424
6,956
12,536
0
68,108
L
14,748
4,553
893
3,867
20,176
7,787
273
8,074
12,077
0
51,350
W
Nu Wa
xUshiox
Nu Wa
29,632
8,090
0
4,778
13,279
4,116
915
4,419
8,860
67,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
31,639
200
Minions Killed
183
10
Camps Cleared
5
916,226
Distance Traveled
779,815
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,333
608
65
4
3
235,042
2
W
Medusa
12,194
717
37
2
2
308,362
1
L
Ymir
10,261
604
33
2
0
280,116
0
W
Chaac
13,515
795
95
6
6
314,614
2
L
Chiron
11,045
650
85
5
2
264,657
4
W
Nu Wa
13,118
772
68
4
2
293,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role